Date: 26.August.2004 ----- Instructions for viavga_dm1: ---------------------------- Unzip the viavga_dm1.pk4 file to wherever your doom3\base folder is. To enter the map use the in-game multiplayer map menu, where viavga_dm1 should be listed. Information: ------------ Title : viavga_dm1 Filename : viavga_dm1.pk3 Author : Josh Holmes (Borg) Email Address : borg@viavga.com Additional credits : id Software for making such a cool game and their generosity in making the engine and assets available for editing. I just love this new editor! The realtime preview feature kicks mucho ass. : VIA Technologies, for supplying me with hardware capable of playing and editing Doom 3. Gameplay Specifics: ------------------- viavga_dm1 is the first of several Doom 3 DM maps I have planned and following versions will explore other sfx available in the new engine and will likely be influenced based on feedback from this map. Features: Exploding barrels (no respawn, immediate explode) and exploding gas tanks (no respawn, 1 second explode), some shootable lights (hanging fluro tubes) deathtrap squisher tunnel (near BFG) that can be activated by 2 nearby switches. Various scattered weapons (all multiplayer weapons featured) and ammo, 1 megahealth powerup and 1 invisibility powerup. Beware the lava :D Construction: ------------- Editor(s) used : DoomRadiant Build time : 12 days approx (120 hours) Dmap time : 11 seconds