3DWorld (48/293)

From:Andy Thomson
Date:8 Apr 2000 at 14:40:47
Subject:Re: Problems with Warp3D 3.0

In reply to the mail from Thomas Frieden about Re: [3DWorld] Problems wit=
h Warp3D 3.0:
> Hi,
>=20
> On 7 Apr 2000, Andy Thomson wrote:
> > cgx3drave.library 4008 ----rw-d 15-Mar-99 13:39:22
> > : cgx3drave.library 1.1 (15.3.99) =A9 1998-99 by Vision Factory Devel=
opment, writte
>=20
> Yuk! (SCNR ;)

Should I bin this library ?

> > I have looked at problems.txt and set the CGX tooltypes as it says,
> > this cures the problem with the gears demo on a full screen but not
> > the WarpTest or gears in a window.
>=20
> Just to check, you *do* run your workbench in 16 bit or something simil=
ar
> ?

Workbench is now in 15bit 800x600, the demos in windows now display
properly. WarpTest still complains about a missing mode ID, but the
engine demo works and gives me a screen requester. Although the
gldemos work, the teapot demo is faster when run using the no hardware
script? Running with hardware accel. should be several times faster?
What is wrong there are so many combinations of ENV variables and
tooltypes to try?

> If you run in 8 bit, this whole window mode will not work. If you
> run in 32 bit, youl have to make sure PACKED24=3DNO!

--=20
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Andy Thomson _
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