extern void object::Solution() { object item; aim(-20); while (true) { while (radar(AlienAnt, 0, 360, 0, 20) == null) { item = radar(AlienAnt); turn(direction(item.position)); motor(1,1); jet(0); if (position.z-topo(position) < 6) { jet(1); } if (position.z-topo(position) > 9) { jet(-1); } wait(0.2); } fire(1); } }