================================================================ Title : The Ebon Fortress Date : 05/19/98 Filename : q2e2m4 Author : Eric Evans AKA: "Swartz" Email Address : evanse@web-o.net Description : remake of The Ebon Fortress Quake Map Additional Credits to : id software ================================================================ * Play Information * Single Player : Yes. Deathmatch : Yes Difficulty Settings : Yes. **CTF** : Yes. This map will work with any CTF MOD. * ROOKIE SECTION * Directions- 1. Place the pak6.pak file in your $:\quake2\baseq2\ directory. 2. Rename the pak6.pak file to the last .pak number. ie.: If you had pak3.pak, rename the pak6.pak file to pak4.pak 3. Start Q2, and from the console type "map q2e2m4" 4. PLAY! * Construction * Base : The Ebon Fortress Editor(s) used : worldcraft 1.6 : Quark 4.07 Known Bugs : None...(Well maybe a couple: if you play deathmatch, or CTF there will be about 20 or so entity invalid spawnflags set, but this is not a problem, it is only for monster. The other problem is, (if anybody knows how to fix this please let me know.) when you look at some sections of the sky you will see other rooms if they are higher than the sky.) Build Time : 40+ hours * Other Info. * -For those of you who may be working on converting original Quake maps, I have set the NEXT level to be q2e2m5. -Anyone who wishes to add or change particular characteristics of this map so to allow it to be played with other MODS, may contact me and MAY recieve the .map file. You may not include or distribute this map in any sort of commercial product without permission from the author, (me). You may not mass distribute this level via any non-electronic means, including but not limited to compact disks, and floppy disks.