Create sophisticated animations with enhanced After Effects-based timelineThe ability to independently animate multiple characteristics of an object, paired with improved management of the objects in the timeline, offers significant time savings and greater control over the animation process. Object-based timeline LiveMotion's timeline is object-based, not layer-based, so you can independently animate an object's position, opacity, or shape non-destructively. Because it's based on the timeline in After Effects, you can easily work between the two applications. (See Using the Timeline window.) Animation of object attributes Animate object attributes including position, opacity, rotation, special effects, and even text. (See Animating object and layer properties.) Time stretching As you drag an object's duration bar in the timeline, LiveMotion automatically distributes keyframes to proportionally account for the change in time, rather than making you tween by hand. (See Time-stretching keyframes.) Movie clips Scrubbing movie clips in the timeline lets you easily see how the contents of a movie clip interact within the editing environment. Support for multiple states in a movie clip makes it easy to create rollover buttons, navigation schemes, and more. (See Previewing by scrubbing and Creating animated rollovers.) After Effects keyboard shortcuts Use familiar keyboard shortcuts when working between LiveMotion's and After Effect's timelines. (See the shortcuts list in Online Help.) Hide, Shy, and Lock Three different modes--chosen from the Timeline window--let you specify whether objects appear in the Composition window (Hide) and the Timeline window (Shy), and whether they are editable (Lock). (See Showing, hiding, and locking objects.) Hand tool scrolling The hand tool gives you intuitive control over scrolling the timeline. (See the shortcuts list in Online Help.) Stacking order You can change the front to back order of objects in the Composition and Timeline windows simply by dragging the object in the Timeline window. (See Changing the stacking order of objects with the Timeline window.) |