1000 Install 1001 Uninstall 1002 Cancel 1003 About... 1004 Shut Down 1005 Restart 1006 Cancel 1007 OK 1008 Your system must be restarted to complete installation. Please remove any floppy disks from the drive and ensure the Hercules(R) audio hardware is properly installed. 1009 If audio hardware needs to be installed: 1010 1. Shutdown the system 1011 2. Turn off the power to the system 1012 3. Consult hardware documentation for installation 1013 Hercules(R) Audio Setup Utility 1014 Copyright (c) 1999 Hercules(R) 1016 Audio Control Center 1017 Exit 1018 (restart required) 1019 Default 1020 Close 4000 Game Theater XP 4001 Game Theater XP Properties 4002 Changes settings for your Game Theater XP. 4053 Custom 4100 General 4110 Sensaura audio setup 4111 Enable Sensaura 3D sound processing 4112 Virtual Ear (tm) 4120 Interactive 3D audio 4121 Enable hardware acceleration for 3D sounds 4122 Enable MacroFX 4123 Stereo Audio 4131 Use hardware acceleration for stereo sounds playback 4132 Use hardware acceleration for MP3 playback 4133 Enable stereo expansion 4140 Acoustic Echo Cancellation 4141 Enable acoustic echo cancellation 4200 MIDI 4210 Maximum notes 4211 This allows you to specify the maximum number of notes that can be played simultaneously by the wavetable synthesizer. 4212 Maximum Hardware Synthesis notes 4213 Maximum Software Synthesis notes 4214 Voice Allocation 4215 Dynamic 4216 DLS (Standard) 4220 DLS Sample Set 4221 Keep DLS collection in memory 4222 Override build-in DLS collection with this file: 4223 Browse... 4300 S/PDIF 4310 Enable input port 4311 Port type: 4312 Optical 4313 Coaxial 4315 Status 4316 Stream present (freq.: 4317 Hz) 4318 Copy Permitted 4319 50/15us Pre-emphasis 4320 Enable output port 4321 Port type: 4325 Source: 4326 Software DVD Player 4327 S/PDIF input pass through 4328 Main outputs 4329 Copy Permitted 4330 50/15us Pre-Emphasis 4400 Equalizer 4401 Enable Equalizer 4402 +10 dB 4403 0 dB 4404 -10 dB 4405 Hz 4406 kHz 4407 Advanced Setting... 4408 Preset: 4409 Save As... 4410 Delete... 4500 Advanced Equalization Setting 4501 Cut-off Frequency 4502 Bandwidth 4503 Preset: 4600 Speakers 4610 Speaker Configuration 4611 5.1 Speakers 4612 (Front, surround, center and subwoofer speakers connected) 4613 4 Speakers 4614 2 Speakers 4615 Headphones 4616 Auto mute speakers when headphones is plugged 4617 (Front and surround speakers connected) 4618 (Main speakers connected) 4619 Stereo on 4 speakers 4620 Speaker Level Adjustement 4621 100% 4622 0% 4623 Left 4624 Center 4625 Right 4626 Surround Left 4627 Surround Right 4628 SubWoofer 4629 Auto rotating 4630 Test 4700 Mixer 4701 Mute 4702 Select 4710 Master Out 4711 Master 4720 Input 4721 CD 4722 Line In 4723 Mic 4724 Auxiliary 4725 S/PDIF 4726 Line In 2 4727 Stereo Mix 4730 Output 4731 SW Wave 4732 MIDI 4733 CD 4734 Line In 4735 Mic 4736 Auxiliary 4737 S/PDIF In 4738 Line In 2 4739 Auxiliary 2 4740 Headphone 4741 Auxiliary 2 4800 Help 4810 Pop-up Help 4811 Use pop-up Help to see on-screen descriptions of the items in this dialog box. Whenever you move the cursor to an item, a window appears with more information on that item. 4812 Enable pop-up help 4813 Click on the Hercules(R) button to access our web site and check for updated drivers for your Game Theater XP soundcard.\n 4820 Taskbar icon 4821 Show Game Theater XP icon on the taskbar 14111 Uses optimized filters for playing 3D sounds and provides support for games that use the EAX 2.0 and I3DL2 application-programming interfaces (APIs). These APIs allow your audio hardware to accurately reproduce 3D sounds with reverb, occlusion, and obstruction effects. This option also provides emulation of the A3D 1.0 API. You must restart your computer for a change in this setting to take effect.\n\nNote: This option turns on hardware acceleration for stereo sounds. 14112 Start Sensaura's Virtual Ear application. 14121 Lets your audio hardware mix wave files that include information about the position of sounds in three-dimensional space. These wave files, called 3D wave files, are commonly used in computer games. This option reduces the work that your computer s main processor must do and may improve the responsiveness of your computer when playing 3D wave files. You must restart your computer for a change in this setting to take effect. 14122 More accurately positions 3D sounds that are located within one meter of the listener. Use this option if you play computer games that provide any of the following types of sound effects: whispering in the ear, wind noise, close-flying objects, or headphone simulation. 14131 Lets your audio hardware mix stereo wave files. This option reduces the work that your computer s main processor must do and may improve the responsiveness of your computer when playing stereo wave files. You must restart your computer for a change in this setting to take effect. 14132 Lets your audio hardware decode MP3 files when you play them using programs that use standard decoders (for example, Windows Media Player). This option reduces the work that your computer s main processor must do and may improve the responsiveness of your computer when playing MP3 files. You must quit and then restart any open programs used to play MP3 files for a change in this setting to take effect. 14133 Increases the apparent separation between the left and right speakers when playing stereo audio, providing an added sense of depth and spaciousness. Your audio hardware performs stereo expansion only on digital sources, which include stereo wave files and stereo MIDI files.\n\nNote: Stereo expansion is temporarily disabled during playback of 3D sounds. 14141 Enables the automatic suppression of speaker feedback when using a microphone. 14212 Specifies the maximum number of hardware-synthesized voices that the audio hardware will play simultaneously. The actual maximum may be less and depends on the availability of resources in the audio hardware. When all hardware-synthesized voices have been allocated to other notes, the driver software uses your computer s main processor to synthesize any additional notes in software.\n\nYou must quit and then restart any open programs used to play MIDI files for a change in this setting to take effect. 14213 Specifies the maximum number of software-synthesized voices that the audio driver will play simultaneously. The actual maximum may be less and depends on the speed of your computer's main processor and the amount of memory it has. When all software-synthesized voices have been allocated to other notes, the driver software uses voice allocation to silence notes.\n\nYou must quit and then restart any open programs used to play MIDI files for a change in this setting to take effect. 14215 Specifies the scheme used to silence a previous note and play a new one when the limits for hardware- and software-synthesized voices have been reached.\n\nThis option uses a special scheme, where notes that have decayed the most are silenced first. 14216 Specifies the scheme used to silence a previous note and play a new one when the limits for hardware- and software-synthesized voices have been reached.\n\nThis option uses the DLS static channel priority scheme, where each MIDI channel is assigned a priority. Notes on lower priority channels are silenced first. 14221 Allows the DLS collection to stay resident in memory, reducing the time it takes to begin playing a MIDI file. This option reduces the amount of memory available to other programs because the DLS collection remains in memory at all times. To increase the amount of memory available to other programs, turn off this option. 14222 Allows you to use a DLS collection other than the driver s built-in collection. 14223 Click to browse through folders to find the file you want. 14224 Provides a place for you to type the location and file name of the DLS collection you want to use. If you are not sure of the collection s location or file name, click Browse. 14312 Specifies the S/PDIF input to be configured on the optical port. 14313 Specifies the S/PDIF input to be configured on the coaxial port. 14314 Enable the S/PDIF input port. 14324 Enable the S/PDIF output port. 14326 Select this option to send the audio from a software CD or DVD player to the S/PDIF output port. 14327 Select this option to route the stream from the S/PDIF input port to the S/PDIF output port. 14328 Select this option to send the stereo mix to the S/PDIF output port. The stereo mix is a combination of all sources that are currently playing to the speakers or headphones. 14329 Allows the recipient of the S/PDIF output stream to record the stream. If this option is unavailable, you are not allowed to specify whether copying is permitted. 14330 Indicates whether the S/PDIF input stream has been pre-emphasized. Pre-emphasis increases the magnitude of the higher signal frequencies on an audio channel, improving the signal-to-noise ratio. 14401 Turns on the equalizer. Your audio hardware performs equalization only on digital sources, which include stereo wave files and stereo MIDI files.\n\nNote: The equalizer is temporarily disabled during playback of 3D sounds.\n\nRecording the Stereo Mix device with the equalizer on will record the equalized stereo mix. To record the original stereo mix, turn off the equalizer. 14405 Move slider up and down to adjust the level of amplitude for a given range of frequency. 14407 Click to adjust the cut-off frequency and bandwidth length for all equalization controls. 14408 Lists presets that you can use to change the cut-off frequency and bandwidth length on all controls. 14409 Click to save your current equalizer settings. The name you specify will appear in the Preset list, so you can easily restore these settings later. 14410 Click to delete one or more presets that you have saved. 14501 Move slider left and right to adjust the cut-off frequency of a given equalizer. 14502 Move slider left and right to adjust the bandwidth length of a given equalizer. 14503 Lists presets that you can use to change the cut-off frequency and bandwidth on all equalization. 14611 Specifies that you are using six speakers. To use six speakers, connect all corresponding speakers to the back of the Game Theater XP rack, using either the RCA connectors or the 1/8" jacks. This feature is supported by some games and applications, like PowerDVD, which supports Dolby AC3 decoding on 5.1 channels. 14612 Specifies that you are using four speakers for listening to stereo sounds. To use four speakers, connect one pair of speakers in the main/front RCA connectors or 1/8" jacks and another pair of speakers in the surround connectors.\n\nThis option sends the same audio to both the front and the surround speakers. 14613 Specifies that you are using four speakers. To use four speakers, connect one pair of speakers in the main/front RCA connectors or 1/8" jacks and another pair of speakers in the surround connectors.\n\nWhen you have enabled Sensaura 3D sound processing, your audio hardware plays 3D sounds using Sensaura MultiDrive technology, which includes transaural crosstalk cancellation and filters that are optimized for four speakers. Otherwise, your audio hardware plays 3D sounds using standard filters and only the front speakers.\n\nIf you do not hear any sound from the back speakers when playing 3D sounds, make sure you have enabled Sensaura 3D sound processing. 14614 Specifies that you are using two speakers. To use two speakers, connect the speakers in the main/front RCA connectors or 1/8" jacks.\n\nWhen you have enabled Sensaura 3D sound processing, your audio hardware plays 3D sounds using transaural crosstalk cancellation and filters that are optimized for two speakers. Otherwise, your audio hardware plays 3D sounds using standard filters. 14615 Specifies that you are using headphones. To use headphones, connect the headphones in the phones 1/4" jack on the front of the Game Theater XP rack.\n\nWhen you have enabled Sensaura 3D sound processing, your audio hardware plays 3D sounds using filters that are optimized for headphones. Otherwise, your audio hardware plays 3D sounds using standard filters. 14616 Check this option if you want to mute the speakers while your headphones are plugged.\n\nEnabling this option will allow you to hear the audio of the main/front channels into your headphones, while automatically muting all of the connected speakers on the Game Theater XP rack. 14623 Adjust volume of the front left speaker. 14624 Adjust volume of the front center speaker. 14625 Adjust volume of the front right speaker. 14626 Adjust volume of the surround left speaker. 14627 Adjust volume of the surround right speaker. 14628 Adjust volume of the subwoofer speaker. 14629 Enable this option to automatically rotate the sound from one speaker to the next. 14630 Enable this option to hear a sound on the selected speaker(s). 14631 Click on a speaker to mute/unmute it. 14701 Adjust balance 14702 Adjust volume 14703 Mute/unmute channels 14704 Select the input to be recorded. 14705 The StereoMix control is a mix of all the input sources together. To independently adjust the volume of these signals while recording, use the corresponding volume control in the "output" section below. 14706 Recording from the Line-In 2 or Mic input is mutually exclusive. To record through the Line-In 2 input, switch the Mic potentiometer on the front of the rack to the "off" position. 14707 Recording from the Line-In 2 or Mic input is mutually exclusive. To record through the Mic input, switch the Mic potentiometer on the front of the rack to the "on" position (the green LED will light up). 14821 Displays an icon on the taskbar that you can use to quickly open this dialog box and change your Game Theater XP settings.