The complete guide on mastering
Alien Breed 3D II

TKG

Author: Dan Saeden

This guide is all you'll ever need to conquer Alien Breed 3D II -The Killing Grounds! Read it and become a master on blasting aliens, you too :) Lots'a stuff in here are also accurate when playing the first game, Alien Breed 3D, the brilliant precursor to this exellent game!

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Tactics:

  1. Move alot! The enemies will not be able to hit you if you run around the stage like a lunatic :) Hold down the shiftkey (=run) as much as possible. It is important tha you master the "strafe" technique! Preferably use the "real" strafekeys, ie "." and "/". You could also use the "force-strafe" technique ("right Amiga"), but then you will have to keep up the fingerwork! Anyway, the important this is for you to take the corners, without loosing the view forward, to always be prepared if an enemy should turn up and ruin you day. It is possible if you use the "strafe" keys in the right way: eg, to take a 90░ corner to the left in a small corridor. When turning press "left arrow" and "/" at the same time, and you will slide around the corner like never before! And the front-view was clear all the time! Remebmer: practice makes perfect; don't give up!

  2. Configure the control so that it fits you perfectly! I for example don't like jumping with "0", so I use "/" instead, since I think you get much better control in the air that way! Furthermore I use "Del" and "Help" to look up or down! It is very personally how one likes the controls. Experiment! The reward is perfect control over the game, and maximum playability!

  3. If the ammo or energy should run out: play a couple of stages behind you again, or start from scratch again! Du will notice that you have gained experince, and you will have fun when with ease playing stages you before thought of as impossible; the result is more ammo and health!

  4. You have to learn every stage by heart, where the enemies are hiding and how many they are. One tip is to start every new stage with running and fooling around as far as possible (ie until you die) the first times, to get a picture of the stage before taking on the task of completing it. Mae sure you know were the "big and bad" enemies are, so that you don't get surpriced and loose control over the situation.

  5. Use the map! Let the map be your eyes when you cannot see whats infront of you. The map can also reveal secret rooms (ie walls that can be opened)! If you can't find a way of opening such a room, it's probably not a bonusroom, but a room filled with horrible enemies that will open when you least expect it!!! (never forget such a room!)

  6. If you thinkteh game is to hard on you, you can play the 2meg version! Ok, it might not be quite as good looking as the 4meg, but it's easier; First of all the cool lightning effects dissapear and the floors turn into one colour and everything gets lighter. All this makes it easier to see what's in front of you! The best thing though, is that the gray and teh green robots gets exchanged with only one type of robot; the blue (and easy) robots are all that is left! This will make the game alot easier! The red robots with the assualt rifles are still there though :( If you still can't complete a stage, then download AB3DII-Ed from Aminet. With this you can edit your saved games, and for example give yourself 10000(!) in health.

  7. Secure the areas you have been to. You have to make sure 100% that there are no enemies left behind! There is nothing worse than a red rodent from behind when trying to fight a priest! Avoid fighting against many enemies at once in a big open space. The best thing is to fight one enemy in a small area where you are in full charge over the situation!

  8. The enemies can't shoot you though walls! It may sound obvious, but it gives us the best technique when slaughering aliens; araound corners! Use your strafe-knowledges and take a peek around teh corner, shoot and then back again! Make sure you are using the correct weapon, and be prepared to back if the alien should come to close! Use the same technique with doors that are automaticly closed! Often when you get hit by an enemy bullet, you are turned around a random number of degrees. It is important to quickly beeing able to straighten up and continue fighting in such a situation.!

  9. The degree of difficulty seems infinite at the beginning, and is increasing (hmmm... bigger than infinity :) until stage 8, to lower quite a bit, and then increase again until stage 15, where it is really difficult. When playing stage 15 you think that stage 3, wich is very hard the first time, is a piece of meat!

  10. When opening a door *or in any other way entering an unknown territory) you should back out of it right away. Many aliens seem to hear you and are standing there waiting for you! Back out quickly and be ready to squeeze the trigger! If you come out of a teleporter you can, when entering it, turn so that you come out of it in the best possible angle!

  11. The jetpack can take you to places never seen before. Experiment and use the map to eg find bonus rooms ! When flying you may look up or down to get a better view.

  12. For maximum effect play the game a dark autumn-night with the wind blowing outside your window, in a completely black room. Turn down the brightness on your 28 inch tv and turn up the volume. Enjoy!!! You will loose the grip on the keyboard every time you bump in to an enemy! Oooky Spoooky...

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Weapons, hehe:

Shotgun:

Plasma/Tripple Plasma:

Grenades:

Assault rifle:

Blaster:

Rocket launcher:

Laser/Mega Laser:

Mines:

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Enemies:

Arnie the alien:

Triclaws:

Blue robot:

Gray robot:

Green robot:

Red robot with headlights:

Blue Insect:

Yellow insect:

Red insect:

"Floating ball of jelly with arms":

Killer Bees:

Inca-priest:

Spiders:

The boss:

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The stages:

Level A:

Level B:

Level C:

Level D:

Level E:

Level F:

Level G:

Level H:

Level I:

Level J:

Level K:

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Level L:

Level M:

Level N:

Level O:

Level P:

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Final words:

Dan Saeden1997