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Using the Textures palette


    You can display a subset of textures in the Textures palette, depending on what types of textures you are interested in. You can add your own textures to the palette as well as use the ones provided.

To display the Textures palette:

  1. Choose Window > Textures.
  2. Choose a display option from the Textures palette menu:
    • Swatches View to display a grid of thumbnail examples of textures.
    • Preview View to display a named list of textures along with a large thumbnail for the currently selected texture.
    • Name View to display a named list of textures with a small thumbnail example of each.

To display a subset of textures:

  1. Choose Window > Textures.
  2. Select one or more texture attributes:
    • Small textures the Small Textures icon are less than 500 pixels in width or height and generally must be tiled to fill a background.
    • Large textures the Large Textures icon are more than 500 pixels in width or height and generally fill a background without tiling.

To apply a texture using the Textures palette:

  1. Select the background (by clicking the background color box in the toolbox or Color palette), or select the object in the Composition window and the layer in the Object Layers palette.
  2. Do one of the following:
    • Select the texture from the list (you can type a texture's name to select it). Then click the Apply button  the Apply button in the palette, or press Enter or Return.
    • Double-click the texture from the list.
    • Drag the texture onto an existing object to apply the texture to the selected layer. The existing object displays selection handles when it is selected.
    • Drag the texture onto a layer in the Object Layers palette to apply the texture to the selected layer.
    • Drag the texture onto the background to apply the texture to the background.

To place an image file as a texture:

  1. Select the background, or object and layer, to which you want to apply the texture.
  2. Choose File > Place as Texture.
  3. Locate the image file you want to place as a texture.
  4. Select Preview (Mac OS only) to display a small preview of the file. (In Windows, files are automatically previewed when possible.)
  5. Click Open.

To apply an image file as a texture by dragging:

  1. Open the folder or directory containing the bitmap image file you want to apply as a texture.
  2. In LiveMotion, select the object to which you want to apply the texture.
  3. Drag the image file from the folder or directory onto the layer in the Object Layers palette to which you want to apply the texture.

To add a texture to the Textures palette by dragging:

  1. Select the object in the Composition window and the layer in the Object Layers palette that contains the texture you want to add to the Textures palette.
  2. Do one of the following:
    • Drag the object from the Composition window onto the Textures palette.
    • Drag the layer from the Object Layers palette onto the Textures palette.
  3. Name the texture, and click OK.
  4. The texture is placed in alphabetical order in the list of available textures.

To add a texture to the palette by dragging a bitmap image file:

  1. Open the folder or directory containing the bitmap image file.
  2. In LiveMotion, drag the image file onto the Textures palette.
  3. Name the texture, and click OK.
  4. A copy of the bitmap image file is saved as a texture and placed in alphabetical order in the list of available textures.

To add a texture to the palette by specifying an image file:

  1. Click the New button  the New Layer button on the Textures palette.
  2. Locate the image file of the texture you want to add to the Textures palette, and click Open.
  3. Name the texture, and click OK.
  4. The texture is placed in alphabetical order in the list of available textures.

To add a texture to the Textures palette by placing it in the Textures folder:

  1. If needed, rename an image file in Explorer (Windows) or the Finder (Mac OS) to give it the name you want to appear in the Textures palette. In Windows, the image file must have the correct image extension.
  2. Place the image file into the Textures folder located in the LiveMotion folder.
  3. Choose Refresh from the Textures palette menu to refresh the list of textures. The new texture is placed in alphabetical order in the list of available textures.

To replace a texture:

    Add a texture, and give it the same name as an existing texture.

To delete a texture from the Textures palette:

  1. In the Textures palette, select the texture you want to delete.
  2. Click the Delete Texture button  the Delete Layer button .