From: | Peter McGavin |
Date: | 29 May 2000 at 02:22:52 |
Subject: | Re: joypad support wont work in wipeout. |
DJNick <djnick@ptt.yu> wrote:
>>> Just a sec: why use 15bit when 16bit have more colours and looks nicer?
>>
>> If I remember correctly, the Permedia2 3D functions aren't available
>> in 16bit.
>
>erm... what?? Hows that possible?? Didn't know...
>QuakeGL works in 16bit... And it is faster (this is my experience) in 16 bit
>than in 15...
Are you sure it looks any different? My experience is that
W3D_GetTexFmtInfo() returns FAST for A1R5G5B5 but not for R5G6B5 on
Permedia2. I.e, Warp3D does not support 16bit textures in hardware on
Permedia2. You can select a 16bit screen mode and you can render to
all 16 bits with conventional 2D functions, but only 15bit 3D textures
can be used.