From: | Paul Qureshi |
Date: | 26 May 2000 at 19:35:27 |
Subject: | Re: Ports |
Hi Gaz.
>> While were on the subject of ports like Sin, Heretic II, etc...
>> Has anyone approcached Blizzard for a licence to port Diablo 1 & 2 ?
> I always wanted to Port Resident Evil 1 to the Amiga. A while ago I
> asked Epic if they could gt me the rights but they said it was going
> to be over =A310,000.. I wonder now if it would be any cheaper. Id
> really love to port it to warpos/warp3d.. if anyone has any idea about
> getting these rights, id love to hear from them. maybe there's some
> existing src out on the net somewhere I could play around with?
It would be a bit more invloved than Gloom 3 :)
Still, you wouldn't need Warp3D I think. Obviously you could use it, but
as essentially the only realtime rendered 3D are the characters and the
bad guys a software texture mapper and 060 should be able to handle it.
Really, a game like RE would be comparitably simple to code.
Essentially, the 3D is very limited and movement it all on a 2D plane.
The hardest part would probably be the plot engine, but even that is a
relavtivly simple thing for something like RE where the puzzles are
quite simple (use this with this, get this to unlock this etc).
Paul
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