Blitz (205/213)

From:arno
Date:29 May 2000 at 22:27:42
Subject:Blitz sources

Hi to everyone,

I made an update on my site of my program that now include its source
code.
It's a kind of ALife thinggy in which the main goal of individuals is to
produce a sound regulary, the whole system thus producing 'music'. (this
concept being very subjective :) ) The pseudo genes contain the
note/instrument/period information, so supposed to warrant constant
evolving of the music.

I always have been bored by short music constantly repeating in games,
exept may be in Cryo's Extase (in which the music was real time builded
according to events in the game)

It does use MIDI through serial port to output sound but could very
easily be modified to use samples.

http://noospot42.citeweb.net/kSite/ekrams.htm (in english)
http://noospot42.citeweb.net/kSite/krams.htm (en fran�ais)

I bet you'll probably have a good laugh at that code although I really
don't know... ??

I had quite a lot of problems to imagine a good design for a scheduler,
Interrupts were suggested to me on this list, but I couldn't implement
them (this thing is tough!). Using vblank int. in a little standalone
prog is ok, but as soon as I try it in the real one I get freezings and
gurus.

Also, this prog doesn't run on UAE, I have no idea why.

Thanks



rno

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| http://noospot42.citeweb.net/ |
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| http://www.nova-cinema.com/ |
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