ANTAGONY - by Triniti Software ------------------------------ What you have here is a demo of a game called ANTAGONY, developped by Triniti Software. It is now possible to order the game directly by Triniti Software, by filling the order form in the file ORDER.FRM. Requirements ÄÄÄÄÄÄÄÄÄÄÄÄ This game runs on a 386 33mHz with 4 megabytes RAM or better. On a 386 33mHz system, you will need a good VGA graphic card (a good one means not OAK!). Sound Blaster cards or compatible are supported. a minimum of 580k (594000 bytes) of conventionnal memory are required. Since the game runs in protected mode, you must remove the EMM386 driver (or QEMM, or any low-level driver in protected mode) from your CONFIG.SYS file. A better alternative is to make a boot disk. Each time you'll want to play, reboot your computer with the boot disk inserted in your drive A:. After that, go in your game directory (ex.: C:\ANTAGONY) and start the game normally. To do a boot disk, insert a non-formatted disk in your A: drive, and type at the dos prompt "FORMAT A: /S [Enter]". For more information on boot disk, refer to your DOS manual. Sound ÄÄÄÄÄ If you own a Sound Blaster or compatible sound card, it will be possible for you to hear musik and sound effects during the game. But first, you have to specify that to the game. At the dos prompt (ex.: C:\ANTAGONY>) type "SETUP [Enter]". Choose then between "Sound Blaster and Compatible" and "No sound" by pressing ENTER. Choosing "Sound Blaster and Compatible" will offer new choices. First, choose "Autodetect". This option may crash on some system. If it occurs, reset or reboot your computer and read the paragraph below. If the option works, you will see your SB settings automatically detected. Then choose "Save settings and Exit". In the (really bad) case the autodetect operation don't work on your system, you'll have to enter by yourself the three settings (port, irq, dma). Choose each of them by pressing enter, and choose the correct setting (ex.: for port, you can choose 220,230,240,250 or 260). When all is done, choose "Save set- tings and Exit". Speed ÄÄÄÄÄ During a combat, you can change the speed of the game by pressing the keys "-" or "+" on the regular keyboard (not on the keypad). The range is from exage- rately slow to exagerately fast (fast only on good system!!!) The controls ÄÄÄÄÄÄÄÄÄÄÄÄ To control the fighters, you will have the choice between Keyboard 1, keyboard 2, joystick 1 and joystick 2. Here the keys for both keyboards: Keyboard 1 Keyboard 2 ÄÄÄÄÄÄÄÄÄÄ ÄÄÄÄÄÄÄÄÄÄ 8 Y \ ³ / \ ³ / 4 ÄÄÅÄÄ 6 G ÄÄÅÄÄ J / ³ \ / ³ \ 2 N Now, here the buttons for each control: Control ³ Punch Kick ÄÄÄÄÄÄÄÄÄÄÄÅÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ Keyboard 1 ³ Enter Right shift Keyboard 2 ³ Z X Joystick 1 ³ Button 1 Button 2 Joystick 2 ³ Button 1 Button 2 What you get in this demo version ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ In the demo, only two warriors are present: Kouo and Mondai. Both mode -- "Tournament" and Human VS Computer -- are available. It means that you can play with up to 7 of your friend in a tournament, but each of them will only have the choice between Kouo and Mondai. Only one background is present. What you will have in the commercial version ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ In the commercial version, All seven warriors are there and, in addition, two extra warriors to fight with, if you can beat all 6 other warriors! 9 back- grounds are also included. All that for only 20$CAN !... The menu ÄÄÄÄÄÄÄÄ The menu is the first part you see of the game, and is composed of 4 sub- parts: -Main menu Choose which of the 3 other sub-parts (Human VS computer, tournament or options) you want to access or quit to dos -Options Here, you can choose the control of both players (keyboard 1, keyboard 2, joystick 1, joystick 2, none). You can choose too how much time a combat will last (no time, 33,66 or 99 seconds) and finally which kind of force bar will be used in tournament (independant or dependant) -Human VS computer In this mode, one player will fight against 6 other warriors fol- lowed, if necessary, by 2 extra guys. First choose if you want to be the player 1 or 2 (which control you want) by going up or down press enter to confirm your choice (you will see the animations). by going right or left, you can choose your fighter. Unfortu- nately, you can't play in "Human VS computer" mode in the demo version. -Tournament In this mode, up to 8 players fight in a tournament. If you choose an odd number of fighter, the computer will enter the tour- nament as a warrior. To choose a warrior, go right or left. Press ENTER to confirm the choice. Do that for all of your player. Finally go down on "Fight" and press ENTER to begin the tournament. When you'll se the tournament board, the upper fighter will be controlled by control 1 and the other one by the control 2. Note: If only 2 warriors has been chosen, a question (fight again?) will be asked at the end of each combat. So that it will be possible to fight head to head as long as you want. The fights ÄÄÄÄÄÄÄÄÄÄ The combat screen is a bit classical. In upper center, there's the number of remaining seconds to combat. If you chose "No time", then the counter will always be at 00. The force bar (dragon tongues) represent the remaining power of each fighter. The energy will be independant (each player has his own energy) if the tongues are distinct. However, if they are dependant (there's a knot between two tongues), each time a warrior lose a certain amount of energy, this energy will be transfered to the other's one. The advantage of this type of force bar is that a combat can last a lot more time. This kind of force bar is only available in tournament mode, and not in Human VS Computer mode. The left warrior is controlled by control 1 and the right one, by the control 2. During the fights, each fighter can execute some movements and special moves. Below are listed those moves, for each warrior: Kouo ÄÄÄÄ Backward jump Up+backward Backward walk Backward Bend Down Down block Down+punch Forward jump Up+forward Forward walk Forward Kick in abdomen Kick Kick in knee Forward+down+kick Jump Up Leg sweep Backward+down+kick Punch Punch Upper block Backward+punch Uppercut Forward+down+punch Knee/elbow combination Backward,forward,backward Plait knock Forward+punch Mondai ÄÄÄÄÄÄ Backward jump Up+backward Backward walk Backward Bend Down Blade transformation Up,down,backward,forward,forward Cut hand Punch Down block Down+punch Down punch Down+forward+punch Forward jump Up+forward Forward walk Forward Kick in abdomen Kick Kick in knee Forward+down+punch Jump Up Leg sweep Backward+down+kick Prayer Down+backward,down+backward,up+forward,up+forward Upper block Backward+punch Turned kick Backward+kick