Material Dialog


When an object is created, its material is in default value. You may change the material by invoking the Material dialog. This dialog can be invoked by the "Material" button in the Model page of the Main Window.

Material values

The material values give definition to an object by giving color, tone, and texture. Below are the material types which can be changed by typing a value or by using the small arrow buttons. R, G, B refer to red, green and blue respectively.