3DWorld (34/293)

From:Alan Buxey
Date:4 Apr 2000 at 20:24:04
Subject:Re: Problem with Warp3D in a window

hi,

> > what screen have you opened up? You need a 15 or 16 bit screen to open up
> > Warp3D in a window
>
> Or 24 or 32 bit

well, GLQuake fails to open up as a 16bit window if I have a 24bit workbench,

ps how do i make a 32bit workbench?

alan