Specifying the active area of rolloversIf you are exporting a rollover to Macromedia Flash (SWF), you may want to specify the active area for a rollover. If you have a multilayered object that will export as a bitmap when exporting to Macromedia Flash (SWF), you can indicate which object layer represents the area that triggers the rollover. For example, you might have a rollover button that has a drop shadow made from an offset layer of the button. When exporting as SWF, by default the entire button including the offset drop shadow exports as a bitmap and is the active area. However, you can use the Object Layers palette to indicate which layer you want to be the active layer, in this case just the top layer representing the button. (See Using the Object Layers palette.) To specify the active area of a rollover:
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