SDEF
//
// Define the model, animations, and skin
//
path models/powerups/shotgunclip
scale .75
shotgunclip.sbm
shotgunclip.sam
shotgunclip2_2.tga
//
// Initialization settings
//
!init:
server classname ShotgunClip
server amount 10
server maxamount 50
server aliasprefix Ammo_Shotgun_
server aliascache snd_pickup "weapons/pkup/ammo/pkupshot.wav"
server iconname "i_ammo_shotgun"
//
// Main section
//
!main:

//
// SinED section
//
/*SINED Ammo_Shotgun (.3 .3 1) (0 0 0) (0 0 0)
Ammo Shotgun
*/