HoloWorld is a hypothetical society that is scalable to any size, from a size of one family to the size of a whole planet.
It is a society built on certain principles. Principles that both support pervasive freedom of choice and mechanisms for civilized, synergetic, ecological interaction and cooperation.
HoloWorld aims to be a society that works for everybody.
HoloWorld is a developing model of a complex system with many interacting components. The principles at work within some of the different components of a society are described below. Notice that this is very much a work in progress, and parts will be adjusted along the way, and new pieces will be added.
Economy Communication Work Business Education Energy Housing |
Agriculture Food Old Age Health Large-scale Construction Ecology Transportation |
Science Competition Knowledge Entertainment Welfare Defense Security Privacy |
Holons Holarchies Domains |
Emerging Orders Memes Maps & Territories |
tribes, teamnets Diversity/Synergy Infinite Games |
The focus in this particular model is on human relations, interaction and social order. It goes only very lightly over many principles and technologies and bodies of knowledge that might be drawn upon by communities and societies to implement these more physically and sustainably, such as permaculture principles, architecture, building materials, ecology, manufacturing principles, etc.
A central assumption here is that a society is built out of people and relations. That includes peoples' relations with each other, with other lifeforms, with the earth, with the universe, and with the metaphysics of existence itself.
The HoloWorld model takes a very large view. It does not so much propose specific approaches that a specific community or individual would use, as it provides a global framework within which those approaches might work.
The vision and model of HoloWorld is being written by Flemming Funch <ffunch@newciv.org> who seems to have nothing better to do than being really optimistic about the future.