The author of Dual Module Player, Otto Chrons presents ================================= D S M I ================================= Digital Sound and Music Interface Until now, the PC sound world has suffered from lousy MOD players that eat up processor power and don't deliver high quality sound. On the era of 16-bit, CD- quality sound cards, we are still forced to use 8-bit sound even though those sound cards could provide a lot more. Most players are also limited to four channels, some even give you eight, but then you have to give up quality. None of them give you the possibility to use sound effects. DSMI is different. As I started this project in early 1992, I had a clear goal: a system capable of playing music with simultaneous sound effects. This meant giving up the old four-channel thinking and creating a new, expandable system, that would support as many channels as needed. And now, almost a year later, that goal is within reach, not just for me, but for all PC coders. DSMI, pronounced 'DISMI', is a commercial product for creating high quality music and sounds in your programs. Most of you have already touched it in the form of DMP, the famous Dual Module Player, but it's much more than that. Here is a list of some of its features: * Supports following sound cards: - Sound Blaster 1.0 - 2.0 - Sound Blaster Pro (stereo) - Pro Audio Spectrum+ (stereo) - Pro Audio Spectrum 16 (16-bit, stereo) - Sound Blaster 16 ASP (16-bit, stereo) (also Gravis Ultra Sound in the future) * Up to 32 simultaneous channels * Plays MODs, STMs and many other formats * Two operating modes for 8-bit cards: - Fast mode - Quality mode (better sound quality) * Special 16-bit support, which means GREAT sound quality on 16-bit cards * Very extensive programming interface that lets YOU decide what to do * Modular structure means easier upgrades (e.g. new sound cards) * Printed manual (estimated size is about 70-80 A4-pages) * Example programs * Utilizes 386 instruction mix to reach maximum performance, 286 NOT supported :-( * Free 'Timer Service'-pack for easy timer handling * Comes in 'C & Assembler' and 'Pascal' versions * All C (or Pascal) source code is included for recompiling or changing (yes, that means DMP too!) * One FREE major upgrade And last but not the least: * DSMI IS DEFINETELY THE FASTEST PLAYER ON EARTH!! Ok, now that I got you all drooling I have to tell you that it's NOT READY... Well, the code is actually in shape, but it's still in beta-test, and the manual is only half ready. So you'll have to wait until late- February... I'm really sorry for the delay. Do you still remember I mentioned the word 'commercial' in the beginning? That means you have to pay me a little money before you can have your own licence to use DSMI. Yes, that's right, I'm selling licences, not copies, which let you use DSMI in all your NON-COMMERICAL products without restrictions, but if you are planning to do a commerical product, you'll have to contact me. I suppose you are all eager to hear the price of this product... How about 270mk (or 70USD)? But don't send me any money yet, I'll inform you all when DSMI is ready and for sale. If you have any questions, contact me at: Fido-net: 2:222/348.10 Internet: c142092@cc.tut.fi Mail: Otto Chrons Pyydyspolku 5 SF-36200 KANGASALA FINLAND or you can call me 24 hours a day :-) Phone: Finland : 931-185183 Outside Finland : +358-31-185183 D S M I * D S M I * D S M I * D S M I * D S M I * D S M I * D S M I