Adding and deleting Library objectsAny object you create in LiveMotion can be saved as a Library object with all of its attributes intact. When you place a saved Library object into a composition, it can be modified like any other LiveMotion object. To save an object in the Library:
To add an object to the Library palette by placing it in the Library folder:
The object is placed in alphabetical order in the list of available objects the next time you start LiveMotion. To replace an object in the Library palette: Add an object, and give it the same name as an existing object. To delete an object from the Library palette:
|