* General Information * ======================================================================= Title : HELIX Author : Andrew A. Fritz Email Address : 75313.3267@compuserv.com (internet) 75313,3267 (compuserve) This address is not mine, it's a friend's, I'm the only person in the world who doesn't have an Internet Access. He will forward it to me. Additional Credits to : Jason Johns, playtesting, music, and Email address. Map 01 Description : Good deathmatch, respawn is a must, lots of hiding places to dodge fire, not many secrets, but they are good and designed to make the play fast, run and shoot. Points of Interest : You'll find them, be careful of easy hiding places. Map 02 Description : Good for Missle launchers and sniper type fighting. Have fun getting the BFG if your not the first there. Points of Interest : Hidden sniper spots, even snipe the sniper spots. Map 03, 04, 05, 06, 07 Description : More cool deathmatch levels. Points of Interest : Watch out for the spiral in level 3. * Play Information * ====================================================================== Episode and Level # : Doom2, MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07 Single Player : If you like running around aimlessly Cooperative 2-4 Player : Why ... No Player starts Deathmatch 2-4 Player : Duh! Difficulty Settings : Not implemented (For DM? Get Real) New Sounds : No New Graphics : No New Music : Yes * Construction * ====================================================================== Base : New levels from scratch Build Time : About 7 week, I think?? Not including Marching Band. Programs used : DCK 2.2 and WinTex Known Bugs : None that I know of but email me if you find any. * Copyright / Permissions * ======================================================================= Authors may use this level as a base to build additional levels. You may distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file.