Previously the creative.products.3d_blaster.annihilator FAQ

version 4.01
Maintained by Christopher Hill (aka Minkus)
Email contact information and about me
Version 15.6
Last updated 13:10 BST 19/8/2000
Polish translation of Hardware section : Polish translation of Software section
Russian translation
Italian translation #1
Italian translation #2


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Keep visiting - this FAQ generally gets updated daily, so long as there's something to update!

This FAQ contains information on all GeForce and GeForce2 GTS cards, and especially Creative cards.

If you find this FAQ useful, consider joining the distributed.net code cracking effort - you could win $2000:
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If you do, join the GeForce FAQ team by clicking here!

By the way, the reason that there are three adverts is that the top one is mine, and the other two are for Tweak3D.

A redirector is available. You can use this address:
http://go.to/geforcefaq
or the usual address:
http://www.geforcefaq.com

This article is provided as is without any express or implied warranties. While every effort has been taken to ensure the accuracy of the information contained in this article, the author assumes no responsibility for errors or omissions, or for damages resulting from the use of the information contained herein.


Please sign the Unreal Tournament / Direct3D S3TC petition at the following website:
http://www.petitiononline.com/s3tcut/


What's new in this version?

I will not be able to update regularly again until 4/9/2000. I'm working for 3 weeks in a tech support department and when I get home I don't have the time to update the FAQ. After I finish working in the tech support department, I'm going on holiday for a week. Keep sending in any additions or suggestions - however, please don't ask me to help you with your problems because I probably won't have time. I will only update the FAQ at the weekends for this time.

Version History

Changed AGP Miniport Driver link in 'What's all this with the GeForce and the Athlon?' question to a webpage link so I don't have to keep updating the link when the file is updated.
Added a link to another website to 'What is a Quadro and how can I convert my GeForce into a Quadro?' question.
Added Detonator 3 (6.18) drivers information to all driver questions and added archives for all old driver versions.
Added Asheron's Call note to Windows 9x 5.33 notes.
Added TV-OUT support page link to 'How can I make the TV-OUT display stretch to the full size of my TV, and generally tweak TV-OUT?' question.
Added DVI information page link to 'Does the GeForce / GeForce 2 support flat panel (DVI) correctly?' question.
Added motherboard incompatibility warning link to 'Will my motherboard work with the GeForce?' question.
Added 6.18 tip to 'I have problems with Need for Speed 5: Porsche. How can I fix them?' question.
Added 6.18 notes to all drivers questions.
Added 'I have a Video Memory option in my BIOS that I can set to UC or USWC. What should it be set to?' question.
Added 'How can I force AGP1X to be used instead of AGP2X or AGP4X?' question and referred all questions that tell you to disable AGP1X to it.
Added 'How can I disable AGP Fast Writes?' question and referred the 'I have an Intel i820 based motherboard and I have various problems. How can I fix it?' and 'My GeForce keeps on locking up. How can I fix it?' questions to it.
Added precaching tip to 'How can I speed up Unreal Tournament on my GeForce?' question.


Index


Q. Does the Annihilator or the Annihilator Pro have extra outputs like TV-OUT or DVI?

No, despite what you may have read in reviews. There is only the standard monitor output.

However, Gateway do have an OEM version that does have TV-OUT and DVI. The spec sheet is here: http://www.gw2k.com.au/products/specs/spec_nVidia_32mb_GeForce256.asp

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Q. Can I connect my hardware DVD decoder to my Annihilator?

If you have a standard 26 pin VMI connector on the DVD decoder you can plug the cable into the left half (near the bracket) of the VIP connector on the Annihilator. However, pins 14/27 will be in the way - you will have to bend them out of the way. Note that doing this isn't officially supported!

If you don't want to bend the pins, instead use an internal SCSI connector. The connector is the correct width - connect only the correct half of the SCSI connector to the MPEG card.

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Q. Are there any newer Video BIOS upgrades for the Annihilator?

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Q. How do Creative's BIOS versions differ from NVIDIA's BIOS versions?

This response was given by William Ball of Creative:

We have a different versioning convention from NVIDIA. Basically ours is CC.cc.oo.mm.ee and NVIDIA's is CC.cc.mm.ee.oo, where .oo is the OEM revision. So on NVIDIA's control panel or NVFLASH program, the .oo part is displayed last whilst our bootup signon message and the later BlasterControl application would display our convention. So, for our SDR BIOS, the version is displayed as 2.10.1.01.04 (our convention) instead of 2.10.01.04.1 (NVIDIA's convention). This might have led people to believe that we are using a 2.10.01.01 BIOS.

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Q. Why can't I set my Virtual Desktop to higher than my monitor's maximum resolution with the Creative drivers?

This is a known limitation of the current Creative drivers. Creative may release a driver set in the future that fixes this problem.

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Q. The fan on my Annihilator is making a grinding noise. How can I fix it?

Unscrew the fan from the card, and lift it away. Blow away any dust that is around the fan. Then peel back the sticker from the back of the fan (the side you don't usually see) and put a drop of oil in the small metal area that you should be able to see. Replace the fan and put the screws back in (not too tightly). This should stop the grinding and will not invalidate your warranty so long as you don't damage the card.

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Q. How can I remove and replace the fan on my Annihilator?

By the way, if you're looking for a really good replacement fan, I and many others recommend the Tennmax's Lasagna BGA cooler. It's great quality, should keep your GeForce very cool, and doesn't obstruct your first PCI slot either.

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Q. Why have I only got one overclocking slider with the Creative drivers?

This is a known limitation of the current Creative drivers - the core clock speed can not be adjusted. You can download a utility that will allow you to set both core and memory clock here.

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Q. What is the difference between an Annihilator and an Annihilator Pro?
Q. What is the difference between an SDR and a DDR board?
Q. How can I tell if my board is SDR or DDR?

The Annihilator board has SDR memory: the Pro board has DDR memory. DDR is twice as fast as SDR, and so at high resolutions (1024x768x32 and above) the DDR board is a lot faster than the SDR board. SDR memory has pins on only two sides: DDR memory has pins on all four sides.

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Q. What is Unified?
Q. Where can I get Unified?
Q. Why doesn't my serial number work on the Unified page?

Unified is a Glide wrapper created by Creative, so that you can run 3dfx only games on your non-3dfx card. You can download it from:
http://www.americas.creative.com/hotgraphics/unified/
However, it may not accept your serial number (you should try using the one on the actual card that begins with T). If you still can't get it to work, email William Ball (bball@creativelabs.com) with your serial number and he will email the files to you.

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Q. How powerful should my power supply be in order to use the GeForce?

At least 250 watts is recommended and 300 watts is ideal: however, you may still be able to run it on 230W or lower (mine runs on 200W, and I've had a report of someone running on 150W). You need a more powerful power supply if you have a more advanced processor like the Athlon or more components in your system.

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Q. Does the GeForce support Texture Compression (DXTC/S3TC)?
Q. Can I use the compressed textures in Unreal Tournament on my GeForce?

This information was sent to me by NVIDIA's Manager of Developer 3D Tools and Technology:

S3's texture compression scheme (S3TC) was licensed to Microsoft who incorporated it into DirectX. It is referred to as DXTC compression in Direct3D. The GeForce supports all five texture compression formats in Direct3D. With the 5.xx (Detonator 2) drivers the GeForce also supports S3TC texture compression in OpenGL.

You cannot use the compressed textures in Unreal Tournament because in Unreal Tournament they are currently only available under S3's MeTaL API. The Direct3D and OpenGL implementations in Unreal Tournament do not currently support the compressed textures. This is a limitation of the current Unreal Tournament Direct3D and OpenGL engines, but it is available in Direct3D and OpenGL if Epic wishes to implement it. NVIDIA has offered to help with this.

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Q. What should my AGP Aperture size be set to?
Q. How can I change my AGP Aperture size?

It should be set to half your system RAM if possible, and if not it should be set at some point below or equal to the amount of RAM that you have. However, it is possible to experience speed advantages of 2-3 fps from setting the AGP Aperture size to 256 regardless of the amount of RAM that you have, and there are some games that may have visual problems fixed by setting the AGP Aperture size to 256.

Beware that setting the AGP Aperture size too low (below 32) will actually disable AGP which will cause a speed decrease, although stability problems may be solved - see the 'My GeForce keeps on locking up. How can I fix it?' question for more information.

There are also some programs that have problems (stuttering for example) when the aperture size is set too high. Experiment and see which setting is best for your system and programs.

It's possible that if you set your AGP Aperture size to 256 you will be able to load the 64MB texture test in 3DMark2000.

You can only change this in your BIOS setup - it may be called something slightly different, so look for a setting that is measured in MB and can be set to values such as 16, 32, 64, 128 and 256. Different motherboards allow different settings: my motherboard for example only allows me to set it to 64 or 256.

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Q. I have a Video Memory option in my BIOS that I can set to UC or USWC. What should it be set to?

Creative Labs recommend setting this to UC. In the end it doesn't have a very great effect on performance and your system should work either way. If you know differently, email me!

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Q. How can I use the latest Video BIOS without flashing my Video BIOS?

WARNING: This section is really only for people who understand how DOS works. Don't email me asking what conventional memory or TSRs are, how to use EMM386 or LOADHIGH, or for instructions as to how to edit your autoexec.bat file - if you don't know, then this section is too advanced for you.

There is a program called VGABIOS that was written by NVIDIA. It is a TSR program that will load a Video BIOS after you have booted your machine, and use that BIOS instead of the BIOS on your card.

This means that if something goes wrong, all you have to do is remove VGABIOS from your startup files and your old BIOS will be used instead (it is unaffected by the process.

The disadvantage of this is firstly that the program takes up 64KB of memory (oh no!) and secondly that I imagine it is very, very slightly slower.

The program cannot be run under Windows - you must run it either before Windows starts or in MS-DOS mode.

You can download the latest version of this program from the following website:
http://zoiah.m3dzone.com/
under the Flasing & Dumping / Flashing Tools / TSR-BIOS Tools section.

The syntax for the program is 'vgabios -fFILENAME' where FILENAME is the name of your video BIOS file. You can put this in your AUTOEXEC.BAT file and load it at bootup.

If you want to save on 64KB of conventional, you can use LOADHIGH (after loading EMM386) to load VGABIOS into the HMA.

There are step-by-step instructions for using VGABIOS available at the following website:
http://zoiah.m3dzone.com/
under the Flasing & Dumping / Tutorials / How-to use VGABIOS section.

See the 'Where can I get the latest NVIDIA Flash BIOS and which should I use?' question for information on NVIDIA reference Flash BIOS files.

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Q. Where can I get the latest NVIDIA Flash BIOS and which should I use?

You can download the latest (leaked) NVIDIA GeForce flash BIOS files from the following site:
http://zoiah.m3dzone.com/
under the Reference / BIOSes / GeForce (256/2 GTS) BIOSes section.

Once you get to the site, you will have a number of options as to which Flash BIOS you should download. Here is a short guide (thanks RobRich):

If you have a:Use
SDR card with no TV-OUT (Creative Labs Annihilator)SM
SDR card with a Brooktree TV-OUTBT
SDR card with a Chrontel TV-OUTCH
DDR card with no TV-OUT (Creative Labs Annihilator Pro)SMDDR
DDR card with a Brooktree TV-OUTDDRBT
DDR card with a Chrontel TV-OUTDDRCH (not available)

If you don't know what TV-OUT chip you have, go into the NVIDIA Display Control Panel and take a look at the main 'GeForce 256' tab. There should be a line that says 'TV Encoder Type' - thanks Matthew Manor!

WARNING: Before you flash your card with the standard NVIDIA BIOS, please note that once you have done so you will NOT be able to:

In addition you will void your warranty. Please do NOT email your manufacturer if this goes wrong!

For that reason, I would advise everyone to make a backup of their original BIOS file before they flash their BIOS. You can use a program called SaveBIOS to do this - just run the program and it will create a VIDBIOS.BIN file. Put this file somewhere safe, and if you ever need to revert back to the old version just use NVFlash with your backup file.

You can download SaveBIOS here:
http://www.geforcefaq.com/files/savebios.zip

If you were silly and didn't take a backup, try the following page:
http://zoiah.m3dzone.com/
under the BIOS / Manufacture BIOSes section.

See the 'Where can I get and how do I use NVFlash?' question for information on using the NVFlash program that actually flashes the Video BIOS.

You might also want to read the 'How can I use the latest Video BIOS without flashing my Video BIOS?' question.

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Q. Where can I get and how do I use NVFlash?

NVFlash does not work under Windows 2000.

You might want to read the 'How can I use the latest Video BIOS without flashing my Video BIOS?' question. Be warned that flashing your Video BIOS could quite possibly permanently damage your card, and it is unlikely that any company would be willing to replace the card for free. Having said that, so long as you follow these instructions you should not have any problems. This is NOT for beginners.

You can download the NVIDIA Flash program at the following website:
http://zoiah.m3dzone.com/
Download the latest version under the BIOS / Utilities / NVFlash section.

You will also need a copy of DOS4GW - download it at the following website:
http://www.fastgraphics.com/zip/dos4gw.zip

  1. Extract both files to an empty directory, along with the Flash BIOS file that you are going to use (see 'Where can I get the latest NVIDIA Flash BIOS and which should I use?' question).

  2. Reboot your PC and when it says 'Starting Windows 9x...' press F8. Select 'Safe Mode Command Prompt'.

  3. Switch to the directory where you extracted the files and type: NVFLASH -fFILENAME where FILENAME is the name of the Flash BIOS file you downloaded.

  4. Now wait. The screen may go black, but watch the keyboard lights - they will make a pretty pattern to assure you that the system is still working ;)

  5. When the process is finished, reboot.

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Q. Does the GeForce / GeForce 2 support flat panel (DVI) correctly?

The GeForce does not support DVI inside the chip itself - it was added with another external chip. This should not cause problems.

The GeForce 2 supports DVI in the chip itself - however there appears to be a problem as the chip can and does generate out of band signals. This means that with some displays there is no problem but with others there is.

If the manufacturer uses an external chip for DVI output on a GeForce 2 this is not a problem, but be wary of using a GeForce 2 card without an external chip with your flat panel display as it may not work.

There is more information on this problem at the following website:
http://www.riva3d.com/dvi.html

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Q. What is a Quadro and how can I convert my GeForce into a Quadro?

The Quadro is a high end version of the GeForce for 3D graphic designers. It costs a lot more and generally comes with more Video RAM. There are some extra features that it supports as well:

However, the only physical difference between the GeForce and the Quadro (apart from the extra RAM) is that a few resistors are in a different location. It is possible to resolder these resistors to make your GeForce think it is a Quadro.

WARNING: If you resolder your resistors then you will void your warranty. In addition you could permenantly mess up your card if you get it wrong. For gamers there is very little advantage in performing this conversion.

To read more about this operation, see benchmarks before and after, and find out where the all important resistors are and where you should move them to, read the pages on the following website:
http://go.163.com/~xtennis/G-Quadro/
(Note that there is more than one page - scroll to the bottom for more pages)
There is also a mirror of some of the above site along with some more information on the following website:
http://www.geocities.com/tnaw_xtennis/

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Q. Will my motherboard work with the GeForce?

There is a list being compiled here:
http://www.g256.com/guides/geforcecomp.shtml

If you have a GeForce 2 you might want to also read this page:
http://www.insanehardware.com/articles/nvidiacompatible.htm

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Q. My PC won't POST after I put my GeForce card in. How can I fix it?

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Q. I have an Abit KA7 and sometimes when I switch my computer on the video card is not detected. How can I fix it?

You will have to return your motherboard to Abit for modification. There is a compatability between this motherboard and certain manufacturer's GeForce 2 cards. It will not cost you anything in labour and component charges but you will have to pay for P&P to and from Abit. Contact Abit for more information.

Q. I (occasionally or always) get less than 32MB of video RAM reported when I first switch on my PC. What's up?

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Q. When I put my GeForce card in my Adaptec AHA-39160 SCSI card doesn't detect any devices. How can I fix it?

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Q. Windows 9x locks up just before the startup sound, and a thin green line appears across the top of the screen. How can I fix it?

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Q. I get long (20 second) pauses on bootup or shifted text and huge fonts. How can I fix it?

Both of these problems may be caused by your monitor. Try another monitor and see if it fixes the problem.

The first problem in particular seems to be caused by non-DDC compliancy. You may also experience a pause when you enter the Output Devices tab in the Display Control Panel.

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Q. If I set the GeForce as the primary card in the BIOS, my secondary PCI video card is not detected. How can I fix it?

Check in your C:\CONFIG.SYS file to see if you are loading EMM386.EXE. If you are, remove the line.

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Q. Games stutter with my GeForce. How can I fix it?

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Q. I have an Intel i815 based motherboard and 3D performance is very poor. How can I fix it?

Try installing the Intel chipset drivers from:
http://support.intel.com/support/chipsets/driver.htm.

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Q. I have an Intel i820 based motherboard and I have various problems. How can I fix it?

There is a problem with this chipset and the AGP Fast Writes function of the GeForce which means that 3D applications are actually slower. You can find out more about disabling AGP Fast Writes in the 'How can I disable AGP Fast Writes?' question.

You may not have to switch off Fast Writes in the 5.08+ drivers, especially 5.14+ - the problem seems to be fixed.

If you are having problems with the i820, and you are using SDRAM memory, you will probably need to get your motherboard and memory replaced, for free, by Intel. See this page for more details:
http://www.intel.com/support/mth/

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Q. I have an Intel i840 based motherboard and I get blue screens. How can I fix it?

Contact your manufacturer for an updated Video BIOS. Creative will certainly be able to supply you with a Video BIOS to fix this problem.

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Q. I have a VIA KX133 based motherboard and I can't get AGP working or I get lockups in Windows 2000. How can I fix it?

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Q. I have a VIA chipset based motherboard and I can't get AGP2X or AGP4X working. How can I fix it?

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Q. I have a VIA 133A based motherboard and the amount of video and texture memory is reported incorrectly. How can I fix it?

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Q. When I run a 3D application, the screen suddenly goes black (I lose the monitor signal), but the computer doesn't lock up. How can I fix it?

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Q. I have problems with flickering in 3D applications. How can I fix it?

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Q. I have problems with flashing textures. How can I fix it?

Driver versions 3.67 and above should fix this problem for some people: however, if they don't help, here are some other solutions:

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Q. I get texture bleeding, small flashing triangles or corrupted textures. How can I fix it?

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Q. I get white dots all over the screen in some games. How can I fix it?

These are polygon junctions. You should only be worried if these occur without overclocking.

The following may help to reduce your problem:

Replace your card if you can. It is most likely that it is defective.

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Q. My sound card crackles with the GeForce. How can I fix it?

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Q. My TV card has problems with the GeForce. How can I fix them?

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Q. In the DXDiag Display tab, I get AGP Not Available. How can I fix it?

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Q. I can't run any OpenGL programs, but Direct3D programs run fine. How can I fix it?

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Q. OpenGL programs run very slowly or crash in Windows 2000. How can I fix it?

Try downloading and installing the iopagelock.reg registry file - available here:
http://www.geforcefaq.com/files/iopagelock.reg

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Q. I have 1GB of RAM, and Windows 9x will not boot. What's up?

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Q. I have Windows 2000 and all of my devices share the same IRQ, causing problems with my GeForce. How can I fix it?

This is a 'feature' of Windows 2000 - it uses ACPI in such a way that all devices share the same IRQ, usually 9 or 11. If you don't have problems, then leave it alone, but if you do get problems, use one of the procedures below:

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Q. My 2D image quality is poor (fuzzy, ghosting, smeared bold text). How can I fix it?
Q. I have 2D image quality problems with jittery text. How can I fix it?

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Q. I have Windows 2000 / NT4 and I get a flickering display. How can I fix it?

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Q. I have instability problems with my Super Socket 7 motherboard. How can I fix them?

You can disable certain features that cause problems with Super Socket 7 motherboards using the ss7compat1.reg registry file - available here:
http://www.geforcefaq.com/files/ss7compat1.reg
If you still get problems, you can disable even more features using the ss7compat2.reg registry file - available here:
http://www.geforcefaq.com/files/ss7compat2.reg
You can reenable all features again using the ss7compatoff.reg registry file - available here:
http://www.geforcefaq.com/files/ss7compatoff.reg

If these files don't seem to have any effect, you may have to edit them in Notepad and change the 0000 to 0001, or another value. Take a look at the HKEY_LOCAL_MACHINE\System\CurrentControlSet\Services\Class\Display key using regedit and find out which number your graphics card is using.

This registry tweak may not work in the 5.xx drivers.

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Q. My GeForce keeps on locking up. How can I fix it?

There are a number of causes of this:

Other things to try:

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Q. What's all this with the GeForce and the Athlon?

The GeForce has stability problems when using Athlon motherboards based on AMD's chipset and AGP2X, due to 'poor filtering on the AGP strobe line'. AMD have released a new version of their motherboard chipset which fixes this problem and this is now being implemented into motherboards. NVIDIA have released drivers (3.62 onwards) that will disable AGP2X if an Athlon motherboard with an AMD chipset is detected.

However, some system configurations do not display this instability, and on these motherboards you can use the athlon2xon.reg registry file to force AGP2X - available here:
http://www.geforcefaq.com/files/athlon2xon.reg
This will enable the AGP2X support no matter what motherboard and chip you have. Creative have also released a utility which enables you to force AGP2X support on any motherboard - see the 'What is the status of AGP sidebanding in the latest drivers?' question in this FAQ for more details.

If you have problems after enabling this, you will have to manually remove the registry key:

  1. Run Regedit.

  2. Go to HKEY_LOCAL_MACHINE\Software\NVIDIA Corporation\Global\System.

  3. Delete the value named 'EnableIrongate2x'.

WARNING: The registry file may not work if you have a 64MB Prophet II card. It seems that AGP2X is disabled in the video BIOS for Athlons with that card. In addition you may not be able to use AGP2X if you have the Athlon AGP sidebanding hack enabled as well in the 5.xx drivers.

I received the following information from from Louis-Philippe Dubrule:

For the Irongate based motherboards (AMD's 750 chipset), in order to be able to use AGP2X reliably you need one that has the 751 IronGate Stepping 5 chipset (or later). One sign of this is if the board supports the "SuperBypass" function or not.

You should always be able to use AGP2X if your motherboard is based on another non-AMD IronGate chipset, such as the Via KX133.

However, it is still possible that you will not be able to enable AGP2X on a Stepping 5+ motherboard.

The 5.22+ drivers may help AGP2X instability problems for Athlon users.

Don't worry yourself too much about being able to enable AGP2X as the performance increase from AGP1X to AGP2X is only minimal, and even then the increase is only significant in games that have to use AGP memory in order to run - most games can simply load all their textures into the on board video RAM, in which case you will only see a speedup when the textures are loaded initially at the start of the game.

All users with AMD chipset based motherboards should also install AMD's latest AGP Miniport Driver. You can get download it at the following webpage:
http://www.amd.com/products/cpg/bin/

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Q. What's all this with the GeForce and early motherboards?

Some early LX, BX and Via 133 motherboards do not meet the AGP specification, which means that they do not supply enough power to the GeForce card. In the case of the LX and BX motherboards this is because they use linear voltage regulators which do not supply enough power. This can cause instability problems. It also appears that it can cause TV-OUT to stop working (see the 'TV-OUT is greyed out on my TV-OUT capable GeForce. How can I fix it?' question). Unfortunately the only way to see if your motherboard will work is to try it out, or ask if anyone has your motherboard and can successfully use the GeForce on it. It is also possible that a BIOS update will be able to fix this problem.

It seems that the GeForce2 does not have this problem because it uses a 0.18 micron architecture that requires less power.

If your motherboard supports being able to increase the I/O voltage of the motherboard in the BIOS, you can also increase this value slightly to fix the problem.

Since the LX motherboards are the ones which have the problem most, below there is a list of LX motherboards that WILL work with the GeForce (although it's not definitive). Below that is a list of LX, BX and Via 133 motherboards that MAY exhibit problems - if you can add to any of these lists, please email me.

LX motherboards that can support the GeForce:

LX motherboards that cannot support the GeForce:

BX motherboards that cannot support the GeForce:

Via Apollo Pro motherboard that cannot support the GeForce:

Via 133 motherboards that cannot support the GeForce:

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Q. Will my Gigabyte 6BA, 6BXC, 6BXE or BX2000(+) work with the GeForce?

Yes, so long as you have the revision which have 'Voodoo3' jumpers. If you close these jumpers (put a jumper block over them) the card should work. If it does not have these jumpers, the motherboard does not meet the AGP specification - see the 'What's all this with the GeForce and early LX / BX / Via 133 motherboards?' question for more information.

This is a table of the revisions that do or do not have the 'Voodoo3' jumpers, kindly provided by Clay Pot:

ModelVersionJumper?Jumper location
6BA2.9 and belowNo
3.0 and aboveYesJP11, JP12
6BXC1.9 and belowNo
2.0 and aboveYesJP12, JP13
6BXE1.9 and belowNo
2.0 and aboveYesJP18, JP19
BX2000(+)1.0No
1.1 and aboveYesJP20, JP21

If you have a 6BXA, you will have to replace the board for a later revision, as there are no revisions with the 'Voodoo3' jumper.

If you have any of the other boards, you can perform some rewiring - see the 'How can I get my Abit LX6, Asus P2L97 or Gigabyte 6BXC, 6BXE or BX2000 working with the GeForce?' question.

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Q. How can I get my Abit LX6, Asus P2L97 or Gigabyte 6BXC, 6BXE or BX2000 working with the GeForce?

You may get lockups with these motherboards due to the fact that they may not operate according to the AGP specification - see the 'What's all this with the GeForce and early LX / BX / Via 133 motherboards?' question for more information. You may not get this problem with your motherboard however - if your card is operating properly there is no need to perform the following step!

There are some websites that have details as to how to get the motherboards working, with some rewiring... of course, this will invalidate your motherboard's warranty - use it as a last resort only!

The rewiring will mean that the linear voltage regulator that causes the problems is bypassed. The instructions may be for getting a Voodoo3 or TNT to work - however, the same solution will also work for the GeForce.

If this solution messes up your system, it's your problem.

The Asus P2L97 only has this problem in revision 1.05 and any earlier revisions.

For the Gigabyte motherboards, you may only need to set some jumpers - see the 'Will my Gigabyte 6BA, 6BXC, 6BXE or BX2000 work with the GeForce?' question in this FAQ. Otherwise, each of the pages on this German website has one picture of the motherboard, and one picture of the underside of the motherboard and the pins you must connect.

All three of these solutions have been confirmed to work, and there is a page up with some English instructions here:
http://www.cyberwizards.com.au/~leppy/6bxe/bypass.htm

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Q. I have an Asus K7M or Abit BE6-II motherboard and I have instability or tearing problems with the GeForce. How can I fix it?

Thanks to Markus Weissmann who told me about this solution from Creative Labs:

The Asus K7M has a jumper for selecting the I/O-voltage, which is set to 3.4V by default. Set this to 3.31V (since this is the 'official' voltage for video cards). On the K7M this jumper is on the upper right side, a jumper-block with 4 pins.

This is also true of the Abit BE6-II, which is set to have an I/O voltage of 3.5V by default. Try changing this to 3.31V.

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Q. I have an Asus P3C-2000 motherboard, and I experience problems in 3D applications when the system is heavily loaded. How can I fix it?

This information was mailed to me by a Creative representative, and the information is straight from Asus:

This problem was not found with systems built with 133MHz FSB CPUs. Neither was it observed with other AGP 4X capable graphics controllers such as the Matrox G400 and S3 Savage4. But for a 100MHz/100MHz CPU FSB/SDRAM configuration, the problem would only occur in AGP 4X mode and some P3C-2000 motherboards. To fix it, enable the reserved test mode by moving the JP5 jumper to the 2-3 pins on the motherboard whenever applicable. The test mode is designed to increase the noise margin and most systems were proved in our lab to workaround this problem in the test mode. If the test mode can not solve this problem, please contact us directly.

It is also possible to fix this with an extra capacitor on the motherboard, and as such in the later production versions of the board there is no longer a problem. You can tell if your board has been altered if it's version number is '1.12.' - the dot at the end of the version number indicates that it has been fixed (and of course any versions after '1.12.' will have been fixed too).

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Q. How can I get my Asus P5A working with my GeForce?

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Q. How can I enable the overclocking utility in NVIDIA's drivers?
Q. How can I enable the VSYNC changing area of the control panel in NVIDIA's drivers?

Use the coolbits.reg registry file to enable them - available here:
http://www.geforcefaq.com/files/coolbits.reg
and the overclocking panel and VSYNC options will appear in the display control panel.

This only applies to Windows 9x drivers.

For Windows 2000 driver versions 5.13 and later, use the coolbitsw2k.reg registry file - available here:
http://www.geforcefaq.com/files/coolbitsw2k.reg

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Q. Coolbits doesn't work or I can only adjust my memory speed. How can I fix it?

Coolbits appears to be disabled in the 3.75 and 3.76 driver sets. However, you can safely use the 3.72 nvcpl.dll file with these driver sets and still use Coolbits. If you have not got a copy of the 3.72 drivers, you can download just the nvcpl.dll file here:
http://www.geforcefaq.com/files/372nvcpl.zip
Coolbits works in 3.77+ driver sets.

Coolbits only works in Windows 9x driver sets.

For Windows 2000 driver versions 5.13 and later, use the coolbitsw2k.reg registry file - available here:
http://www.geforcefaq.com/files/coolbitsw2k.reg

If you are using the latest Creative driver sets, and cannot alter the core speed, add a DWord value named GrfxClock to the following registry key:
HKEY_LOCAL_MACHINE\System\CurrentControlSet\Services\Class\Display\0000\DEFAULT
with a value of your choice (the value must be in hexadecimal. You can use Calculator in scientific mode to convert between hex and decimal).

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Q. Why can't I overclock higher than (insert speed here) when others are clocking much higher?

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Q. How can I increase speed and stability for my GeForce in general?

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Q. Where can I download demos to show off my GeForce?

The following page has all of the official NVIDIA GeForce demos available for download, including source code:
http://www.nvidia.com/marketing/developer/devrel.nsf/TechnicalDemosFrame?OpenPage

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Q. What Windows 9x drivers should I use?

There are a number of driver sets that you can use:

Which set should you use? If you can't live without the BlasterControl, stick with Creative's drivers. Otherwise use the NVIDIA drivers. It's really up to you if you use the latest leaked drivers or not - you'll have to benchmark them on your system to see if they have any advantages.

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Q. What Windows 2000 drivers should I use?

There are a number of driver sets that you can use:

Which set should you use? If you can't live without the BlasterControl, stick with Creative's drivers. Otherwise use the NVIDIA drivers. It's really up to you if you use the latest leaked drivers or not - you'll have to benchmark them on your system to see if they have any advantages.

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Q. What Windows NT 4 drivers should I use?

There are a number of driver sets that you can use:

Which set should you use? If you can't live without the BlasterControl, stick with Creative's drivers. Otherwise use the NVIDIA drivers. It's really up to you if you use the latest leaked drivers or not - you'll have to benchmark them on your system to see if they have any advantages.

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Q. What Linux drivers should I use and how do I install them?

The following information was provided by ixxe.

It seems that NVIDIA have some bugs in their RPM installer so it is best to get the tarballs (they work better anyway). You will need the following files for a non-RPM based installation:

and one of

They are all available at NVIDIA's site:
http://www.nvidia.com/Products/OpenDrvDwn.nsf/xfree86_40Downloadmain?OpenPage

Note that you must be logged in as root to install XFree86 and NVIDIA's drivers:

  1. Make sure that you have at least XFree86 4.0. If you dont, download the precompiled binarys from the following website:
    http://www.xfree86.org

  2. Go into the directory where you downloaded XFree86 and type:
    sh Xinstall.sh
    and follow the onscreen instructions.

  3. Run xf86config and choose 'NVIDIA GeForce'.

  4. Unzip the NVIDIA kernel driver by typing:
    tar zxvf NVIDIA_kernel-0.9-4.tar.gz

  5. Go to the Nvidia_kernel directory created by tar and type:
    make
    You now installed the NVIDIA kernel driver.

  6. Because most Linux 3D graphics systems are based on Mesa (3dfx cards) we have to remove some files - specifically, the following files may cause problems:

    • /usr/X11R6/lib/modules/extensions/libGLcore.a
    • /usr/X11R6/lib/modules/extensions/libglx.a
    • /usr/lib/libGL.so
    • /usr/X11R6/lib/libGL.so*
    • /usr/X11R6/lib/libGLcore.so*

  7. Now install the Nvidia GLX. Type:
    tar zxvf NVIDIA_GLX-0.9-4.xfree401.tar.gz

  8. Go to the Nvidia_GLX dir created by tar and type:
    make

  9. The drivers are installed - now we only have to tell the X server that we want to use the drivers. Edit the xf86config file by typing:
    pico /etc/X11/XF86Config

  10. Search through the file for the following line and remove the #:
    # load glx

  11. Search through the file again for the following line and change "nv" to "nvidia":
    Driver "nv"

  12. Thats it. Enjoy!
    If you have any problem installing read the NVIDIA FAQ.

If you have installed XFree86 4.0 but screen locks when you start, make sure you installed the right version of Nvidia_GLX.

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Q. Are there any BeOS drivers available?

No, there are no GeForce specific drivers for BeOS. However, you can use the VESA compatible mode as all GeForce cards are VESA 2.0 compliant. Unfortunately you will not get OpenGL support with the default VESA drivers.

The following tip was provided by Tane Piper of Crytek Studios:

Download VESA Accepted from the following site:
http://bebits.bebits.com/app/1105
and it will allow you to select a VESA mode permenantly without having to go into the boot menu each time.

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Q. What is the difference between the 3.xx and 5.xx versions of the drivers?

The 5.xx versions of the drivers support S3TC in OpenGL and Full Scene Anti-Aliasing (in OpenGL, and in Direct3D as well in the 5.22+ drivers). However, for some people they also cause lockups when they load Windows, so that some people simply cannot use them yet. They are also faster than the 3.xx drivers in most cases.

If you want to know if your system will be able to use the 5.xx drivers, just test them yourself. They won't harm your system if they don't work.

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Q. When I install the 5.xx series of drives Windows 9x locks up at the bootup screen. How can I fix it?

Make sure your GeForce is not sharing an IRQ with any other devices. If you find that it is, try either moving the device into another PCI slot, or reassigning the PCI IRQs in the BIOS. In particular, the first PCI slot is frequently forced to share an IRQ with the AGP slot.

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Q. How can I completely uninstall old NVIDIA GeForce or Creative Labs Annihilator drivers?

This is the standard advice from Creative on removing old drivers:

  1. Run any uninstall from Add/Remove Programs. These frequently are not totally thorough but should be done anyway.

  2. After you reboot, delete these files if found:
    In C:\Windows\System: nv*.*, bc*.*, bls*.*, 3dbg*.* (the latter 3 only apply to Creative drivers)
    In C:\Windows\Inf: drvdata.bin, drvidx.bin, 3dbg*.inf, nv*.inf
    In C:\Windows\Inf\Other: 3dbg*.inf, nv*.inf

  3. Run regedit and delete the following:

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Q. How can I force AGP1X to be used instead of AGP2X or AGP4X?

There are a number of methods:

Note that forcing AGP1X from AGP2X or AGP4X may help with some problems such as instability, but will reduce performance slightly in certain 3D applications.

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Q. How can I disable AGP Fast Writes?

There are a number of methods:

Disabling Fast Writes may help with instability problems but may also cause 3D applications to run slower.

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Q. What is the status of AGP sidebanding in the latest drivers?
Q. What is the status of palletised textures in the latest drivers?
Q. What is the status of auto mip-mapping in the latest drivers?
Q. Can I force a 16-bit z-buffer in the latest drivers?

They are all currently disabled, although soon there should be drivers released that will support them.

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Q. How can I enable and change the quality of anti-aliasing in the latest drivers?

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Q. How can I enable AGP4X in the 5.16+ driver sets on my VIA 133A or VIA KX133 chipset motherboard?

It seems that AGP4X may be disabled because of issues with AGP4X, VIA chipsets and the GeForce2. The registry file below may cause problems if you have a GeForce2.

Many thanks to PJ who discovered this registry key.

In the 5.16 and later drivers in Windows 9x you can use the viaagp4xon.reg registry file to enable AGP4X on VIA 133A or VIA KX133 motherboards only - available here:
http://www.geforcefaq.com/files/viaagp4xon.reg
If you have problems after enabling this, use the viaagp4xoff.reg registry file to disable it again - available here:
http://www.geforcefaq.com/files/viaagp4xoff.reg

Many thanks to Joe Meheski who discovered this registry key.

In the 5.16 and later drivers in Windows 2000 you can use the viaagp4xonw2k.reg registry file to enable AGP4X on VIA 133A or VIA KX133 motherboards only - available here:
http://www.geforcefaq.com/files/viaagp4xonw2k.reg
If you have problems after enabling this, use the viaagp4xoffw2k.reg registry file to disable it again - available here:
http://www.geforcefaq.com/files/viaagp4xoffw2k.reg

You may need the VIA 4.03 AGP drivers installed to use the above file.

You may also need to read the 'I have a VIA chipset based motherboard and I can't get AGP2X or AGP4X working. How can I fix it?' question.

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Q. What are these Simpsons related registry keys that I just found (Bart, Homer, Krusty & Marge)?

They're all to do with the overclocking control panel that is enabled with Coolbits (see the 'How can I enable the overclocking utility in NVIDIA's drivers?' question for information on Coolbits). They are stored in the HKEY_LOCAL_MACHINE\System\CurrentControlSet\Services\Class\Display\0000\NVIDIA\NVTweak\Hardware registry key and are set when you first tick the 'Allow clock frequency adjustments' box the control panel and are asked to restart.

Marge sets whether the panel is enabled or not, and the rest are all to do with the actual values and ranges of the overclocking sliders.

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Q. How can I set the refresh rate above 60hz?

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Q. How can I enable TV-OUT in Windows 2000 (and without a reboot)?

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Q. TV-OUT is greyed out on my TV-OUT capable GeForce. How can I fix it?

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Q. How can I make the TV-OUT display stretch to the full size of my TV, and generally tweak TV-OUT?

Download TVTool, available at the following website:
http://home.wtal.de/electronic/index_e.htm

There is more information and support for TV-OUT available at the following website:
http://www.stereovision.net/toxicx/tvout.htm

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Q. What games work and don't work with the GeForce?

There is a list being compiled here:
http://www.daytonsmisc.com/geforce.htm

If you have any games not currently included on the list that do / do not work, email the author:
sal@ispchannel.com

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Q. I have problems with The Sims. How can I fix them?

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Q. I get various visual problems with Dagoth Moor Zoological Gardens with Windows 2000. Can I fix them?

Unfortunately in the current drivers there are some issues with Dagoth Moor Zoological Gardens. There is no current known fix.

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Q. I get an orange screen with Dagoth Moor Zoological Gardens. How can I fix it?

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Q. I have problems with Midtown Madness. How can I fix them?

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Q. I get what looks like missing polygons on the wheels and seat of the bike in Motocross Madness. How can I fix it?

This is a known bug and NVIDIA are looking into it.

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Q. Microsoft Baseball 2000 quits or crashes when I run it. How can I fix it?

There is a Microsoft Knowledge Base article about this problem here.

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Q. I have problems with Need for Speed 5: Porsche. How can I fix them?

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Q. What Glide wrapper works best with UltraHLE and the GeForce?

Glâ–“ide works best with the GeForce. You can download it from:
http://www.n64emu.com

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Q. I get texture corruption in Populous 3. How can I fix it?

Setting the texture alignment in the NVIDIA control panel to 0 may help the problem.

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Q. I get horizontal lines in Final Fantasy 8. How can I fix them?

Install the latest patch for Final Fantasy 8.

The US English version is available here:
ftp://ftp.ea.com/pub/ea/patches/ff8/FF8SqeaNVPatch.zip

The UK English version is available here:
ftp://ftp.eidos.de/pub/uk/final_fantasy_8/patches/FF8EidosEngNVPatch.zip

The French version is available here:
ftp://ftp.eidos.de/pub/fr/final_fantasy_8/patches/FF8EidosFreNVPatch.zip

The German version is available here:
ftp://ftp.eidos.de/pub/de/final_fantasy_8/Patches/FF8EidosGerNVPatch.zip

The Spanish version is available here:
ftp://ftp.eidos.de/pub/es/final_fantasy_8/patches/FF8EidosSpaNVPatch.zip

The Italian version is available here:
ftp://ftp.eidos.de/pub/it/final_fantasy_8/FF8EidosItaNVPatch.zip

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Q. I get problems with Star Trek: Armada. How can I fix them?

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Q. I get very poor performance with Deus Ex. How can I fix it?

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Q. I get problems in Messiah, especially when enabling T&L. How can I fix them?

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Q. I get visual problems with Half-Life. How can I fix them?

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Q. When I join a game or start a LAN game in Half-Life I never enter the game. How can I fix it?

This problem only occurs when you enable the console using the -console command line switch.

You can fix it by changing the Buffer Flipping Mode in the NVIDIA OpenGL control panel to 'Block Transfer'.

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Q. Quake is very dark. How can I fix it?

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Q. Players 'phase' while I play Quake 1. How can I fix it?

If you find that players are visible one frame and then not visible the next at certain points in the game, there are a few possible solutions:

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Q. When I ALT-TAB while playing Quake 1, I get problems. How can I fix it?

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Q. Quake 2 is very dark. How can I fix it?

Type these three commands at the console:

If you don't like these settings, try:

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Q. When I use my GeForce in Quake 2 my ping rises dramatically. How can I fix it?

You need to limit your framerate - the GeForce is too fast and is causing your system to be swamped. Use the following console command:

where x is a value around which your framerate will be limited to. Try values from 30 to 60.

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Q. How can I get the best possible image quality from Quake 3 Arena?

Firstly, adjust all settings to High Quality in the menu options of Quake 3 Arena, and then set Geometry Detail to High and Texture Detail to the extreme right hand side.

These settings were suggested by John Carmack in order to make the best use of the GeForce - type them in the console:

If you want to undo these settings, just select a geometry detail level inside the game.

If you want to undo these settings, set cg_shadows back to 1.

However, the shadows options may slow you down quite significantly - they're not recommended if you're into huge 20 player frag fests!

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Q. How can I get SMP working with Quake 3 Arena under Windows 2000?

Thanks to lazerus and BankZ on the BP6.com messageboard for this solution:

Change your Quake 3 shortcut to read the following:

start /realtime C:\Program Files\Quake III Arena\quake3.exe +set r_smp 1

If you have installed Quake 3 in an alternative directory you should of course alter this to fit.

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Q. On some levels in Quake 3 Arena I get severe slowdowns with all of the settings maxed out. How can I fix this?

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Q. The sky looks blocky in Quake 3 Arena with the latest drivers installed. How can I fix this?

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Q. Quake 3 Arena looks very dark in Windows 2000. How can I fix it?

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Q. Some of the textures in Diamond's special S3TC level 'dmmq3dm3' for Quake 3 Arena are white. How can I fix this?

Install the latest drivers from NVIDIA. Driver versions 5.13+ fix this problem.

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Q. I get flickering textures in Quake 3 Arena and Windows 9x. How can I fix it?

Type the following at the console:

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Q. I get tearing on Quake 3 Arena, whether I set VSYNC on or off. How can I fix this?

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Q. How can I speed up Unreal Tournament on my GeForce?

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Q. I get mouse lag in Unreal Tournament. How can I fix it?

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Q. The menu text in Unreal Tournament is distorted. How can I fix it?

In the GeForce Direct3D options, reset the Texture Alignment back to 3.

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Q. If I turn on precaching in Unreal Tournament it crashes. How can I fix this?

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Q. What DVD software can I use with my GeForce?

You can use any DVD software with the GeForce, but some software supports the GeForce's DVD acceleration features (Motion Compensation - MC) so that CPU utilisation is reduced while the DVD is playing.

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Q. When I enable Hardware Acceleration in PowerDVD the image quality falls. How can I fix it?

Select the 'Force Weave' option instead of 'Auto Select' in Configuration/Video/Video Mode.

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Q. DVD playback seems slow with my ALI chipset based motherboard. How can I fix it?

Download the AGP Utility from the following page:
http://www.ali.com.tw/eng/support/driver.shtml
and set the following settings:

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Q. Is there an update available for the WinDVD software supplied with the Annihilator?

Yes, there is an update to take the WinDVD supplied to version 1.3.5 (this is equivalent to WinDVD 2000).

The US English patch is available here:
http://www.clok.creaf.com/creative/drivers/3db/wdvd135.exe
However, be warned that this patch disables S/PDIF support.

The UK English patch is available here:
ftp://ftp.europe.soundblaster.com/pub/creative/patches/wdvdeng.exe

The French patch is available here:
ftp://ftp.europe.soundblaster.com/pub/creative/patches/wdvdfrn.exe

The German patch is available here:
ftp://ftp.europe.soundblaster.com/pub/creative/patches/wdvdger.exe

The Spanish patch is available here:
ftp://ftp.europe.soundblaster.com/pub/creative/patches/wdvdspn.exe

The Italian patch is available here:
ftp://ftp.europe.soundblaster.com/pub/creative/patches/wdvdita.exe

The Dutch patch is available here:
ftp://ftp.europe.soundblaster.com/pub/creative/patches/wdvddut.exe

The Norwegan patch is available here:
ftp://ftp.europe.soundblaster.com/pub/creative/patches/wdvdnor.exe

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Q. When I try to play MPEG files with Windows Media Player I get out-of-sync sound/green bars/too large playback. I have WinDVD installed. How can I fix it?

This solution was provided by X-Default User-X:

What you have to do is rename, delete, or unregister (your choice) the two *.ax files in the Program Files\InterVideo directory. The files should be named:

You can unregister the files easily by using DVD Genie, available to download here:
http://www.inmatrix.com

These are DirectShow filters that allow Windows Media player to play DVDs (provided you know how to enable it via a registry hack) and MPEG2 VOB files. They were primarily designed for the few DVD games out there that use MPEG2 videos for their cut scenes. For some reason, they also take the task of playing regular MPEG1 files when the original filters that come with Windows Media Player 6.4 are more than adequate.

Registering/unregistering DirectShow filters will not affect WinDVD's ability to play DVD movies.

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Q. When I start Microsoft Expedia Streets and Trips 2000 or Microsoft Autoroute Express 2000 (Europe and Great Britain), my computer hangs. How can I fix it?

There is a Microsoft Knowledge Base article about the Expedia problem, which appears to also cover Autoroute, here.

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Q. Why does my 3DMark2000 score drop by about 200 when I install drivers based on 3.62 and above?

Dynamic lighting is enabled in the 3.62 and above drivers, which looks much nicer but is slower. Look at the rockets in the helicopter demo - they light up the ground as they pass in 3.62+.

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Q. Why can't I run the 64MB texture test in 3DMark2000, even when I've got enough memory?

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