From: | Simon Preston |
Date: | 4 May 2000 at 20:39:21 |
Subject: | Re: AmiJoe G3 + Zorro 4. |
> 16bit is faster, so I'm told, because [amiga] graphics cards can write the
> 16bits in one go, insted of having to write 16bits in one cycle, and then
> write another 8 in another cycle. And at 800x600, 16bit should give you
> enough colors to cover the screen, maybe.
16bit would be faster as there is less for it to do. The amount of
difference in the colours is hardly noticable anyway.
>>> And it's quite usable at 800x600, that's what I play it in.
800x600 is just the ticket! :)
> No idea, but its playable, that is it's not slow enough for me to notice
> it being slow, until you go into a large area, it chugs a bit then.
I've completely forgot what we was originally on about... I've pretty much
sussed it was a PPC game.
Regards
http://www.music-laboratory.co.uk/
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