// These are the members we need to set for the defaults // int mSkill; // int mPeriodLength; // int mPenaltyLevel; // int mFightingLevel; // int mOffside; // int mIcing; // int mTwoLinesOffside; // int mInjury; // int mRefereeType; // int mRinkType; // int mTieBreaker; // int mMinorPenalty; // int mHero; // ALL VALUES START WITH 0 //[0-3] skill: 1 //[0-3] periodlength: 0 //[0-5] penaltylevel: 2 //[0-3] fightinglevel: 2 //[0-1] offside: 0 //[0-1] icing: 0 //[0-1] twolinesoffside: 0 //[0-1] injury: 0 //[0-2] refereetype: 2 //[0-2] rinktype: 2 //[0-4] tiebreaker: 0 //[0-1] minorpenalty: 0 //[0-1] hero: 0