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Resources ========= Usually a resource is -- like a library (see Libraries) -- a collection of functions/procedures, which have to do certain jobs. E.g. the `filesystem.resource' includes functions for the filesystem handling. Column items ------------ `Address' Address of the resource structure `ln_Name' Name of a resource `ln_Pri' Priority of a resource `OpenC' This element shows how often the resource was opened. `RPC' `RPC' means `RAM Pointer Count' and shows how many jump addresses of the resource point into RAM. In this way many programs -- like the `setpatch' command from Commodore -- patch the system. Many viruses patch the system in this way too, but don't panic now. If you check your system in regular intervals with a current virus killer, it should be out of danger. If the whole program code of the resource is located in RAM, you will find a dash (minus sign) here, because in this case it's unimportant how many jump addresses point into RAM. `ln_Type' Type of this structure (usually `resource') Actions ------- `Update' The list of `Resources' will be updated. `Print' This function allows you to send the list of `Resources' to printer or a selected file. `Remove' The selected resource will be removed with this function, provided that no program uses it anymore and the `OpenC' is zero. `Priority' Herewith the priority of the resource can be changed. A small window will be opened, that asks you for a new priority. Through the new priority it can happen that the resource gets a new position in the list of resources. `More' Select this gadget and you get a new window with more information about the selected resource. `Exit' The `Resources' window will be closed. *Please note:* If you should find three dashes (minus signs) at `OpenC' and/or `RPC', the resource has no typical library structure. This happens for example at the `FileSystem.resource'.


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