1 REM NOTE- you need to copy BANK 1 from GAME.BAS into this programm!!! 10 KEY 100 IF 1000 REM ~~~~~~~~~~~~~~~~~~~~~~~~~~ 101 IF 1010 REM DISPLAY WHOLE MAP 1020 REM ~~~~~~~~~~~~~~~~~~~~~~~~~~ 1030 VARNAME 1031 VARNAME 1040 VARNAME 1041 REPEAT 1050 FOR 1051 VARNAME 1052 IF 1060 PLOT 1070 NEXT 1080 INC 1090 UNTIL 11 DIM 110 IF 1100 WAIT KEY 111 IF 1110 RETURN 12 KEY SPEED 120 IF 121 IF 130 IF 131 IF 132 IF 139 WAIT 140 REDRAW 20 GET PALETTE 20000 REM ~~~~~~~~~~~~~~~~~~ 20010 REM find details about sprite 20020 REM ~~~~~~~~~~~~~~~~~~~ 20021 IF 20030 INPUT 20040 INPUT 20050 INPUT 20080 POKE 20090 POKE 20100 POKE 20110 POKE 20120 POKE 20130 POKE 20170 VARNAME 30 VARNAME 30000 REM ~~~~~~~~~~~~~~~~~~~ 30010 UNKNOWN OP: 0x3A 30020 VARNAME 30030 FOR 30040 VARNAME 30050 IF 30060 INC 30070 VARNAME 30080 IF 30090 NEXT 30100 VARNAME 40 REM ~~~~~~~~~~~~~~~~~~~~~~~~~~~ 40210 REM ~~~~~~~~~~~~~~~~~~ 40220 REM CUT OUT SPRITE AS SCREEN BLOCKS 40230 REM ~~~~~~~~~~~~~~~~~~~~~~~~ 40240 FOR 40250 SPRITE 40260 VARNAME 40270 CLS 40280 NEXT 40290 RETURN 41 LOCATE 42 GOSUB 51 FOR 52 VARNAME 60 VARNAME 60000 REM ~~~~~~~~~~~~~~~~~~ 60010 REM place MEANIES in rooms 60020 REM ~~~~~~~~~~~~~~~~~~ 60030 FOR 60040 SPRITE 60050 IF 60060 IF 60070 IF 60080 IF 60090 IF 60100 IF 60110 IF 60120 IF 60130 NEXT 60140 RETURN 65000 REM ~~~~~~ 65010 REM set up the movement commands!! 65020 REM ~~~~~~~ 65030 VARNAME 65040 VARNAME 65050 SPRITE 65060 IF 65070 IF 65080 MOVE 65090 RETURN 70 VARNAME 71 VARNAME 80 REPEAT 81 VARNAME 82 IF 83 IF 84 IF 85 IF 86 IF 9 DIM 90 SPRITE