Play Sound
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· | Compression: specifies the compression method for the sound. The available options are None, ADPCM and MP3
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· | Loop sound: specifies how many times the sound will be played. In the example above, the sound called "chimes.wav" is played 10 times. Due to a limitation in the Flash Player there is no 'infinite loop' option. If you want your sound to loop for a very long time, enter a large number such as 50,000
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· | Volume: specifies the volume of the sound for playback as a percentage of the original volume
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· | Do not play if already playing: lets you stop a sound being triggered multiple times
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· | Sound effect: specifies simple sound effects, including fading in or out and panning effects
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· | Preload sound: specifies when the sound is defined in the .swf file. See the discussion on the object page of the Export Panel for more information
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· | Play: plays the sound with the current setting
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· | Stop: stops the currently playing sound. This is useful for a long sound, or a sound with a large number of loops
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