Turbo C Project File C:\TC\BIN C:\TC\INCLUDE C:\TC\LIB d:\sb\voxkit\hello.voc d:\mod\hello.sam ~GREP -n+ $MEM(64) $NOSWAP $PROMPT $CAP MSG(GREP2MSG)void *.c ~Turbo Assembler C:\TASM\TASM.EXE /ZI /O $TASM /M2 Turbo ~Debugger $EXENAME Turbo ~Profiler tprof $EXENAME FOREST.C WGT\EXAMPLES\SCROLL\FOREST.C WGT3.LIB WGT\EXAMPLES\SCROLL\WGT3.LIB WSPR.LIB WGT\EXAMPLES\SCROLL\WSPR.LIB WGT4SCR.LIB \EXAMPLES\SCROLL\WGT4SCR.LIB ..\..\..\INCLUDE\SCROLL.H ..\..\..\INCLUDE\WGT.H ..\..\..\INCLUDE\CONIO.H ..\..\..\INCLUDE\STDIO.H ..\..\..\INCLUDE\ALLOC.H ..\..\..\INCLUDE\DOS.H ..\NEWWGT\EXAMPLES\FOREST.C \STDARG.H \STDARG.H ..\INCLUDE\STDARG.H ..\INCLUDE\IO.H ..\INCLUDE\FCNTL.H WSCROLL.C SCROLL.H WGT.H ..\INCLUDE\CONIO.H ..\INCLUDE\STDIO.H ..\INCLUDE\ALLOC.H ..\INCLUDE\DOS.H FOREST.C \STDARG.H ..\INCLUDE\STDARG.H ..\INCLUDE\IO.H ..\INCLUDE\FCNTL.H WSCROLL.C SCROLL.H WGT.H ..\INCLUDE\CONIO.H ..\INCLUDE\STDIO.H ..\INCLUDE\ALLOC.H ..\INCLUDE\DOS.H FOREST.C E\STDARG.H ..\INCLUDE\IO.H ..\INCLUDE\FCNTL.H WSCROLL.C SCROLL.H WGT.H ..\INCLUDE\CONIO.H ..\INCLUDE\STDIO.H ..\INCLUDE\ALLOC.H ..\INCLUDE\DOS.H FOREST.C E\STDARG.H ..\INCLUDE\IO.H ..\INCLUDE\FCNTL.H WSCROLL.C SCROLL.H WGT.H ..\INCLUDE\CONIO.H ..\INCLUDE\STDIO.H ..\INCLUDE\ALLOC.H ..\INCLUDE\DOS.H FOREST.C E\STDARG.H ..\INCLUDE\IO.H ..\INCLUDE\FCNTL.H WSCROLL.C SCROLL.H WGT.H ..\INCLUDE\CONIO.H ..\INCLUDE\STDIO.H ..\INCLUDE\ALLOC.H ..\INCLUDE\DOS.H FOREST.C E\STDARG.H ..\INCLUDE\IO.H ..\INCLUDE\FCNTL.H WSCROLL.C SCROLL.H WGT.H ..\INCLUDE\CONIO.H ..\INCLUDE\STDIO.H ..\INCLUDE\ALLOC.H ..\INCLUDE\DOS.H FOREST.C E\STDARG.H ..\INCLUDE\IO.H ..\INCLUDE\FCNTL.H WSCROLL.C SCROLL.H WGT.H ..\INCLUDE\CONIO.H ..\INCLUDE\STDIO.H ..\INCLUDE\ALLOC.H ..\INCLUDE\DOS.H FOREST.C E\STDARG.H ..\INCLUDE\IO.H ..\INCLUDE\FCNTL.H WSCROLL.C SCROLL.H WGT.H ..\INCLUDE\CONIO.H ..\INCLUDE\STDIO.H ..\INCLUDE\ALLOC.H ..\INCLUDE\DOS.H FOREST.C E\STDARG.H ..\INCLUDE\IO.H ..\INCLUDE\FCNTL.H WSCROLL.C SCROLL.H WGT.H ..\INCLUDE\CONIO.H ..\INCLUDE\STDIO.H ..\INCLUDE\ALLOC.H ..\INCLUDE\DOS.H FOREST.C E\STDARG.H ..\INCLUDE\IO.H ..\INCLUDE\FCNTL.H WSCROLL.C SCROLL.H WGT.H ..\INCLUDE\CONIO.H ..\INCLUDE\STDIO.H ..\INCLUDE\ALLOC.H ..\INCLUDE\DOS.H FOREST.C E\STDARG.H ..\INCLUDE\IO.H ..\INCLUDE\FCNTL.H WSCROLL.C SCROLL.H WGT.H ..\INCLUDE\CONIO.H ..\INCLUDE\STDIO.H ..\INCLUDE\ALLOC.H ..\INCLUDE\DOS.H FOREST.C WGT.H ..\INCLUDE\CONIO.H ..\INCLUDE\STDIO.H ..\INCLUDE\ALLOC.H ..\INCLUDE\DOS.H FOREST.C SCROLL.H WGT.H ..\INCLUDE\CONIO.H ..\INCLUDE\STDIO.H ..\INCLUDE\ALLOC.H ..\INCLUDE\DOS.H FOREST.C WGT.H ..\INCLUDE\CONIO.H ..\INCLUDE\STDIO.H ..\INCLUDE\ALLOC.H ..\INCLUDE\DOS.H FOREST.C NCLUDE\CONIO.H ..\INCLUDE\STDIO.H ..\INCLUDE\ALLOC.H ..\INCLUDE\DOS.H FOREST.C WGT.H ..\INCLUDE\CONIO.H ..\INCLUDE\STDIO.H ..\INCLUDE\ALLOC.H ..\INCLUDE\DOS.H FOREST.C ..\INCLUDE\DOS.H FOREST.C NCLUDE\CONIO.H ..\INCLUDE\STDIO.H ..\INCLUDE\ALLOC.H ..\INCLUDE\DOS.H FOREST.C WGT.H ..\INCLUDE\CONIO.H ..\INCLUDE\STDIO.H ..\INCLUDE\ALLOC.H ..\INCLUDE\DOS.H FOREST.C ..\INCLUDE\DOS.H FOREST.C NCLUDE\CONIO.H ..\INCLUDE\STDIO.H ..\INCLUDE\ALLOC.H ..\INCLUDE\DOS.H FOREST.C WGT.H ..\INCLUDE\CONIO.H ..\INCLUDE\STDIO.H ..\INCLUDE\ALLOC.H ..\INCLUDE\DOS.H FOREST.C ..\INCLUDE\DOS.H FOREST.C NCLUDE\CONIO.H ..\INCLUDE\STDIO.H ..\INCLUDE\ALLOC.H ..\INCLUDE\DOS.H FOREST.C WGT.H ..\INCLUDE\CONIO.H ..\INCLUDE\STDIO.H ..\INCLUDE\ALLOC.H ..\INCLUDE\DOS.H FOREST.C FOREST.C ..\INCLUDE\DOS.H FOREST.C NCLUDE\CONIO.H ..\INCLUDE\STDIO.H ..\INCLUDE\ALLOC.H ..\INCLUDE\DOS.H FOREST.C WGT.H ..\INCLUDE\CONIO.H ..\INCLUDE\STDIO.H ..\INCLUDE\ALLOC.H ..\INCLUDE\DOS.H FOREST.C ..\INCLUDE\DOS.H FOREST.C NCLUDE\CONIO.H ..\INCLUDE\STDIO.H ..\INCLUDE\ALLOC.H ..\INCLUDE\DOS.H FOREST.C WGT.H ..\INCLUDE\CONIO.H ..\INCLUDE\STDIO.H ..\INCLUDE\ALLOC.H ..\INCLUDE\DOS.H FOREST.C ifdef __cplusplus extern "C" { #endif extern block scroll1,scroll2; extern int windowminx,windowminy,windowmaxx,windowmaxy; extern int worldx,worldy; extern wgtmap wloadmap(char *); extern void winitscroll(int,int); ifdef __cplusplus extern "C" { #endif extern block scroll1,scroll2; extern int windowminx,windowminy,windowmaxx,windowmaxy; extern int worldx,worldy; extern wgtmap wloadmap(char *); extern void winitscroll(int,int); extern void wshowwindow(int,int,wgtmap); extern void installkbd(void); extern void uninstallkbd(void); extern int mapwidth,mapheight; extern void wscrollwindow(int,int, wgtmap); // scroll the screen down extern void wshowsprites(); wgtmap wloadmap(char *); extern int wgetworldblock(int,int,wgtmap); extern void wputworldblock(int,int,int,wgtmap); extern void wfreemap(wgtmap); extern void wendscroll(void); extern void wcopyscroll(int,int); typedef struct { char on; int x; int y; char num; } scrollsprites; extern scrollsprites spr[500]; extern int numsprites; extern int spritewidth[201],spriteheight[201]; #ifdef __cplusplus #endif extern wgtmap wloadmap(char *); extern void wfreema