Summary of the changes in IBrowse2.1
- Reworked the inner workings of the http fetcher to be more robust
- The changed source is now remembered correcly. To reset to the original
one, just select show source and press reset.
- Added priorities to the URL database. Now you can force some files to
be cached and others to not be cached
- Improved the mailto functionality alot
- Added support for http resume. ftp resume still to come...
- Added support for frameset onload
- Fixed a bug that caused downloaded files to become currupt if disk
got full during download
- Added PostScript Level 1 print output
- Added clip board support for the text edit field
- The cache now cache now caches redirections too
- Added a cool feature to the cache. Now it caches image sizes so pages
can be layouted before the images are actually loaded
- Major rewrite of the table layout code. It should now deal with any
strange table that might be out there
- Added more low level packet support to speed up the disk access.
Benchmarks to follow..
- Enabled assembly optimized dithering functions
- Added the new cache browser supplied by Thomas Igracki
- Added new font scheme
- Subframes now appears in the history too
- Added preliminary support for SSLv3. The SSL libraries will be
available later on
- Added support for Netscape's AutoProxy configuration
- Enabled the JavaScript engine. Far from all attributes are implemented
so please report any sites where JavaScript behaves stramge asap
- Reworked the tableparser to be 2 call recursive instead of beeing
multiple call recursive This should improve performance alot for
recursive tables
- Added clicktab support which allows you to have several webpages
active in the same window. This avoids cluttering of the screen
with many windows
- Reworked the prefs system to work in a tree like fashion instead
- Reworked the cachesystem to be more robust. It does now divide the
files into different subdirs to improve performence with many files
in the cache
- Splitted the various imagedecoders into several image codecs to
reduce memory consumption if not eg PNG images are loaded
- Added long awaited JavaScript support. The engine implements the full
ECMA script standard and is one of the fastest engines on any platform
- Improved rendering speed a couple of magnitudes
- Fixed a small bug in the gifdecoder which could cause problems if
animated gifs were interrupted at the wrong moment