Applying 3D effects to layers
There are four automated 3D effects that you can apply to any layer of an object: cutout, emboss, bevel, and ripple. Note that adding 3D effects will increase the file size of your compositions. 3D effects A. Original B. Cutout C. Emboss D. Bevel E. Ripple
To apply a 3D effect to a layer: - Select the object in the Composition window, and select the layer in the Object Layers palette.
- Choose Window > 3D.
- Choose one of the following effects: None, Cutout, Emboss, Bevel, or Ripple.
- Specify the intensity of the effect:
- For Depth, enter a value between 0 (for no distance) and 40 to specify the distance in pixels between the edge of the layer and where the effect is greatest. A higher value increases distance and creates a greater apparent depth.
- For Softness, enter a value between 0 (for no blur) and 10 to specify the amount of Gaussian blur to apply to the layer. A higher value increases the apparent smoothness of the effect. A high value of softness is useful for preventing jagged edges on bevels, and to round over the top of a bevel.
- For Lighting, enter a value between 0 (for no difference) and 200 to specify the difference between the light and dark areas of the object. A value of 100 uses all the lighting information in the object. Lower and higher values have an effect similar to underexposing and overexposing the object.
- Choose an Edge setting to specify the type of edge: Straight, Button, Plateau, or Ripple.
Note: The Edge settings are unavailable when you use the Cutout option. - Choose a Light setting:
- Normal to apply neutral lighting, highlights, and shadows to the object.
- Light Only to apply just neutral lighting and highlights to the object.
- Dark Only to apply just neutral lighting and shadows to the object.
- In the angle area
, enter the rotation angle in degrees to indicate the source of the light. An angle of 0° lights the object from the right, 90° lights it from the top, 180° lights it from the left, and 270° lights it from the bottom.
|