Begin Map
   Begin Level
      Begin Actor Class=StaticMeshActor Name=StaticMeshActor_267 Archetype=StaticMeshActor'/Script/Engine.Default__StaticMeshActor'
         Begin Object Class=StaticMeshComponent Name=StaticMeshComponent0 ObjName=StaticMeshComponent0 Archetype=StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'
         End Object
         Begin Object Name=StaticMeshComponent0
                    StaticMesh=StaticMesh'/Game/P_Maintenance/CardboardBox_01/S_CardboardBox_01a.S_CardboardBox_01a'
                    BodyInstance=(Scale3D=((X=1.5,Y=1.5,Z=1.5)))
                    RelativeLocation=(X=-2836.000000,Y=-6956.000000,Z=4224.000000)
            	    RelativeRotation=(Pitch=0,Yaw=90,Roll=0)
                    RelativeScale3D=(X=1.5,Y=1.5,Z=1.5)
         End Object
        StaticMeshComponent=StaticMeshComponent0
        RootComponent=StaticMeshComponent0
        ActorLabel="StaticMeshActor_267"
      End Actor
      Begin Actor Class=StaticMeshActor Name=StaticMeshActor_1011 Archetype=StaticMeshActor'/Script/Engine.Default__StaticMeshActor'
         Begin Object Class=StaticMeshComponent Name=StaticMeshComponent0 ObjName=StaticMeshComponent0 Archetype=StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'
         End Object
         Begin Object Name=StaticMeshComponent0
                    StaticMesh=StaticMesh'/Game/P_Maintenance/CardboardBox_01/S_CardboardBox_01b.S_CardboardBox_01b'
                    BodyInstance=(Scale3D=((X=1.5,Y=1.5,Z=1.5)))
                    RelativeLocation=(X=-2886.000000,Y=-7101.000000,Z=4224.000000)
            	    RelativeRotation=(Pitch=0,Yaw=-89.99451,Roll=0)
                    RelativeScale3D=(X=1.5,Y=1.5,Z=1.5)
         End Object
        StaticMeshComponent=StaticMeshComponent0
        RootComponent=StaticMeshComponent0
        ActorLabel="StaticMeshActor_1011"
      End Actor
      Begin Actor Class=StaticMeshActor Name=StaticMeshActor_1170 Archetype=StaticMeshActor'/Script/Engine.Default__StaticMeshActor'
         Begin Object Class=StaticMeshComponent Name=StaticMeshComponent0 ObjName=StaticMeshComponent0 Archetype=StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'
         End Object
         Begin Object Name=StaticMeshComponent0
                    StaticMesh=StaticMesh'/Game/P_Maintenance/CardboardBox_01/S_CardboardBox_01a.S_CardboardBox_01a'
                    BodyInstance=(Scale3D=((X=1.5,Y=1.5,Z=1.125)))
                    RelativeLocation=(X=-2976.000000,Y=-6984.000000,Z=4226.000000)
            	    RelativeRotation=(Pitch=0,Yaw=135,Roll=0)
                    RelativeScale3D=(X=1.5,Y=1.5,Z=1.125)
         End Object
        StaticMeshComponent=StaticMeshComponent0
        RootComponent=StaticMeshComponent0
        ActorLabel="StaticMeshActor_1170"
      End Actor
      Begin Actor Class=StaticMeshActor Name=StaticMeshActor_269 Archetype=StaticMeshActor'/Script/Engine.Default__StaticMeshActor'
         Begin Object Class=StaticMeshComponent Name=StaticMeshComponent0 ObjName=StaticMeshComponent0 Archetype=StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'
         End Object
         Begin Object Name=StaticMeshComponent0
                    StaticMesh=StaticMesh'/Game/P_Maintenance/CardboardBox_01/S_CardboardBox_01a.S_CardboardBox_01a'
                    BodyInstance=(Scale3D=((X=1.25,Y=1.25,Z=1.25)))
                    RelativeLocation=(X=-2942.201172,Y=-6917.484863,Z=4224.000000)
            	    RelativeRotation=(Pitch=0,Yaw=-134.9945,Roll=0)
                    RelativeScale3D=(X=1.25,Y=1.25,Z=1.25)
         End Object
        StaticMeshComponent=StaticMeshComponent0
        RootComponent=StaticMeshComponent0
        ActorLabel="StaticMeshActor_269"
      End Actor
      Begin Actor Class=/Script/Engine.PointLight Name=PointLight2_3 Archetype=/Script/Engine.PointLight'/Script/Engine.Default__PointLight'
         Begin Object Class=/Script/Engine.PointLightComponent Name="LightComponent0" Archetype=PointLightComponent'/Script/Engine.Default__PointLight:LightComponent0'
         End Object
         Begin Object Name="LightComponent0"
					IntensityUnits=Candelas
					LightGuid=B2707591491674DBC5CEBAB6F59AF063
					Intensity=8.000000
					RelativeLocation=(X=2950.000000,Y=2480.000000,Z=540.000000)
         End Object
         PointLightComponent="LightComponent0"
         LightComponent="LightComponent0"
         RootComponent="LightComponent0"
         ActorLabel="PointLight2"
      End Actor
   End Level
Begin Surface
End Surface
End Map