AmigaActive (367/2249)

From:Bart King
Date:6 Jul 2000 at 18:33:24
Subject:Re: Gfx cards + AGA

"Paul Hill" <paul@lagernet.clara.co.uk> wrote:

> There's a 6 year old AGA guide on Aminet.

News to me. If it were officially written by Commodore, it would have been
available in hard copy.

> AGA has very powerfull support for scrolling. You can scroll the screen in
> *less than* 1 pixel increments (35ns or 1 shres pixel). Even High-res
> screens are as fast. And because of the copper (ever seen one of these on
> a gfx card?) you can scroll different areas at different speeds with ease.

I guess this is in an assembler only environment with the operating system
removed. I do not program assembler insofar to program custom chips,
therefore I based what I said on using C system calls and the operating
system - I have never hacked anything, probably because I don't have
relevant documentation.

But then, I haven't touched AGA for a couple of years and probably never
will :)

> No it doesn't. You can pan the video 'window' anywhere through the 2Mb
> of chip ram by changing a couple of registers. Admittingly you need to
> draw the new data at the edges but that's only a small amount.

OK, agreed. But, I meant moving the actual data and not the display. While
this is fine for scrolling the whole display, I tend to scroll portions of
the display, with things like ScrollRaster() etc..

Yes, you can use View's, which is what I think you're suggesting. But
View's can't be with an Intuition windowed environment without making it
disappear.

> Several platforms support planular gfx. Even VGA.

Going by experience, all images I've dealt with on Windows (yes, I haven't
hacked DOS either :) were all chunky. But I guess what DirectX says should
be taken with a pinch of dynamite - who knows what the graphics card
drivers do.

> What have you been smoking? (and can I have some :-)

Strictly non-smoker, thanks.

> >beam sweep, you'll get the effect of a blurred scrolling, which can look
> >cool or shit depending on how you look at it.
>
> It's an old problem. But when have you ever seen it in any Amiga game?

No, because they don't use the OS and/or they scroll the display and not
the image.



Bart King of Bartman Software -- damned if I do, damned if I don't
http://www.bartmansoftware.co.uk : Software Developer for Amiga and PC
http://snapshots.bartmansoftware.co.uk : FUBAR snapshots AVAILABLE NOW
http://arcnet.vapor.com : "bart" on ArcNET IRC (ICQ: 18178781)

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