1 RGB Level 2 RGB Offset 10073 Coordinates 10075 U Offset 10076 V Offset 10077 U Tiling 10078 V Tiling 10079 Angle 10082 Blur 10083 U Tiling 10084 V Tiling 10085 Angle 10086 Blur 10088 Offset 10093 Noise 10094 Output 10096 Noise Parameters 10098 Noise Size 10099 Output Amount 10100 Output 10101 Noise Amount 10102 Noise Levels 10103 Output Offset 10104 Noise Amount 10105 Noise Levels 10109 Explicit UVW 1 10110 Spherical Environment 10111 Cylindrical Environment 10112 Shrink-wrap Environment 10113 Screen 10114 Explicit UVW 2 10118 Blur Offset 10163 X: 10164 Y: 10165 Z: 10166 U: 10167 V: 10168 W: 10183 Param Change 10184 Phase 10185 Scale 30451 Placement 30461 Placement 30463 Tiling 30464 U Angle 30465 V Angle 30466 W Angle 30467 Planar from Object XYZ 30468 Rotate Mapping Coordinates 30469 Bump Amount 30470 Default materials and textures (Kinetix)