3DWorld (142/272)

From:Paul Qureshi
Date:14 May 2000 at 19:36:15
Subject:Re: Enfore demo

Hiya Hans-Joerg.

>> Hopefully this will spark some interest in 3D games and the Amiga.
>> Enforce may be dead but look what can be done..

> Really impressive, the only flaw I discovered is that it has too big
> variation in frame rate, sometimes it drops dramatically. A PPC
> version would probably have enough reserves left to overcome this,
> though...

Yes, I forgot to mention that there was a PPC version, but I don't know
if we will ever see it.

The engine seems to be fairly basic, I'm not sure how much stuff is in
there but at least it's all polygon based. IIRC it's the first Amiga
native (so not counting Quake and Heretic II :) game that is 100%
polygon based, all others have had 2D sprites in. No, wait, AlienBreed
3D too had polygon enemies in, but then again I think the weapons used
sprites. AB3DII managed 25fps with the RTG patch, but it varied a lot.

Paul



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