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Vectors ======= Actions ------- `Update' The displayed vectors will be updated. `Print' This function allows you to send the list of `Vectors' to printer or a selected file. `Exit' The window will be closed. Reset Vectors ------------- A program can make itself reset-protected by using the reset vectors. If the vectors are unused, they have a value of zero. The programs which use the Kick-Vectors (KickTagPtr, KickMemPtr and KickCheckSum) can also be found in the list of resident structures. See also Residents. Auto Vector Interrupts ---------------------- In a computer system with a MC68000 processor you will find the seven `Auto Vector Interrupts' from address $64 to address $7c. Higher processors (MC68010, etc.) have the VBR (Vector Base Register) that allows you to move the interrupt table to FAST-MEM. The system will be a little bit faster then. `Scout' uses the VBR if it exists. Interrupt Vectors ----------------- Here you see 16 interrupt vectors (IntVecs). These vectors are located in the `ExecBase' (base structure of the exec.library).


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