initialize 4pos1,pos2,pos3,pos4,pos5,pos6,pos7,pos8,pos9,pos10 4orgPos1,orgPos2,orgPos3,orgPos4,orgPos5,orgPos6,orgPos7,orgPos8,orgPos9,orgPos10 420,1095 1965,540 3360,345 5520,750 6705,1200 435,4365 1395,5220 3420,5445 5655,5235 7155,4230 2700,2775 2310,3210 3420,2910 1770,3360 4155,2865 4005,2460 4950,1755 2835,3285 4725,2160 3435,2580 reset 6795,3750 6765,5535 2400,5685 6810,480 6615,2010 4500,5535 285,570 195,4110 225,2160 210,5370 4objList (pos&i) checkWin |) = 10 sysCurtsor playInst trumpet "You win!" default setSpecialCursor(hand) reset initialize checkWin initialize orgPos1 orgPos2 orgPos3 orgPos4 orgPos5 orgPos6 orgPos7 orgPos8 orgPos9 orgPos10 pos10 reset orgPos orgPos1 orgPos2 orgPos3 orgPos4 orgPos5 orgPos6 orgPos7 orgPos8 orgPos9 orgPos10 ]checkWin pos10 objList checkWin playInst reset setSpecialCursor trumpet sysCurtsor objList initialize 4pos1,pos2,pos3,pos4,pos5,pos6,pos7,pos8,pos9,pos10 4orgPos1,orgPos2,orgPos3,orgPos4,orgPos5,orgPos6,orgPos7,orgPos8,orgPos9,orgPos10 6795,3750 6765,5535 2400,5685 6810,480 6615,2010 4500,5535 285,570 195,4110 225,2160 210,5370 2685,1710 3255,1710 4095,1710 2685,2325 3000,2055 3900,2160 2685,3255 3225,3135 4350,2970 3780,2715 reset 6795,3750 6765,5535 2400,5685 6810,480 6615,2010 4500,5535 285,570 195,4110 225,2160 210,5370 4objList (pos&i) checkWin |) = 10 sysCurtsor playInst piano "You win!" default setSpecialCursor(hand) reset initialize checkWin initialize orgPos1 orgPos2 orgPos3 orgPos4 orgPos5 orgPos6 orgPos7 orgPos8 orgPos9 orgPos10 pos10 reset orgPos orgPos1 orgPos2 orgPos3 orgPos4 orgPos5 orgPos6 orgPos7 orgPos8 orgPos9 orgPos10 ]checkWin pos10 objList checkWin playInst reset setSpecialCursor piano sysCurtsor objList trumpet 4Zpath playhouse .tbk") default buttonup buttonup playhous.tbk default playhouse Zpath :PHYSSIZE xyoffset item1 item2 p2 + p2 + buttondown buttonup buttondown item2 item1 xyoffset buttonup item2 item1 8175,5745 8325,5745 "Help!!!" buttonup buttonup Help!!! >&"sel") buttondown buttonup buttondown buttonup previous :PHYSSIZE leftsel :PHYSSIZE >&"sel") buttondown buttonup buttondown buttonup right :PHYSSIZE rightsel :PHYSSIZE help buttonUp buttonUp :PHYSSIZE xyoffset item1 item2 p2 + p2 + buttondown buttonup buttondown item2 item1 xyoffset buttonup item2 item1 8325,1800 help puzzle buttonup buttonup puzzle displayKid selectedObject buttonUp setSpecialCursor setSpecialCursor playBoing inlist ]checkWin playsound inList orgPos pos10 orgPos1 orgPos2 orgPos3 orgPos4 orgPos5 orgPos6 orgPos7 orgPos8 orgPos9 orgPos10 selectedObject objList playSound stop instruments tbkMCI stop inst tbkMCI stop boing tbkMCI play instruments from 143215 to 177263 tbkMCIchk yieldApp play instruments from 32495 to 65647 tbkMCIchk yieldApp play instruments from 0 to 32495 tbkMCIchk yieldApp play instruments from 73967 to 95215 tbkMCIchk yieldApp snare drum play instruments from 177263 to 207616 tbkMCIchk yieldApp play instruments from 120431 to 143215 tbkMCIchk yieldApp play instruments from 95215 to 120431 tbkMCIchk yieldApp play instruments from 65647 to 73967 tbkMCIchk yieldApp xylophone violin trumpet saxophone piano guitar flute sound playInst stop instruments tbkMCI stop inst tbkMCI stop boing tbkMCI play inst from 0 to 200720 tbkMCIchk yieldApp pianoAnim play inst from 200720 to 286070 tbkMCIchk yieldApp guitarNotesAnim play inst from 286070 to 360925 tbkMCIchk yieldApp trumpetNotesAnim play inst from 360925 to 439944 tbkMCIchk yieldApp ZdrumNotesAnim play inst from 439944 to 512512 tbkMCIchk yieldApp fluteNotesAnim flute trumpet guitar piano playBoing stop instruments tbkMCI stop inst tbkMCI stop boing tbkMCI play boing from 1 to 14659 tbkMCIchk play boing from 14659 to 23346 tbkMCIchk play boing from 23346 to 27029 tbkMCIchk pianoAnim piano yieldApp piano yieldApp yieldApp piano3 yieldApp yieldApp i:to1 GuitarNotesAnim yieldApp notes yieldApp yieldApp notes yieldApp i:to1 DrumNotesAnim yieldApp notes yieldApp notes yieldApp i:to1 fluteNotesAnim yieldApp notes yieldApp yieldApp notes yieldApp i:to1 trumpetNotesAnim yieldApp notes yieldApp yieldApp notes yieldApp i:to1 getPositions myList mylist 4zpath "c:\toolbook\playhous\" .sbk" (Zpath&" tbkMCIchk(" r&"file.wav alias count","",1) samples","",1) LeaveBook \("close enterBook LeaveBook enterBook c:\toolbook\playhous\ playhous.sbk Zpath playhous.sbk zpath LeaveBook close count tbkMCI Allie's Playhouse System 4zpath "c:\toolbook\playhous\" .sbk" (Zpath&" tbkMCIchk(" r&"file.wav alias count","",1) samples","",1) LeaveBook `("close tbkBitmap(" kid") 4selectedObject <> "" Lstatus displayKid terBook LeaveBook enterBook enterBook c:\toolbook\playhous\ playhous.sbk Zpath playhous.sbk zpath LeaveBook close count tbkMCI close kid tbkBitmap selectedObject trumpet :PHYSSIZE :PHYSSIZE :PHYSSIZE :PHYSSIZE :PHYSSIZE :PHYSSIZE :PHYSSIZE :PHYSSIZE :PHYSSIZE :PHYSSIZE @ :PHYSSIZE notes notes1 :PHYSSIZE notes2 :PHYSSIZE notes3 :PHYSSIZE piano contour buttonUp buttonUp :PHYSSIZE :PHYSSIZE :PHYSSIZE :PHYSSIZE :PHYSSIZE :PHYSSIZE :PHYSSIZE :PHYSSIZE :PHYSSIZE :PHYSSIZE :PHYSSIZE piano1 :PHYSSIZE piano2 :PHYSSIZE piano3 :PHYSSIZE initialize 4pos1,pos2,pos3,pos4,pos5,pos6,pos7,pos8,pos9,pos10 4orgPos1,orgPos2,orgPos3,orgPos4,orgPos5,orgPos6,orgPos7,orgPos8,orgPos9,orgPos10 675,525 510,2115 585,3690 285,5445 2325,5235 4515,5790 6330,5640 6630,3990 6645,2130 6690,480 2850,3405 4095,1785 4005,2565 3345,3240 4590,765 3585,2400 2970,3735 3420,2655 4530,765 2955,2955 reset 6795,3750 6765,5535 2400,5685 6810,480 6615,2010 4500,5535 285,570 195,4110 225,2160 210,5370 4objList (pos&i) checkWin |) = 10 sysCurtsor playInst Guitar "You win!" default setSpecialCursor(hand) reset initialize checkWin initialize orgPos1 orgPos2 orgPos3 orgPos4 orgPos5 orgPos6 orgPos7 orgPos8 orgPos9 orgPos10 pos10 reset orgPos orgPos1 orgPos2 orgPos3 orgPos4 orgPos5 orgPos6 orgPos7 orgPos8 orgPos9 orgPos10 ]checkWin pos10 objList checkWin playInst reset setSpecialCursor Guitar sysCurtsor objList Guitar :PHYSSIZE :PHYSSIZE :PHYSSIZE :PHYSSIZE :PHYSSIZE :PHYSSIZE :PHYSSIZE :PHYSSIZE :PHYSSIZE :PHYSSIZE :PHYSSIZE notes notes1 :PHYSSIZE notes2 :PHYSSIZE notes3 :PHYSSIZE piano flute :PHYSSIZE :PHYSSIZE :PHYSSIZE :PHYSSIZE :PHYSSIZE :PHYSSIZE :PHYSSIZE :PHYSSIZE :PHYSSIZE :PHYSSIZE :PHYSSIZE notes notes1 :PHYSSIZE notes2 :PHYSSIZE notes3 :PHYSSIZE initialize 4pos1,pos2,pos3,pos4,pos5,pos6,pos7,pos8,pos9,pos10 4orgPos1,orgPos2,orgPos3,orgPos4,orgPos5,orgPos6,orgPos7,orgPos8,orgPos9,orgPos10 240,1395 975,540 2700,180 5610,645 6705,1425 435,4590 1680,4995 2985,5265 5445,5115 6750,4440 3330,3045 2010,3015 4890,2895 810,2865 1950,2925 2865,3045 1485,2940 4170,2910 3705,3045 810,3030 reset 6795,3750 6765,5535 2400,5685 6810,480 6615,2010 4500,5535 285,570 195,4110 225,2160 210,5370 4objList (pos&i) checkWin |) = 10 sysCurtsor playInst flute "You win!" default setSpecialCursor(hand) reset initialize checkWin initialize orgPos1 orgPos2 orgPos3 orgPos4 orgPos5 orgPos6 orgPos7 orgPos8 orgPos9 orgPos10 pos10 reset orgPos orgPos1 orgPos2 orgPos3 orgPos4 orgPos5 orgPos6 orgPos7 orgPos8 orgPos9 orgPos10 ]checkWin pos10 objList checkWin playInst reset setSpecialCursor flute sysCurtsor objList Guitar """"/ notes2 :PHYSSIZE notes3 :PHYSSIZE flute initialize 4pos1,pos2,pos3,pos4,pos5,pos6,pos7,pos8,pos9,pos10 4orgPos1,orgPos2,orgPos3,orgPos4,orgPos5,orgPos6,orgPos7,orgPos8,orgPos9,orgPos10 495,405 390,1665 570,2835 705,4545 2460,5250 5130,5175 6540,4455 6945,3150 6870,1695 6240,510 3285,2235 4080,2385 4440,2550 3135,2790 4170,2040 2910,2700 3540,2235 3690,2970 4065,2910 2250,2235 reset 6795,3750 6765,5535 2400,5685 6810,480 6615,2010 4500,5535 285,570 195,4110 225,2160 210,5370 4objList (pos&i) checkWin |) = 10 sysCurtsor playInst drum "You win!" default setSpecialCursor(hand) reset initialize checkWin initialize orgPos1 orgPos2 orgPos3 orgPos4 orgPos5 orgPos6 orgPos7 orgPos8 orgPos9 orgPos10 pos10 reset orgPos orgPos1 orgPos2 orgPos3 orgPos4 orgPos5 orgPos6 orgPos7 orgPos8 orgPos9 orgPos10 ]checkWin pos10 objList checkWin playInst reset setSpecialCursor sysCurtsor objList snare drum :PHYSSIZE :PHYSSIZE :PHYSSIZE :PHYSSIZE :PHYSSIZE :PHYSSIZE :PHYSSIZE :PHYSSIZE :PHYSSIZE :PHYSSIZE :PHYSSIZE notes notes1 :PHYSSIZE notes2 :PHYSSIZE notes3 :PHYSSIZE snare drum PUPU4 PUUP0U UUP0U PPUUP0U UUP0U PPUUP0U UUP0U PPUUP PPUUP PPUUP PPUUP PPUUP PPUUP PPUUP PPUUP PPUUP0U PUPU4 PUUP0U UUP0U PPUUP0U UUP0U PPUUP0U UUP0U PPUUP PPUUP PPUUP PPUUP PPUUP PPUUP PPUUP PPUUP PPUUP0U UUPUU_ PUUP__P U PUUPUU_ PUPU4 PUUP0U UUP0U PPUUP0U UUP0U PPUUP0U UUP0U PPUUP PPUUP PPUUP PPUUP PPUUP PPUUP PPUUP PPUUP PPUUP0U w37wp hplayhous.ico 4zpath "c:\toolbook\playhous\" .sbk" (Zpath&" -- OPEN ONE NOTE SOUNDS tbkMCIchk(" &"instrmnt.wav alias instruments","",1) samples","",1) pLOSING boings. ","",1) LeaveBook ("close M","") tbkBitmap(" &kid") 4objlist [objList initialize 4selectedObject <> "" |status displayKid 4orgPos1,orgPos2,orgPos3,orgPos4,orgPos5,orgPos6,orgPos7,orgPos8,orgPos9,orgPos10 4pos1,pos2,pos3,pos4,pos5,pos6,pos7,pos8,pos9,pos10 -- CHECK FOR VALID PUZZLE PART setSpecialCursor( -- default 7hand) ))) > 50 \ ))) > 50 -- REMOVE OBJECT FROM THE LIST IF IT IS IN goofy wrong sound here playBoing (pos& -- ADD inList inlist <> checkWin playsound ( playSound ("stop ","") flute 71607 88631","",1) yieldApp() guitar 16247 32823","",1) piano 16247","",1) saxophone 36983 47607","",1) "snare drum" 88631 103808","",1) trumpet 60215 71607","",1) violin 47607 60215","",1) xylophone 32823 36983","",1) playInst ","") F cdAudio 05:00:00:15 05:00:18:50","",1) pianoAnim 06:00:00:15 06:00:07:60","",1) guitarNotesAnim 08:00:00:15 08:00:07:00","",1) trumpetNotesAnim 09:00:00:15 09:00:07:35","",1) drumNotesAnim 07:00:00:15 07:00:06:60","",1) fluteNotesAnim ","") 14659","",1) 14659 23346","",1) 23346 27029","",1) mode","") "playing" eatClicks() =(keyleftButton) i > 1 "&i - 1) '"piano3" '"piano2" '"piano1" ","") GuitarNotesAnim ("notes"&i) ","") DrumNotesAnim ","") ","") ","") getPositions 4mylist [myList Sound enterBook playInst enterPage playBoing pianoAnim GuitarNotesAnim LeaveBook DrumNotesAnim buttonUp fluteNotesAnim trumpetNotesAnim playSound getPositions enterBook c:\toolbook\playhous\ playhous.sbk Zpath playhous.sbk open instrmnt.wav alias instruments tbkMCIchk set instruments time format samples tbkMCIchk open Zpath boings.wav alias boing tbkMCIchk set boing time format samples tbkMCIchk zpath LeaveBook close instruments tbkMCI close boing tbkMCI close kid tbkBitmap enterPage objList initialize objlist status kid window tbkBitmap displayKid selectedObject buttonUp setSpecialCursor setSpecialCursor playBoing inlist ]checkWin playsound inList orgPos pos10 orgPos1 orgPos2 orgPos3 orgPos4 orgPos5 orgPos6 orgPos7 orgPos8 orgPos9 orgPos10 selectedObject objList playSound stop instruments tbkMCI stop boing tbkMCI play instruments from 71607 to 88631 tbkMCIchk yieldApp play instruments from 16247 to 32823 tbkMCIchk yieldApp play instruments from 0 to 16247 tbkMCIchk yieldApp play instruments from 36983 to 47607 tbkMCIchk yieldApp snare drum play instruments from 88631 to 103808 tbkMCIchk yieldApp play instruments from 60215 to 71607 tbkMCIchk yieldApp play instruments from 47607 to 60215 tbkMCIchk yieldApp play instruments from 32823 to 36983 tbkMCIchk yieldApp xylophone violin trumpet saxophone piano guitar flute sound playInst stop instruments tbkMCI stop boing tbkMCI play cdAudio from 05:00:00:15 to 05:00:18:50 tbkMCIchk pianoAnim play cdAudio from 06:00:00:15 to 06:00:07:60 tbkMCIchk guitarNotesAnim play cdAudio from 08:00:00:15 to 08:00:07:00 tbkMCIchk trumpetNotesAnim play cdAudio from 09:00:00:15 to 09:00:07:35 tbkMCIchk ZdrumNotesAnim play cdAudio from 07:00:00:15 to 07:00:06:60 tbkMCIchk fluteNotesAnim flute trumpet guitar piano playBoing stop instruments tbkMCI stop boing tbkMCI play boing from 1 to 14659 tbkMCIchk play boing from 14659 to 23346 tbkMCIchk play boing from 23346 to 27029 tbkMCIchk pianoAnim status cdAudio mode tbkMCI playing piano eatClicks piano eatClicks eatClicks piano3 eatClicks eatClicks piano3 piano2 piano1 stop cdAudio tbkMCI default i:to1 GuitarNotesAnim status cdAudio mode tbkMCI playing notes eatClicks eatClicks notes eatClicks notes stop cdAudio tbkMCI default i:to1 DrumNotesAnim status cdAudio mode tbkMCI playing notes eatClicks eatClicks notes eatClicks notes stop cdAudio tbkMCI default i:to1 fluteNotesAnim status cdAudio mode tbkMCI playing notes eatClicks eatClicks notes eatClicks notes stop cdAudio tbkMCI default i:to1 trumpetNotesAnim status cdAudio mode tbkMCI playing notes eatClicks eatClicks notes eatClicks notes stop cdAudio tbkMCI default i:to1 getPositions myList mylist guitar 16247 32823","",1) piano 16247","",1) saxophone 36983 47607","",1) "snare drum" 88631 103808","",1) trumpet 60215 71607","",1) violin 47607 60215","",1) xylophone 32823 36983","",1) playInst ","") F cdAudio 05:00:00:15 05:00:18:50","",1) pianoAnim 06:00:00:15 06:00:07:60","",1) guitarNotesAnim 08:00:00:15 08:00:07:00","",1) trumpetNotesAnim 09:00:00:15 09:00:07:35","",1) drumNotesAnim 07:00:00:15 07:00:06:60","",1) fluteNotesAnim resetLaps ","") 14659","",1) 14659 23346","",1) 23346 27029","",1) mode","") "playing" eatClicks() =(keyleftButton) i > 1 "&i - 1) '"piano3" '"piano2" '"piano1" ","") GuitarNotesAnim notes 2730,2370 4"&i) ^"&i) DrumNotesAnim 5100,3450 4935,2205 2925,495 getPositions 4mylist [myList Sound enterBook playInst enterPage playBoing pianoAnim GuitarNotesAnim LeaveBook DrumNotesAnim buttonUp fluteNotesAnim trumpetNotesAnim playSound getPositions enterBook c:\toolbook\playhous\ playhous.sbk Zpath playhous.sbk open instrmnt.wav alias instruments tbkMCIchk set instruments time format samples tbkMCIchk open Zpath boings.wav alias boing tbkMCIchk set boing time format samples tbkMCIchk zpath LeaveBook close instruments tbkMCI close boing tbkMCI close kid tbkBitmap enterPage objList initialize objlist status kid window tbkBitmap displayKid selectedObject buttonUp setSpecialCursor setSpecialCursor playBoing inlist ]checkWin playsound inList orgPos pos10 orgPos1 orgPos2 orgPos3 orgPos4 orgPos5 orgPos6 orgPos7 orgPos8 orgPos9 orgPos10 selectedObject objList playSound stop instruments tbkMCI stop boing tbkMCI play instruments from 71607 to 88631 tbkMCIchk yieldApp play instruments from 16247 to 32823 tbkMCIchk yieldApp play instruments from 0 to 16247 tbkMCIchk yieldApp play instruments from 36983 to 47607 tbkMCIchk yieldApp snare drum play instruments from 88631 to 103808 tbkMCIchk yieldApp play instruments from 60215 to 71607 tbkMCIchk yieldApp play instruments from 47607 to 60215 tbkMCIchk yieldApp play instruments from 32823 to 36983 tbkMCIchk yieldApp xylophone violin trumpet saxophone piano guitar flute sound playInst stop instruments tbkMCI stop boing tbkMCI play cdAudio from 05:00:00:15 to 05:00:18:50 tbkMCIchk pianoAnim play cdAudio from 06:00:00:15 to 06:00:07:60 tbkMCIchk guitarNotesAnim play cdAudio from 08:00:00:15 to 08:00:07:00 tbkMCIchk trumpetNotesAnim play cdAudio from 09:00:00:15 to 09:00:07:35 tbkMCIchk ZdrumNotesAnim play cdAudio from 07:00:00:15 to 07:00:06:60 tbkMCIchk fluteNotesAnim resetLaps flute trumpet guitar piano playBoing stop instruments tbkMCI stop boing tbkMCI play boing from 1 to 14659 tbkMCIchk play boing from 14659 to 23346 tbkMCIchk play boing from 23346 to 27029 tbkMCIchk pianoAnim status cdAudio mode tbkMCI playing piano eatClicks piano eatClicks eatClicks piano3 eatClicks eatClicks piano3 piano2 piano1 stop cdAudio tbkMCI default i:to1 GuitarNotesAnim yieldApp notes yieldApp yieldApp notes yieldApp i:to1 DrumNotesAnim yieldApp notes yieldApp notes yieldApp i:to1 fluteNotesAnim yieldApp notes yieldApp yieldApp notes yieldApp i:to1 trumpetNotesAnim yieldApp notes yieldApp yieldApp notes yieldApp i:to1 getPositions myList mylist 4zpath "c:\toolbook\playhous\" .sbk" (Zpath&" -- OPEN ONE NOTE SOUNDS tbkMCIchk(" &"instrmnt.wav alias instruments","",1) samples","",1) pLOSING boings. ","",1) LeaveBook ("close M","") tbkBitmap(" &kid") 4objlist [objList initialize 4selectedObject <> "" |status displayKid 4orgPos1,orgPos2,orgPos3,orgPos4,orgPos5,orgPos6,orgPos7,orgPos8,orgPos9,orgPos10 4pos1,pos2,pos3,pos4,pos5,pos6,pos7,pos8,pos9,pos10 -- CHECK FOR VALID PUZZLE PART setSpecialCursor( -- default 7hand) ))) > 50 \ ))) > 50 -- REMOVE OBJECT FROM THE LIST IF IT IS IN goofy wrong sound here playBoing (pos& -- ADD inList inlist <> checkWin playsound ( playSound ("stop ","") flute 71607 88631","",1) yieldApp() guitar 16247 32823","",1) piano 16247","",1) saxophone 36983 47607","",1) "snare drum" 88631 103808","",1) trumpet 60215 71607","",1) violin 47607 60215","",1) xylophone 32823 36983","",1) playInst ","") F cdAudio 05:00:00:15 05:00:18:50","",1) pianoAnim 06:00:00:15 06:00:07:60","",1) guitarNotesAnim 08:00:00:15 08:00:07:00","",1) trumpetNotesAnim 09:00:00:15 09:00:07:35","",1) drumNotesAnim 07:00:00:15 07:00:06:60","",1) fluteNotesAnim resetLaps ","") 14659","",1) 14659 23346","",1) 23346 27029","",1) mode","") "playing" eatClicks() =(keyleftButton) i > 1 "&i - 1) '"piano3" '"piano2" '"piano1" ","") GuitarNotesAnim ("notes"&i) ","") DrumNotesAnim ","") ","") ","") getPositions 4mylist [myList Sound enterBook playInst enterPage playBoing pianoAnim GuitarNotesAnim LeaveBook DrumNotesAnim buttonUp fluteNotesAnim trumpetNotesAnim playSound getPositions enterBook c:\toolbook\playhous\ playhous.sbk Zpath playhous.sbk open instrmnt.wav alias instruments tbkMCIchk set instruments time format samples tbkMCIchk open Zpath boings.wav alias boing tbkMCIchk set boing time format samples tbkMCIchk zpath LeaveBook close instruments tbkMCI close boing tbkMCI close kid tbkBitmap enterPage objList initialize objlist status kid window tbkBitmap displayKid selectedObject buttonUp setSpecialCursor setSpecialCursor playBoing inlist ]checkWin playsound inList orgPos pos10 orgPos1 orgPos2 orgPos3 orgPos4 orgPos5 orgPos6 orgPos7 orgPos8 orgPos9 orgPos10 selectedObject objList playSound stop instruments tbkMCI stop boing tbkMCI play instruments from 71607 to 88631 tbkMCIchk yieldApp play instruments from 16247 to 32823 tbkMCIchk yieldApp play instruments from 0 to 16247 tbkMCIchk yieldApp play instruments from 36983 to 47607 tbkMCIchk yieldApp snare drum play instruments from 88631 to 103808 tbkMCIchk yieldApp play instruments from 60215 to 71607 tbkMCIchk yieldApp play instruments from 47607 to 60215 tbkMCIchk yieldApp play instruments from 32823 to 36983 tbkMCIchk yieldApp xylophone violin trumpet saxophone piano guitar flute sound playInst stop instruments tbkMCI stop boing tbkMCI play cdAudio from 05:00:00:15 to 05:00:18:50 tbkMCIchk pianoAnim play cdAudio from 06:00:00:15 to 06:00:07:60 tbkMCIchk guitarNotesAnim play cdAudio from 08:00:00:15 to 08:00:07:00 tbkMCIchk trumpetNotesAnim play cdAudio from 09:00:00:15 to 09:00:07:35 tbkMCIchk ZdrumNotesAnim play cdAudio from 07:00:00:15 to 07:00:06:60 tbkMCIchk fluteNotesAnim resetLaps flute trumpet guitar piano playBoing stop instruments tbkMCI stop boing tbkMCI play boing from 1 to 14659 tbkMCIchk play boing from 14659 to 23346 tbkMCIchk play boing from 23346 to 27029 tbkMCIchk pianoAnim status cdAudio mode tbkMCI playing piano eatClicks piano eatClicks eatClicks piano3 eatClicks eatClicks piano3 piano2 piano1 stop cdAudio tbkMCI default i:to1 GuitarNotesAnim status cdAudio mode tbkMCI playing notes eatClicks eatClicks notes eatClicks notes stop cdAudio tbkMCI default i:to1 DrumNotesAnim status cdAudio mode tbkMCI playing notes eatClicks eatClicks notes eatClicks notes stop cdAudio tbkMCI default i:to1 fluteNotesAnim status cdAudio mode tbkMCI playing notes eatClicks eatClicks notes eatClicks notes stop cdAudio tbkMCI default i:to1 trumpetNotesAnim status cdAudio mode tbkMCI playing notes eatClicks eatClicks notes eatClicks notes stop cdAudio tbkMCI default i:to1 getPositions myList mylist