Making the basic connection

Your task is just to get the two Kermits started. You have to use a single keyboard and screen to talk to two different computers, two different programs.

An example: you are sitting at a personal computer (PC), which is connected to a host computer. From system command level on your PC, first run the Kermit program. Then tell Kermit to CONNECT you to the host. At this point you log in, and then run Kermit on the host. Now you have a Kermit on each end of the wire.


Normally Kermit's prompt is


Kermit-xx>


The xx identifies the implementation of Kermit. It is very handy when you become confused about which one of the two Kermits you are talking to.

In addition, most Kermits print an informative message like


[Connecting to remote host, type CTRL-]C to return]


when you CONNECT, and type another message like


[Connection closed, back at PC]


when you return.

Having CONNECTed to the host, the way to get back to the PC is the use of an escape sequence. The escape character is normally a peculiar one, usually a control character, such as Control-] (also written as ^] ).