Release date March 1997 (PC CD)

Fighting your way in.......Killing EVERYTHING.......Fighting your way out again.

Terracide is an atmospheric true 3D action adventure encompassing exploration, frenetic combat and even an element of puzzle-solving.  Mutated ex-humans, having left Earth generations ago, are returning in their gigantic dropships to destroy their former home world.  You are EarthÕs only hope, flying a single vessel small enough to penetrate their defences.

The action can be viewed from a first person, 3D cockpit view or from third person cameras.  There are 20 levels spread over seven gigantic ships, which include a vast array of environments to fly in, from tiny air vents and water-filled tunnels to cavernous hangers.  Over 20 lethal weapons will provide you with the firepower you need.  So prepare yourself for space-based and interior combat as you infiltrate the enemy, cleanse each one and eventually destroy them from the inside.

In addition you can test your mettle in the awesome 16-player networked deathmatch arenas, where deviously enhanced weaponry such as gravity, teleport and invisibility guns become available to fox your human opposition.  You can play in teams or run a ÒCapture the FlagÓ game where co-operative tactics are paramount.

Terracide is a technological feast.  The game has been developed primarily for the new breed of 3D graphics cards, like 3DFX and Rendition and benefits from a number of hardware-specific effects.  In addition to using smoothing, bi-linear filtering effects, Terracide features card-specific effects such as translucency and distance fogging.  One of the most impressive aspects of the game is the 16-bit realtime lighting model which allows full coloured strobing lights, moving, colour-morphing and blending of lighting.  If you see one game on a 3D card this year it should be Terracide.

While this is a futuristic game that aims to cater for the new level of grpahics cards, it also runs impressively on unexpanded PCs with visually stunning graphics.

The game features

á	Over 20 massive levels in full 3D
á	3D graphical user interface
á	16 player network with Deathmatch, Teamplay 	and Capture The Flag options
á	Hi-res, 16-bit accelerated version
á	Fully animated flying, walking, patrolling robots
á	Advanced enemy AI
á	Interior and space sections - fly smoothly in, out 	and around the massive enemy ships
á	Polygon Shatter (enemies and other objects shatter 	when killed)
á	Animated Textures (water surfaces, sparking 	circuitboards)
á	Sophisticated lighting model
á	Moving scenery (lifts, machinery)
á	3D cockpit/HUD
á	QSound 3D sound with a CD soundtrack
á	Ambient sound effects
á	Stunning FMV intro sequence produced by Creat
á	Win 95, Direct3D, Direct Play, Direct X 

3D graphics card enhanced version features all of the above plus

All types of new 3D cards are supported
Hi-res 16-bit accelerated version - defaulting to 640*480 in 65,000 colours, bi-linear filtering on selected cards.  Resolutions available up to 1024*768
16-bit dynamic lighting model
Fogging (underwater, distance)
Liquids (including multi-level depth fogging, bubbles)
Translucency (windows, water surfaces)
Reflection-mapping (shiny reflective chrome metal robots)
Alpha blending in and out (smooth fade to invisibility)

If you think youÕve got what it takes to sail this ship alone, contact Lidia Stojanovic 
(UK Press) or Steve Starvis (European Press) at Eidos Interactive on 0181 780 2222 for further information.