___________________________ | | | S P L A Y M A S T E R | |___________________________| Version 1.10 Copyright 1993-1996 by Chris Elsbree Description =========== SplayMaster is a tournament style space combat game in which you must destroy your opponent before your opponent destroys you. * Choose from eight ships with different flight/weapons characteristics. * 256 color VGA graphics with smooth panning/zooming and real-time sprite scaling and rotation. * SoundBlaster support for digitized sounds and music. * For 1 or 2 players; three skill levels. System Requirements =================== - 386 processor or better (486 or better highly recommended) - VGA graphics - MSDOS - About 500K free conventional memory - 1 joystick recommended (2 joysticks recommended for 2 player game) - SoundBlaster recommended Game Controls ============= Controls during combat ---------------------- joystick left: rotate ship counter clockwise joystick right: rotate ship clockwise joystick down: engage thrusters joystick up: engage hyper drive press fire button 1: fire photon cannon press and release fire button 2: launch guided missile press and hold fire buttons 1 and 2: raise deflector shield Escape key: Quit combat; return to player selection/title screen 'P' key: Pause the game Controls at title screen ------------------------ joystick up/down: Move selection pointer fire button1/button2: Change/make selection Escape key: Quit the game Controls at player selection screen ----------------------------------- joystick left/right: Move selection indicator fire button1/button2: Make selection Escape key: Return to title screen Keyboard equivalents of joystick controls ----------------------------------------- 'S' key: Joystick1 left 'F' key: Joystick1 right 'E' key: Joystick1 up 'D' key: Joystick1 down '3' ('#') key: Joystick1 fire button1 '2' ('@') key: Joystick1 fire button2 left arrow key (numpad 4): Joystick2 left right arrow key (numpad 6): Joystick2 right up arrow key (numpad 8): Joystick2 up down arrow key (numpad 2): Joystick2 down '9' ('(') key: Joystick2 fire button1 '0' (')') key: Joystick2 fire button2 Note: The keyboard equivalents for a given joystick are only functional if that joystick is _not_ present (or if the -nojoy command line switch is used (described below)). Command Line Switches ===================== -j : calibrate joystick(s) before starting game -s : disable digitized sounds -m : disable music -nojoy : ignore attached joysticks; use keyboard for all controls For example, at the C:> prompt, type: splay -j -s -m to calibrate the joystick(s), and disable sound and music. Note: joystick calibration information is saved to disk, so you don't have to calibrate the joystick(s) every time you play the game.