Title.F text="Titanium 2" Resume.F text="Utiliser le radar pour aller chercher un minerai de titanium" Title.E text="Titanium 2" Resume.E text="Use the bot's radar to look for the titanium ore and bring it to the converter." ScriptName.F text="Titanium2" ScriptName.E text="Titanium2" Instructions name="ttit2.txt" HelpFile name="cbot.txt" EndingFile win=2 lost=0 Audio track=0 AmbiantColor air=102;102;102;102 water=20;20;20;20 // grey FogColor air=180;222;255;0 water=10;20;100;0 // grey VehicleColor color=175;209;215;0 // bleu-sable DeepView air=100.00 water=25.00 FogStart air=0.1 water=0.1 SecondTexture rank=1 Background up=76;105;226;0 down=192;250;255;0 FrontsizeName image="lens5.tga" Planet pos=0.00;0.70 dim=0.03 image="effect01.tga" uv1=0.00;0.50 uv2=0.25;0.75 Planet pos=1.00;0.60 dim=0.02 image="effect01.tga" uv1=0.00;0.50 uv2=0.25;0.75 Planet pos=1.20;0.40 dim=0.03 image="effect01.tga" uv1=0.00;0.50 uv2=0.25;0.75 Planet pos=2.00;0.40 dim=0.03 image="effect01.tga" uv1=0.00;0.50 uv2=0.25;0.75 Planet pos=2.50;0.50 dim=0.04 image="effect01.tga" uv1=0.00;0.50 uv2=0.25;0.75 Planet pos=3.00;0.30 dim=0.04 image="effect01.tga" uv1=0.00;0.50 uv2=0.25;0.75 Planet pos=3.85;0.30 dim=0.06 image="effect01.tga" uv1=0.00;0.50 uv2=0.25;0.75 Planet pos=4.00;0.70 dim=0.02 image="effect01.tga" uv1=0.00;0.50 uv2=0.25;0.75 Planet pos=4.10;0.50 dim=0.03 image="effect01.tga" uv1=0.00;0.50 uv2=0.25;0.75 Planet pos=5.30;0.30 dim=0.08 image="effect01.tga" uv1=0.00;0.50 uv2=0.25;0.75 TerrainGenerate vision=400.00 depth=1 hard=0.7 TerrainRelief image="textures\relief41.bmp" factor=1.0 TerrainResource image="textures\res00.bmp" TerrainWater image="lava04.tga" level=7.5 moveX=1.0 moveY=0.3 water=TO color=0;128;255;0 TerrainInitTextures image="terra" dx=1 dy=1 table=2 TerrainCreate BeginObject CreateObject pos= 7; -10 dir=1.5 type=Me CreateObject pos= 0; 0 dir=1.5 type=WheeledGrabber reset=1 trainer=1 script4="ttit2.txt" power=1 CreateObject pos= 0; -11 dir=1.5 type=Converter CreateObject pos= -9; 64 dir=0.0 type=TitaniumOre reset=1 CreateObject pos= -35; 80 dir=0.0 type=Quartz2 CreateObject pos= -65; 69 dir=0.0 type=Quartz1 CreateObject pos=-103; 63 dir=0.0 type=Quartz0 CreateObject pos= -5;134 dir=0.0 type=Quartz3 CreateObject pos= -3;140 dir=0.0 type=Quartz0 CreateObject pos= -44; 65 dir=0.0 type=Quartz3 CreateObject pos= -78; 34 dir=0.0 type=Quartz2 CreateObject pos= 47; 67 dir=0.0 type=Quartz3 CreateObject pos= -9; 50 dir=0.0 type=Quartz2 CreateObject pos= -4; 46 dir=0.0 type=Quartz3 CreateObject pos= -12; 46 dir=0.0 type=Quartz1 CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object CreateLight dir= 0.0;-1.0; 0.0 color= 0.50; 0.00; 0.40 type=Quartz CreateLight dir= 0.0;-1.0; 0.0 color= 0.40; 0.10; 0.00 type=Quartz WaterColor color=-0.6;-0.1;-0.1 MapColor floor=104;185;205 water=154;235;255 MapZoom factor=8 EnableResearch type=WINGER DoneResearch type=WINGER EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 EndMissionTake pos=0.00;0.00 dist=25000.00 type=WheeledGrabber lost=0 EndMissionTake pos=0.00;0.00 dist=1000.00 type=Titanium min=1 max=1 //EndMissionTake pos=0.00;0.00 dist=1000.00 type=PowerCell min=1 max=1 Camera eye=6.00;20.00;-50.00 lookat=6.00;1.00;-10.00 delay=10