# This .properties file was generated by BeanMachine on 01-Aug-97 10:14:57 AM
#
# Translate the words after the equals sign (=)
# The pound sign (#) is a comment marker
#
# Prefixes for keys are as follows:
#
# A = action name
# B = action description
# C = parameter name
# E = event name
# F = event description
# P = property name
# Q = property description
# X = bean category
# Y = bean name
# Z = bean description
#
# Note: action, property, and event names must be translated into unique names.
# For example, two action names or an action name and a property name cannot be translated to the same string.
# Description strings and parameter name strings may be the same if appropriate.
#
# This file MUST NOT have any blank lines in it.
#
YBeanName = Panel
ZBeanDescription = Utilice el componente Panel para crear un �rea que contenga otros componentes
XBeanCategory = Controles
#
Adisable = desactivar
Bdisable = Desactiva el panel
#
Aenable = activar
Benable = Activa el panel
#
Ahide = ocultar
Bhide = Hace invisible el panel
#
Ashow = mostrar
Bshow = Deja visible el panel
#
Pbackgroundjava.awt.Color = color del fondo
Qbackgroundjava.awt.Color = Color de fondo del panel
#
Pfontjava.awt.Font = fuente
Qfontjava.awt.Font = Fuente predeterminada de los componentes del panel
#
Pforegroundjava.awt.Color = color de primer plano
Qforegroundjava.awt.Color = Color de primer plano predeterminado de los componentes del panel
#
PIBM_connectionsjava.util.Vector = IBM_connections
QIBM_connectionsjava.util.Vector = IBM_connections
#
PIBM_layoutibm.appauthor.IBMLayoutManager = formato
QIBM_layoutibm.appauthor.IBMLayoutManager = Organizaci�n de los componentes en este componente
#
PIBM_namejava.lang.String = nombre
QIBM_namejava.lang.String = Nombre de este componente en el applet
#
PIBM_sizePositionibm.appauthor.IBMLayoutConstraints = tama�o y posici�n
QIBM_sizePositionibm.appauthor.IBMLayoutConstraints = Tama�o y ubicaci�n de este componente
#
Emouse-mousePressed = presi�n de mouse
Fmouse-mousePressed = Se presion� el mouse sobre el panel
#
Emouse-mouseReleased = liberaci�n de mouse
Fmouse-mouseReleased = Se liber� el mouse sobre el panel
#
Emouse-mouseEntered = entrada de mouse
Fmouse-mouseEntered = Se movi� el cursor del mouse sobre el panel
#
Emouse-mouseExited = salida de mouse
Fmouse-mouseExited = Se movi� el cursor del mouse fuera del panel
