DITL_999_HiScoreName.txt Items: (4 entries) 0: Bounds: x1=171, y1=40, x2=247, y2=61 Type: 4 Info: 'Okay' 1: Bounds: x1=17, y1=5, x2=242, y2=20 Type: 8 Info: 'Your score is one of the ten best!' 2: Bounds: x1=238, y1=5, x2=258, y2=20 Type: 8 Info: '!' 3: Bounds: x1=20, y1=38, x2=158, y2=60 Type: 16 Info: 'anonymous' DITL_11_FinalScore.txt Items: (3 entries) 0: Bounds: x1=95, y1=61, x2=173, y2=80 Type: 8 Info: 'Final Score ' 1: Bounds: x1=6, y1=42, x2=239, y2=59 Type: 8 Info: 'Your last Glider vanished in room # ' 2: Bounds: x1=95, y1=16, x2=170, y2=34 Type: 8 Info: 'Game Over ' DITL_7_BeginWhere.txt Items: (4 entries) 0: Bounds: x1=86, y1=35, x2=166, y2=54 Type: 4 Info: 'Okay' 1: Bounds: x1=11, y1=10, x2=117, y2=26 Type: 8 Info: 'Start in room # ' 2: Bounds: x1=151, y1=10, x2=252, y2=26 Type: 8 Info: '(1-9, please...)' 3: Bounds: x1=121, y1=10, x2=138, y2=27 Type: 16 Info: '1 ' DITL_6_Controls....txt Items: (5 entries) 0: Bounds: x1=61, y1=60, x2=132, y2=81 Type: 4 Info: 'Okay' 1: Bounds: x1=6, y1=10, x2=161, y2=25 Type: 8 Info: 'Key to move glider left ' 2: Bounds: x1=6, y1=35, x2=172, y2=51 Type: 8 Info: 'Key to move glider right' 3: Bounds: x1=176, y1=10, x2=191, y2=25 Type: 16 Info: '< ' 4: Bounds: x1=176, y1=35, x2=192, y2=51 Type: 16 Info: '> ' DITL_5_# of Gliders.txt Items: (4 entries) 0: Bounds: x1=171, y1=40, x2=247, y2=61 Type: 4 Info: 'Okay' 1: Bounds: x1=6, y1=10, x2=221, y2=25 Type: 8 Info: 'Number of Gliders to begin with ' 2: Bounds: x1=6, y1=40, x2=122, y2=56 Type: 8 Info: '(1 to 6 please...)' 3: Bounds: x1=226, y1=10, x2=247, y2=31 Type: 16 Info: '4 ' DITL_4_Help....txt Items: (17 entries) 0: Bounds: x1=301, y1=240, x2=382, y2=261 Type: 4 Info: 'Okay' 1: Bounds: x1=11, y1=10, x2=167, y2=26 Type: 8 Info: 'Help (rules & things) ... ' 2: Bounds: x1=11, y1=30, x2=404, y2=47 Type: 8 Info: 'There are only 2 controls in this game - by default, they're' 3: Bounds: x1=11, y1=45, x2=382, y2=61 Type: 8 Info: 'the "<" and ">" keys. You are at the controls of a paper ' 4: Bounds: x1=11, y1=60, x2=397, y2=76 Type: 8 Info: 'airplane and must successfully navigate tables, air ducts,' 5: Bounds: x1=11, y1=75, x2=392, y2=91 Type: 8 Info: 'vents, candles, and wall outlets to get through 15 rooms. ' 6: Bounds: x1=11, y1=95, x2=397, y2=111 Type: 8 Info: 'Rule of physics #1: Paper airplanes have no engines, and,' 7: Bounds: x1=41, y1=110, x2=357, y2=126 Type: 8 Info: 'consequently have a fondness for the carpet.' 8: Bounds: x1=11, y1=125, x2=397, y2=141 Type: 8 Info: 'Rule of physics #2: Floor vents (when blowing) easily lift ' 9: Bounds: x1=41, y1=140, x2=152, y2=156 Type: 8 Info: 'paper airplanes.' 10: Bounds: x1=11, y1=155, x2=297, y2=171 Type: 8 Info: 'Rule of physics #3: Lit candles burn paper.' 11: Bounds: x1=11, y1=185, x2=362, y2=201 Type: 8 Info: 'Rule of mine #1: Electrical outlets burn your glider.' 12: Bounds: x1=11, y1=170, x2=402, y2=186 Type: 8 Info: 'Rule of physics #4: Paper doesn't conduct electricity well.' 13: Bounds: x1=11, y1=205, x2=287, y2=221 Type: 8 Info: 'The "<" key moves your glider backward. ' 14: Bounds: x1=11, y1=220, x2=277, y2=236 Type: 8 Info: 'The ">" key moves your glider forward.' 15: Bounds: x1=11, y1=245, x2=207, y2=261 Type: 8 Info: 'And mysteries abound still... ' 16: Bounds: x1=413, y1=14, x2=470, y2=254 Type: 64 Info: '<' DITL_3_MoreAbout.txt Items: (16 entries) 0: Bounds: x1=316, y1=180, x2=402, y2=206 Type: 4 Info: 'Okay' 1: Bounds: x1=11, y1=10, x2=181, y2=26 Type: 8 Info: 'More About Glider+ 3.0...' 2: Bounds: x1=11, y1=30, x2=410, y2=45 Type: 8 Info: 'Glider+ 3.0 is shareware. I realize that it's difficult to send ' 3: Bounds: x1=11, y1=45, x2=407, y2=61 Type: 8 Info: 'money for a game. I mean, sure, how often do you play it?' 4: Bounds: x1=11, y1=60, x2=407, y2=76 Type: 8 Info: 'So here's the deal. I would really be grateful for $8, but, if ' 5: Bounds: x1=11, y1=75, x2=397, y2=91 Type: 8 Info: 'that seems too steep, send what you feel is appropriate.' 6: Bounds: x1=11, y1=90, x2=407, y2=106 Type: 8 Info: 'In fact, even a simple letter would be appreciated. Tell me' 7: Bounds: x1=11, y1=105, x2=372, y2=121 Type: 8 Info: 'what you think of the game. Sure, I have an ego too. ' 8: Bounds: x1=11, y1=125, x2=402, y2=141 Type: 8 Info: 'Now, here's the extortion! If you're a pascal programmer ' 9: Bounds: x1=11, y1=140, x2=406, y2=155 Type: 8 Info: 'and want the source code, or if you just love the game and' 10: Bounds: x1=11, y1=155, x2=406, y2=170 Type: 8 Info: 'want all updates, send me $15 and I'll send you out a disk. ' 11: Bounds: x1=11, y1=175, x2=127, y2=191 Type: 8 Info: 'Currently, that's: ' 12: Bounds: x1=156, y1=175, x2=247, y2=191 Type: 8 Info: 'John Calhoun' 13: Bounds: x1=156, y1=190, x2=257, y2=206 Type: 8 Info: '1201 Oread #4 ' 14: Bounds: x1=156, y1=205, x2=297, y2=221 Type: 8 Info: 'Lawrence, KS, 66044 ' 15: Bounds: x1=11, y1=205, x2=141, y2=220 Type: 8 Info: '(Yo, that's Kansas!)'