- 1.1
- A protocol is a set
of conventions and of rules that computers follow in order to exchange
informations to one another: they must agree, f.i., on the speed, on the
form of ``greetings'' to be used at the beginning and the end of a
transmission, on how to distinguish between data and control
information, which arrive all intermixed, and so on.
- 1.2
- From the Kermit
Protocol Manual.
- 1.3
- See
the Kermit User Guide.
- 3.1
- Some
implementations of Kermit may not support transfer of file
groups.
- 3.2
- See SET PARITY.
- 3.3
- See the Kermit User Guide for details.
- 3.4
- Few existing Kermits can implement this command
- 3.5
- Not all implementations of Kermit have
this option.
- 4.1
- See the SET
PARITY command description.
- 4.2
- See Kermit User Guide
for details.
- 4.3
- See the Kermit User Guide for both
a more detailed description of these problems and an indication of the
possible solutions.