From: | benjamin yoris |
Date: | 17 May 2000 at 08:39:16 |
Subject: | RE: Alien Nations Performance |
> -----Message d'origine-----
> De: owner-3dworld-list@haage-partner.com
> [mailto:owner-3dworld-list@haage-partner.com]De la part de Sinan G=FCrk=
an
> Date: mercredi 17 mai 2000 01:35
> =C0: 3dworld-list@haage-partner.com
> Objet: [3DWorld] Alien Nations Performance
>
>
> Hello,
>
> What kind of performance can we expect Alien Nations on our
> current PPC hardware...is Alien Nations` 3D engine is complex
> for our hardware ?
>
AFAIK Alien Nations is based on a 2D engine. The most important thing wil=
l
be to have a smooth scrolling of the gaming area in high resolution modes
(i.e. 640x480 or 800x600) which is not the case of Napalm for example whi=
ch
uses only the 68k.
It's now too early to speak about performances. Let our coders have hands=
on
the source code and see what they can do with it :)
Regards,
Ben Yoris
Hyperion Entertainment Software
PR Manager