[Contents]


Pair Hands


Dirty Pairs - Concealed - Half Limit - Western and Chinese games

Seven pairs of anything.

(Also called: Small Seven Pairs)



Clean Pairs - Concealed - Limit - Western and Chinese games

Seven pairs in one suit (Winds or Dragons allowed).



All Pair Honors - Concealed - Limit - Western game

Seven pairs of Terminals, Winds, and/or Dragons only.



All Pair Terminals - Concealed - Limit - Western game

Seven pairs of Terminals only (Kong is counted as two pairs if fully concealed in the hand).

(Also called: Earthly Twins)



Honorable Twins - Concealed - Limit - Western game

A pair of each Wind and each Dragon.



All Pair Jade - Concealed - Limit - Western game

Pairs of Green Bams and Green Dragons (Kong is counted as two pairs if fully concealed in the hand).



All Pair Ruby - Concealed - Limit - Western game

Pairs of Red Bams and Red Dragons (Kongs are counted as two pairs if fully concealed in the hand).



All Pair Ruby Jade - Concealed - Limit - Western game

Pairs of Green Dragons, Red Dragons, Green Bams, and Red Bams.



Gertie's Garter - Concealed - Limit - Western game

1-7 in any two suits. This can also be thought of a 7 sequential "knitted" pairs in any two suits. "Knitting" refers to the matching of identical numbers across multiple suits.

Gertie's Garter seen as sequential knitted pairs.



Knitting - Concealed - Half Limit - Western game

Any seven "knitted" pairs in any two suits. No Winds or Dragons. Shown here as it might look in the hand.



Dragon's Breath - Concealed - Limit - Western game

Five pairs in any one suit, plus one of each Dragon, plus any one Dragon (making for one Dragon pair).




Jewel Hands

Sequence Hands

Gate Hands

Number Hands

Honor Hands

Odds & Ends

Mah-Jongg

The Chinese Game

The Western Game

Special Hands

Finishing a game; Strategies; FAQs

Contents