3DWorld (124/272)

From:Christophe DECANINI
Date:11 May 2000 at 18:56:49
Subject:Re: Deathrial PPC demo

--- benjamin yoris <byoris@fr.infogrames.com> wrote:
>=20
>=20
> > -----Message d'origine-----
> > De: owner-3dworld-list@haage-partner.com
> > [mailto:owner-3dworld-list@haage-partner.com]De la
> part de Thomas
> > Frieden
> > Date: jeudi 11 mai 2000 00:53
> > =C0: 3dworld-list@haage-partner.com
> > Objet: RE: [3DWorld] Re: Deathrial PPC demo
> >
> >
> > Hi,
> >
> > On Wed, 10 May 2000, benjamin yoris wrote:
> > > > Of course the engine supports it, its a
> Quake 2 engine, the same
> > > > engine that is used in such prominent
> FPS games like Quake 2
> > > > (obviously), SiN, Half-Life and Soldier of
> Fortune.
> > > >
> > >
> > > Half Life is based on the Quake 1 engine.
> >
> > Not completely. There was a "postmortem" on
> Gamasutra (www.gamasutra.com)
> > some time ago. It started out as a Quake C mod,
> but was completely
> > scraped. Then, they started with the Quake 1
> engine. Later on, when they
> > found out about the limits of Quake 1 (the
> overdraw, and monolithic
> > architecture), they also got the Quake 2 engine
> source code, and took
> > parts from it into what would become Half-Life...
> >
>=20
> Yes you're right. Here we have a very good Pc game
> magazine (sic...) called
> Joystick. They made a special 3D engine mag

It WAS also an excelent Amiga magazine :(((

Regards, Christophe

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