From: | Szczepan Kuzniarz |
Date: | 27 May 2000 at 12:40:34 |
Subject: | Re: MiniGL question |
Hi,
On Fri, 26 May 2000, Thomas Frieden wrote:
[...]
> > The mapping itself looks the same or almost the same. Maybe there are some
> > differences between MGL and Mesa in texture filtering? But I think it's
> > done completely by Permedia, isn't it?
>
> Yes, there's no interaction from the software here. So theoretically, it
> should look the same...
Maybe there is something wrong with glPixelStore and texture isn't
unpacked correctly? Precompiled version of 'gears' also looks different
than Mesa version.
Regards,
Szczepan Kuzniarz
szczepan@pwr.wroc.pl