From: | David McMinn |
Date: | 26 Jan 2000 at 09:58:26 |
Subject: | Re: Window & Screen Structures |
Hi Bippy
> Well I'm trying to convert some simple C code to blitz, in helping me
> understand OS stuff.. and I have the following line :-
>
> handle_window_events (struct Window *)
Well, thats a function prototype, so it is just declaring the
function. You'll find the actual function somewhere later on like:
void handle_window_events (struct Window *win)
{
...
}
Thats the only bit you need to convert (the actual function, not the
prototype). It would end up like this:
Statement handle_window_events{*win.Window}
...
End Statement
> and also the following :-
>
> struct Screen *my_screen;
>
> How would I convert these?
DEFTYPE.Screen *my_screen
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