; ; COLONIZATION Debug System Messages ; Copyright (c) 1994 by MicroProse Software ; ; Altering the contents of this file may cause the game to ; malfunction. ; @MOTD @width=300 ^{COLONIZATION} Version %STRING0 {ALPHA} -- %STRING1 ^ ^Facts for this version: ^1. Some founding father powers changed: ^____Fugger: Silver+10 Muskets-5 Tools-5 ^____Minuit: Don't have to purchase land from indians at all. ^____Coronado: No more indian ambushes. ^____De Soto: Goody boxes always yield something. ^____Hudson: Fur Trappers +100% ^2. Colonies now hold up to 32 colonists. ^3. Mercenaries appear in larger, more infrequent, chunks. ^4. Game continues even after foreign powers gain independence. ^5. The earlier you gain independence, the higher your score. ^6. Ambush rules during revolution modified. ^7. Forest/Nonforest resource squares different. @MOTD2 @width=300 ^^HELP ^ If you are playing {Colonization} from the {network}, please be sure to exit from the game before you go off and leave your computer. Leaving the game running sometimes leaves a file open and {prevents} a {new version} from being copied onto the network. Now that we have so many people outside of the group playing the game, it is not always possible to track down the person who is keeping a file open. Thanks for your help! @MEMORY @width=190 ^Memory Available = %NUMBER0 ^Menu Available = %NUMBER1 ^Near Available = %NUMBER2 ^Stack Available = %NUMBER3 ^PSP at = %HEX4 @CREATE @default=1 Select Unit To Create Colonists Pioneers Militia Missionary Scout Artillery Wagon Train Treasure Ship Indian Braves Indian Armed Braves Indian Horse Indian Armed Horse Foreign Unit @CREATE2 @default=1 Select Unit To Create Colonists Pioneers Militia Missionary Scout Artillery Wagon Train Treasure Ship {Continental Army} {Cont. Army Cavalry} {King's Regulars} {King's Cavalry} Foreign Unit @CSHIP @default=1 Select Ship To Create Caravel Merchantman Galleon Privateer Frigate Man-O-War @FOREIGN Select Nationality To Create English French Spanish Dutch @FOREIGN2 Select Type to Create Rebel Loyal @SETVIEW @width=190 Select Viewpoint English Map French Map Spanish Map Dutch Map Complete Map No Special View @SETHUMAN @width=190 Select Human Nationality English French Spanish Dutch None @SETAUTO @width=190 Automate game? Yes No @SETREPORT @width=190 View Whose Report? English French Spanish Dutch @SETEUROPE @width=190 View Which City London La Rochelle Seville Amsterdam @DANGER @width=190 ^^DANGER, WILL ROBINSON! ^ ^^Warning! %STRING0 ^ ^^Fact: %NUMBER0 / %NUMBER1 / %NUMBER2 @END @BADGUYS @width=190 Do you want the bad guys to be wandering around out there? Sounds cool! Let's try it! Better not; might crash. @SOUND @width=190 @default=0 Play what sound #? Sound: @OPTIONS @width=220 @checkbox Select Debug Information Options ~Anger & Friction Levels ~Indian AI movement ~Supply and Demand (Indians) ~Foreign AI planning modes ~Close Moves ~Far Moves ~All Movement @FORCED @width=190 Independence forced at end of next turn. @TEST @width=220 ^Number of Units = %NUMBER0 ^Number of Colonies = %NUMBER1