Syntax: CYBER [resolution | SETUP] [@] resolution = 320,360,640,800,1024,1280,MAXX Game Play ========= Mouse control ------------------ Left-Button Accelerate/Set-Cruise Right-Button Brake/Cancel-Cruise Both-Buttons Look around (bike keeps moving) (or press Ctrl key) Keystrokes -------------------- Space Fire current weapon W/1/2/3/4 Switch weapons PgUp/PgDn Change window size Alt Extend view to maximum as long as held down Shift,R Rear view Ctrl Look around (or both mouse buttons) Tab View map/zoom map Z,T Thrusters F1,O Overlook mode F2,L Headlights On/Off F3,H Heads Up Display (H.U.D.) Color F4,C Center Mark On/Off Ctrl-Alt-F5 Attempt Self Destruct B Look straight down (useful only when flying) Arrow Keys Crude control of bike (regardless of view) F11 CyberMaxx headset tracking toggle F12 CyberMaxx 2d/3d toggle Enter Enter message to other players (multi-player mode) Enter Send message Shift-Enter Send message to team members only Up-Arrow Message history recall All Editing Modes ================== Mouse control ------------------ Left-Button Look around Right-Button Move up/down and left/right Both-Buttons Move forward in direction facing Alt-Both-Buttons Move quickly forward in direction facing Miscellaneous/Characteristics ----------------------------- Plus/Minus Switch characteristics -- possible characteristics Headlight intensity Ambient percent Gravity Fly in time Music Background bitmap Track number Security time Ctrl-Plus/Minus Change value of current characteristic Enter/Escape Save stuff/Save stuff and exit F2 Toggle editing mode (block/vehicle) Tab View map (see overview of entire world) Ctrl-Tilde Start/Stop recording keystroke macro Alt-Tilde Play keystroke macro F10 = Enter recording mode for current track -------------------------------------------- Delete Erase previous track Enter Start/Stop recording (starting erases previous track) Escape Exit recording mode Fly-In ------ F3 Set next fly point Ctrl-F3 Clear all fly points F4 Execute fly-in Coloring -------- F5/F6 Change current floor color F7/F8 Change current wall color Note: Some Alt-O objects use current floor/wall color when placed. Some vehicles do as well. Block Editing Mode (F2 = Change to vehicle editing mode) ======================================================= Block/Polygon coloring (note: see F5-F8 above) ---------------------------------------------- Alt-(1-8) Save current floor/wall color to buffer (1-8) Set current floor/wall color from buffer Alt-C Change current floor/wall color to that of selected block C Set selected block(s) to current floor/wall color Block placement (all keys delete block if one already exists) ------------------------------------------------------------- Space Drop current block type in current color Alt-L Drop light source (intensity same as headlight) Alt-P Drop current prize Alt-O Drop current polygon object in current color (if applicable) Shift-O Same as Alt-O (only it will not delete an existing object) Ctrl-O Drop 20 of current polygon object randomly within selected area. Ctrl-R Drop 1000 randomly placed blocks of last used color Ctrl-F Drop 1000 randomly placed floor blocks of last used color Ctrl-W Place world-edge markers Ctrl-Alt-R Remove all randomly placed blocks Ctrl-Alt-F Remove all randomly placed floor blocks Ctrl-Alt-W Remove all world-edge markers Ctrl-Alt-D Randomly delete 20 objects from selected area (thinning trees) P Start/Stop platform (Shift-P == abort platform) R Start/Stop ramp (Shift-R == abort ramp) Block Movement + Types ---------------------- Lf/Rt/Up/Dn Move current position in X/Z (relative to orientation) PgUp/PgDn Move current position in Y Home Move current position to object in current point of view Alt-Home Move current point of view to current position Alt-V Find next object of same type as current position object Ctrl-Lf/Rt Change current block type Ctrl-Home/End Change side-height of slant block to be placed Ctrl-PgUp/PgDn Change other-side-height of slant block to be placed Ctrl-I Invert sides of slant block to be placed Block Selection --------------- S Start/Stop selection (in yellow -- resizing) Shift-Delete Cut selected items (do a copy and a delete) Ctrl-Insert Copy selected items (hit S to abort copy) Shift-Insert Paste copied stuff to current selector postion Ctrl-Alt-Lf/Rt Rotate currently buffered stuff Lights ------ Alt-L Drop light source (intensity same as headlight) Alt-Plus/Minus Change intensity of selected light source Polygon Objects ------------------------------ Alt-O Drop current polygon object in current color Alt-Lf/Rt Rotate currently selected polygon object (45 degrees) Alt-Up/Dn Change currently selected polygon object Alt-PgUp/PgDn Change currently selected polygon object (by category) Shift-O Same as Alt-O (only it will not delete an existing object) Shift-Letter Quick just to next category with that letter Prizes ---------------------- Alt-P Drop current prize Alt-Lf/Rt Rotate currently selected prize (45 degrees) Alt-Up/Dn Change currently selected prize Turrets ---------------------- Alt-E Drop current turret Alt-Lf/Rt Rotate currently selected turret (45 degrees) Alt-Up/Dn Change currently selected turret Vehicle Editing Mode (F2 = Change to block editing mode) ======================================================= Insert Insert a new vehicle on current track Delete Delete currently selected vehicle Lf/Rt Switch currently selected vehicle Up/Dn Move currently selected vehicle along track Shift-Up/Dn Move currently selected vehicle along track quickly Ctrl-R Move currently selected vehicle randomly along track (automatically makes sure it is not too close to others) Alt-Up/Dn Change currently selected vehicle type Home Move view to currently selected vehicle (c)1995 Artificial Software, L.L.C.