ÛÛÛÛÛ± Û± Û± Û± Û± Û± Û± Û± ÛÛÛ± Û± Û± Û± ÛÛÛÛÛÛÛ± ÛÛÛ± Û± Û± Û± ÜÜÜÜÜ Û± ÛÛÛ± Û± ÛÛÛÛÛÛ± Û± Û± Û± Û± ÛÛÛÛÛ± Û± Û± Û± Û± Û± Û± Û± Û± Ûßßßßß Û± Û± ÛÛÛÛÛ± ÛÛÛÛÛÛ± Û± Û± ÛÜÜÜÜÛ± ÛÛÛÛÛ± Û± ÛÛÛ± ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º Collect! Release 2 Ver 1.0 º º º º Individual's Collection Database º º º º Copyright (c) 1991 by G.L. Alston º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ INTRODUCTION ³ ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ Collect! is an advanced specialty database that is used to keep track of the things people collect. It can also be used by small dealers of items like baseball cards, antiques, comic books, video / audio tape, records, fine arts, books and magazines. The list of collection types is practically endless. It will also serve to keep track of household inventory. Collect! offers unique features that make this collector's database faster and easier to use than any other product: * Common spelling file * Works in RAM memory, not the disk * All data on one screen * User changeable database templates * Mouse Support * Financial data * Masked printing * VGA 3d Graphics Presentation with pushable pushbuttons Collect! is not as cryptic as some database products can be. Rather than using the standard menu system (Add, Change, Delete, etc.), Collect! uses pop-up windows and a mouse and is laid out to be easily understood. The use of 16 color VGA graphics makes for an exciting display; it is certainly not the same old "tired" TEXT display. Collect! uses 3 different user interface methods simultaneously: Mouse, Light bars, and Highlighted letters. Most functions can be operated via the keyboard, but we think that you'll find that the mouse is much faster anyway. This product comes fast on the heels of Collect! 1.03, the mouse driven TEXT version; it can share the same Data files. The many features of Collect! are unmatched by ANY collector's package on the market. Another thing we think is good is that everything you need is right on the screen, and all you need to do is "click" it with the mouse. There are no arcane FUNCTION KEYs to be forced to remember. ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ QUICKSTART ³ ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ To start, type "Collect!" at the DOS prompt. The program will load. 1. Choose "F" for FILE and then choose "O" for OPEN. Press 'Enter' to load in a sample data file. 2. Press "V" and use the arrow keys to scroll through the records. Press "Esc" to bring you back to the main menu. 3. To quit Collect!, press "F" to pop up the file window, and "Q" to quit. 4. To print this manual -- at the DOS prompt, type: type collect!.txt > lpt1 including the word "type." This will use DOS to redirect the screen output to the printer. ÚÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ DATABASES ³ ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÙ A database uses the concept that information will always follow a given format. This format breaks down the individual pieces of information into blocks called "fields." Each group of FIELDS is called a "Record." As a 'for instance', take the case of a mailing list: Name Street City Zip Phone The above constitutes a RECORD. Each line of information is a FIELD. In the case of a mailing list, the database uses the same format for each and every RECORD, although the information in each FIELD will change depending on the RECORD viewed. A Rolodex (tm) is a database. Collect! is also a database, but it has twists: * You can modify the FIELD names for any type of collection. * The financial information can be used in a search. Generally, if you purchase a database, it can be rather expensive. The good news is that it will function as a mechanism to record your collection information. It will not, however, be of any use to you in looking for items that increased in value by any percentage. That's where Collect! comes in. This database is designed exclusively for the collector. RECORD EXAMPLE: (Movies Database) 1) Title : <---- 1 FIELD 2) Starring : 3) Running Time : 4) Movie Type : 5) Director : BASIC DATA: 6) Year Made : 7) Condition : File Value : 8) Year Purchased: Paid out : 9) Purchase Price: Pct of change : 10) Current Value: 11) Studio : 12) Film Number : 13) Any Comments : ÚÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ DATA FILES ³ ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÙ Your collection will be contained in a disk file that is a group of records. This file is one you OPEN into Collect! by a name you give it. Collect! limits the number of records in any given data file to 2000. You may, however, have as many data files as you have room for. As data files can be stored on floppy disks, the amount of data that could be ultimately stored is limitless. Using multiple data files for your collections also will help you organize. Rather than have a master file of all of your collections, having one named "China" and another named "Dolls" (for instance) helps you categorize. ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ RUNNING COLLECT! ³ ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ The main system menu appears horizontally as a series of pushbuttons at the screen top. Pressing the RED HIGHLIGHTED letter key or clicking with the mouse. ( The term "click," which is used liberally throughout this guide, means to momentarily depress the LEFT mouse button while the arrow cursor points at an item.) When this happens, the pushbutton will push in, and in all cases but VIEW/EDIT, a menu will appear. Note the small box with a spacebar Icon in the upper left corner of menu windows. This is the CLOSE button, which will CLOSE the menu and POP UP the pushed in pushbutton. The Main Menu pushbuttons are very much like the pushbuttons in a Car radio -- only one can be pushed in at a time. Therefore, if one of these is pressed in, you can click the other buttons all day long, but the clicks will be ignored. MAIN MENU: File View Search Print Utilities - - - - - All menu items within a pop up window, are accessed either by pressing the highlighted letter key (shown here as underlined) or by moving the highlight bar with the ARROW (cursor) keys and pressing ENTER. To PRINT something, for instance, pressing either "P" or highlighting 'PRINT' will bring up the "Print" pop up window. Of course, you can always click the text. Once a window has been popped up, you can get back to the main menu by pressing the "Esc" (Escape) key or by clicking the upper left corner CLOSE BUTTON. You will see Some DIALOG windows periodically; these usually have an "OK" pushbutton. You must either click the button, or press ENTER or ESCAPE to EXIT. The ESCAPE key always takes on the meaning EXIT. ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ON LINE HELP ! ³ ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ At most points in the program, pressing the "?" key or clicking the "? = HELP" will bring up a context sensitve HELP pop up window. Press the ESCAPE key or click the close button to exit the window. The HELP is available in all sub-menus as well. The On Line HELP should not be used exclusively in place of this manual. HELP is available at all menus and screen changes, and can be customized: each of the help subjects is contained in a *.HLP disk file. You may reword these using an ASCII text editor (no special formatting characters, such as in a word processor, can be used.) Just follow the existing format - 75 chars x 60 lines in each file. In this way, HELP can be customized for your (or your employees) special needs. When in HELP, clicking the arrow buttons will move by 4 lines (the display maximum) at a time. Pressing the arrow (Cursor) keyboard keys scrolls the display one line at a time. ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ MENU SELECTIONS ³ ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ ** = main menu selections ** FILE: used to access, save, and create disk based data files; enter DOS; and Quit the program. THE "FILE" MENU: OPEN A window showing up to 57 data files is presented. At the window bottom are some drive icons and filename / path information. You may click a drive icon if data files are located in a different drive than the program; the file names available will appear in the window. If the program does not display any file names, there may be either something wrong with the drive (maybe the door is not closed, or the disk is not in all the way) or the disk does not REALLY have data files on it. If you do click the "A:" drive, for instance, Collect! will remember what drive is the one for data files. When you SAVE a OPENed Data File, Collect! does not ask you to save Where; it will attempt to save to the DATA drive. Otherwise, click the desired Data File you wish to OPEN. You may scroll through the list by using the arrow keys to highlight the desired filename; it will appear near the screen bottom next to "FILENAME:". Pressing ENTER will load the highlighted file into memory, effectively OPENing the file for manipulation. If you attempt to OPEN a file and an EDITed file (already OPENed) is in memory, you will be asked to SAVE the older Data file before proceeding. If you change your mind, and do not wish to REALLY OPEN a Data File, press ESCAPE or click the close button of the OPEN FILE window. NEW (CREATE) This starts a new database file. You will need enter the name you wish to call it, such as "dolls", etc. This action will erase the current file in memory. The new name will be tested to see if it is the same as an existing filename. If it is, Collect! will have you re-enter the name as it will NOT let you overwrite existing files. Collect! will also not accept an attempt by you to put in a DOS extension. Collect! Data Files have their own unique extension. If you have edited any file you have loaded, Collect! will give a warning that you need to SAVE the current file before starting a NEW one. You are next presented with a list of collection types to choose from. Click the text of the name of the collection type. If you simply click "OK", or just press ENTER, the collection type will be the one at the TOP of the list. SAVE After you edit your database, use this to put the new data back on the disk. SAVE AS This function allows you to save a Data File under a different name than it was OPENed under. You will need to type in a Data File name. Make one up; Collect! will not allow you to overwrite existing Data Files. It will also disallow the addition of a DOS extension, as it appends its' own extension to be able to automatically find the Data Files later. QUIT / EXIT Allows you to quit Collect! and return to DOS. Make sure you SAVE any changes you made to a database file before you quit. ABOUT This window shows the revision information, and any other information you may need to know. ** SEARCH: used to search for records that either match or fall within a given pattern set or parameters. In the search window, a list of the data fields is presented. Also, there are financial data fields. Use the Up and Down arrow keys to move the highlight bar to the field to search in. Press the "Enter" key to activate. Of course, you may also click the text of the field name. At this time, the CRITERIA window pops up: * = Match * < Less Than * > Greater Than * - Range You can again use the Up Down keys to choose the type of search to be made in the field you selected rather than use the mouse. Press "Enter" or click to activate. Note that alphanumeric (text) fields are searched as MATCH only. Standard numeric fields can be searched in any method. Common Spelling Data fields ( #4 and #7 ) are MATCH only. After entry of your search criteria, the window pops away and you can then select any other remaining (unused) data field to search in. Search of any CRITERIA through all possible records takes a few milliseconds, NEVER more than 1/2 second. As soon as you have entered your SEARCH FOR data, it is ready to continue... This process can continue on ALL fields until "Esc" is pressed, OR until the search has narrowed the "found" records to less than 3 records. As each search criteria gets entered, it will appear in the search window. You can also stop the search progress by closing the search window. In the bottom of the search window is a display that shows the current number of records left to search in. LEFT: xx OF yy After the search is done, the search window will pop away, leaving the main screen. At the screen bottom, an EXIT button and a line of text appears: Use arrow keys to scroll through XX records. Where XX is the number of matching records. The first matching record (if any) is displayed. If there were none, the first record in the file is displayed. The up and down cursor keys will cycle through all of the "found" records; you also can click the up and down arrow buttons an thescroll bar at the right side of the screen. To exit the search function, press the Escape [Esc] key, or click the EXIT button. The currently shown record will stay on screen. Note that the Search 'found' records can be operated on in other ways - they can be printed out (See PRINT) or moved or copied into other files (see UTILITIES). ** VIEW: used to VIEW and EDIT the database file. On the right side of the screen (at the border) is a scroll bar. This is a visual aid to help determine how far you are in the file: <----- Top (end) ³ ³ Scroll Bar Marker ------> Û <----- Current Position ³ ³ ³ ³ <----- Bottom (1st record) Near the bottom of the screen, a series of buttons will appear. Each has a highlighted letter for those of you who prefer the keyboard. To Scroll through the records, click the Up and DOWN arrows on either end of the scroll bar. Holding the button down on an arrow will allow fast cycling. Release it to stop. You can also use the keyboard arrow keys to scroll. Up Down ARROW keys to cycle through file. "F" to access the FIRST record. "L" to access the LAST record. "C" to CHOOSE a record number. "D" to DELETE the current record. "E" to EDIT. As you scroll through entries, the scroll bar marker will move up and down to give a quick visual indicator of your position in the file. The scroll bar can also be manipulated as well: The button can be dragged to a new position. To drag, click the scroll button and move the mouse up and down WHILE HOLDING THE LEFT BUTTON DOWN. Also, clicking the areas between the scroll button and the arrow buttons will cause the records to PAGE, I.E. 10% of the file size. Of course, you need to have at least 10 records in the file... The supplied Example Data File, ANTQUES, has 10 records to demonstrate this feature. Using The "C" ( CHOOSE ) key is another way to get to a certain position in large files, but this is primarily a mechanism for those of you who don't care for mice. EDITING A RECORD: The up and down keys are used to cycle through the data fields in each record. To make a change, cycle through the record to the desired data field. The selected Data will appear in RED video. Of course, you can get there much faster by simply clicking the desired data. Start typing in the revised information and press the "Enter" key. If you access common spelling file fields (4th and 7th from the top), a separate window will pop up. ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ COMMON DATA ³ ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ When a common data field is accessed, a window will pop up and prompt you for entry. One of these fields is CONDITION. ÚÄÄÄÄÄÄÄ[ Condition ]ÄÄÄÄÄÄÄ¿ ³ ³ ³ Poor ³ ³ Fair ³ ³ Good ³ ³ Very Good ³ ³ Excellent ³ ³ ³ ³ OK ³ ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ However, looking at the CONDITION field on screen (in your database record), you will see an alpha entry, such as "Excellent." The reason this was done is because we're too lazy to type "Excellent" for 70, 120, or more records. We wanted a way to enter common data without all that typing. We figured you might not relish typing this out either. One of the problems we've seen in most databases has two symptoms, but it's the same problem: Commonly typed data gets misspelled. Searches tend to suffer. People tend to abbreviate a lot. This winds up being confusing for others. Was "P" POOR or PREMIUM ? So, considering we were lazy and had a dislike for too much abbreviation, we came up with common spelling files. They are simply a shortcut to get readable, meaningful data on the screen or a printer. To operate the CONDITION field, click the desired text, and click "OK". The current condition is shown in RED lettering when the window pops up. Clicking "OK", or pressing ENTER or ESCAPE will not change the data. In condition, you may alternately use the keyboard arrow keys to move the RED lettering to the desired text. In the Common Spelling File window (Field 4), you MUST use the mouse. A second set of scroll arrows is presented within this window. You may click these up and down to scroll through the list. As in CONDITION, the present selection is RED lettered. Simply click the desired text to highlight it, and click "OK" or press ENTER. You can also click the gray part of the scroll bar to get to the top or bottom of the list quickly. The DRAG function of the scroll button is disabled for now to maintain a semblence of compatibility with the TEXT only version (currently 1.03) of Collect! The click of the gray area allows movement through all 30 possible choices by "paging" 15 at a time. This will be amended on the next release of the text version (1.04), which will allow up to 100 words / phrases. To finish editing, press the ESCAPE key, or click the EXIT button. You will then return to the view mode. Press Escape once more when you wish to quit viewing; this will return you to the main menu. ** PRINT: Printing out data from Collect! Print will use any printer at LPT1, including Lasers. If you have only one printer, this is no problem. If your printer is serial, you will need to redirect the LPT1 output to the Comm port your serial printer is connected to. This uses the DOS MODE command: Mode LPT1 = COMx where (x) = port number Collect! printouts have the capability of being masked. Masking is much like the use of masking tape during painting. Masked data fields will not be printed. Print, when selected, assumes that you want to print a record or group of records in their entireity. Collect! printing will "page" the data (it assumes a continuous sheet type printer, such as a dot matrix with a tractor feed or LASER with a paper tray) so that the page breaks will be skipped. The print function is not designed to print to a single feed device such as older Daisy Wheel printers. THE PRINT WINDOW: Print All Prints the entire Data File in memory. Print Last Search Prints all records from last search. If no search was ever performed, it prints 0 records. Print Current Entry Prints the record currently on screen. Print Entry Number Allows you to enter a record number to print. Print Using Mask Pops up another print window for further choices using the print mask. Set Up Mask The mouse MUST be used... Masked fields (those that will NOT be printed) will show up in blue lettering, and the corresponding check box will show up with an "X" in it. To Mask a data field, click the check box. Subsequent clicks of the check box will TOGGLE the state of the masking ON and OFF. When you print any records using the mask, the BLUE (or checked) fields and the corresponding Data will not be printed. Close the window in the usual manner and the mask data will be saved to the disk. PRINT USING MASK MENU: This window has choices 1 - 4 as in normal Print, but the mask is used. Why use a mask? If you are a dealer, masking off the "price paid" field would enable you to hand a printout directly to a customer. Likewise, a trader may not want privy information about an item being given out. A printout is much easier to generate than a typed or handwritten list, and is more convenient than memory alone. In the UTILITIES is another use for the mask. ** UTILITIES: used to Change Printout Header or Edit Database Fields. THE UTILITIES MENU: Change Printout Name When Collect! prints records, it starts out by first printing a header. The default says "Collect! ver. 1.XX" You can change this to anything you prefer, such as "Mr. Bill's Baseball Card Emporium / Choklit Shoppe." When any printouts are made, the header precedes any of your collection data. This header comes up only once per printout. If you print 1 record, the header will be printed first. If you print out 20 records, the header will likewise be printed only once, NOT once per record. Auto Backup Normally, data files loaded by Collect! are not automatically backed up upon OPENing. This can cause loading of large files to take a long time. The TOGGLE allows enabling of this feature for those of you who desire the extra safety factor. ( WHY DOES IT TAKE SO LONG? Collect! Data Files are saved as ASCII text, not as a binary form most databases use. The primary reason is that the data is easier to reconstruct if something becomes corrupted. You can reconstruct binary data if you know the format, but having it as ASCII makes it a bit easier. ) By default, it is "OFF" when Collect! starts. To change the state, bring up the AUTO SAVE TOGGLE window and press ENTER. Subsequent presses will toggle the state ON and OFF. When it is in the desired state, Press ESCAPE to EXIT the window. You may also toggle the state using the mouse by clicking the check box, which is checked when ON. Copy / Cut / Paste This selection uses data from the LAST SEARCH and brings up another menu window. The Last Search data can be moved into other files (which erases the records in the current file) or copied into other files (which leaves the current file intact.) If you choose to move or copy data to a new file, you are asked for a FileName. Should the filename already exist, Collect! will NOT let you overwrite this - you must come up with a unique name. The last option is Modem File. This is simply a mechanism to copy search data onto the disk as ASCII text that can be viewed, such as using the DOS 'TYPE' command. The data is grouped with the appropriate field names and the MASK is used. For all practical intents and purposes, this selection does the same thing as PRINT Last Search (Using Mask) except that the data is routed to the disk instead of the printer. The new file (DOS extension ".MOD") can then be sent via disk or MODEM to another collector for trades, to another dealer for inventory purposes, or to other interested parties. The receiving party can then use DOS or a word processor to PRINT out the file as if Collect! had printed it. Statistics This choice pops up a menu with 3 choices. The first two are graphs, and the third is just BASIC statistics that shows how much the items are worth on the average. The graphs show you how much you've been spending by year, and how much the items are worth vs. the year purchased. ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ FILES AND BACKING UP OF DATA ³ ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ Files used by Collect! use a DOS extension of .ADB and .BAK. If you have the Auto Backup Toggle turned on, the .BAK file is created as soon as the .ADB file (your database) is loaded, and it is an image of the .ADB file that got loaded. This is done to provide you with a last resort way of saving your data. Normally, you never see the backups, nor do you see the .ADB DOS extension. If you do lose your primary file and require use of the backup, exit Collect! to DOS and rename the backup. For instance, if you were somehow to lose your database called "DOLLS", what you lost was the file DOLLS.ADB. The backup would be called DOLLS.BAK, and you could then use the DOS 'RENAME' command as follows: A:> rename dolls.bak dolls.adb This will now be loadable by Collect!, and Collect! will then create another backup as soon as you Load the file name "DOLLS." A batch file called "NAME.BAT", provided on the distribution floppy, does the same thing; however, it is easier to use: A:> name dolls If possible, you should use 720K or higher capacity disks so that all of your database files (and their backups) get saved properly. Better yet, place Collect! on your hard drive; just remember to make file backups and place them in a safety deposit box. The batch file "ADB2A.BAT", provided on the distribution floppy, will copy all of your .ABD database files to a formatted floppy disk in drive A: C:\Collect!>adb2a After all, it IS the database files that are important to save; this batch file copies them over in a fast way so that you do not have to back up the whole drive. The batch file "COLLINST.BAT" will create a subdirectory on your hard disk and install Collect! COLLECTION TYPE EDITOR: EDITYPE.EXE The supplied collection types were originally lifted from the text version of Collect!. Since we have found that very little time is actually spent adding TYPES, it seemed prudent to have this as a Standalone utility. This TEXT mode program will allow you to Create or Edit a collection type: You can customize the data field names for your collections, and Create or Edit a Common Spelling File unique to your application. Edit Collection Type The entire main screen window is cleared, and a series of letters (A-Z) are shown. Each letter is related to a type of collection. Collect! is allowed 26 different collection types per disk or directory. We have provided some startup samples: c = sports cards m = tape (movies) library s = stamp collection a = antiques / misc. t = audio library b = book library These samples can be kept as is or modified. Modification and creation of wholly new collection types is the purpose of the editor. Perhaps you can use one of the supplied samples with some modification. When you create data files that are used by Collect!, each is "keyed" to a collection type. This is the mechanism that allows you to LOAD the books data file and see the fields related to books on screen. The distribution floppy, for instance, comes with the following example data files: * Movies * Audio * Stamps * Antiques * Books The next step is to decide if you wish to modify an existing collection type or create a new one. Press a letter key at this point. If you choose an unused letter, you will see a default set of field names. If you choose a "used" letter, the corresponding fields are shown. If you press 'Esc', you will be returned to the main screen. To the right of these names is the expected entry type. The entry type is fixed; be careful not to insert TEXT data in a field that would normally expect numeric data. FIELD Entry Types: (1st 13 entries) * TEXT Alpha Numeric - e.g. letters and numbers, such as 1622 Wesson Ave. or John Smith. * INTEGER Numeric - Whole numbers in the range -32767 to +32767, such as 1111 or 1897 or -34. * FLOATING POINT Numeric - entry with a decimal point, such as 10.87 or 1298767986.098. SPECIAL FIELD Entry Types: (Entries 14 - 16) 14) EDITOR MESSAGE This is the reminder for pressing F1 key at entry #4 in the EDIT mode: ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ To Change XXXX or CONDITION, Press F1 ³ ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ where XXXXX is what you would like to call the field. This should be filled in when you are also using the TEXT version of Collect!. However, the graphics version ignores this. 15) FIELD 4 COMMON DATA FILE WINDOW NAME During operation of Collect! in the EDIT mode, pressing the F1 key at field # 4 pops up the common spelling file window. The window is labeled; this will change the name of the window. Same as above. You need to edit this ONLY if you will be running the TEXT version. 16) DATABASE NAME When Collect! is up and running, the name of the database is put on the screen (Upper Left) for you. This entry allows you to name the database template what you wish. Screen entries are limited in length by the editor (It doesn't want you to let the Collect! screen data overlap.) To EDIT a field name, simply type the corresponding number and press 'Enter.' Then, begin typing the new name. Press 'Enter' when done. Press 'Esc' when you are done editing. You will be asked whether or not to save the changes. If YES, you proceed to editing of the Common Spelling File. If NO, you are returned to the main screen. You may wish to view a couple of included samples prior to creating a new collection type. Editing of the Common Spelling File is the same as above. Press 'Esc' when done and you will return to the main screen. The common spelling file will be automatically saved. ÚÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ SHAREWARE ³ ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÙ As this program is distributed as "shareware", you should know a little about the concept. Shareware is not free. Basically, if you use this program and you like it, we would like to be paid for it. Shareware is a method of distribution that allows you, the user, to have obtain quality software without going through a middleman. Many of today's best known programs either ARE shareware or got their start this way. One of the wonderful things about shareware is the "try before you buy" philosophy; you can "test drive" the software as much as you like. You also are free to make copies and distribute them at your discretion, providing that you do not charge a fee for any distribution. Each recipient can also try Collect! and register if they can use it. Upon registration, we will send you a manual and a new registered copy of the program. Also, you will recieve free upgrades for one year, including the upcoming Windows version. To register, send a cheque or money order for $ 25.00 to the following name and address. Please do not send cash, as this is very risky. By sending a cheque, you have a perfect record; it is for your protection. Specify the media (3.5" or 5.25") if you wish; otherwise we ship 5.25" disks by default. L.J. Alston 1320 Standiford Ave, Ste #242 Modesto CA 95350 orders: (209) 522 - 8666 6 - 9 PM PST or FAX during day >>> Attn: Collect! 1.0 VGA <<< CIS 76040,2247 or GEnie G.ALSTON5 If you do not register, we hope that you can forward a copy of the program to someone else. If you use the program and do not register, you have no worries other than your own conscience. We would really appreciate hearing from you regardless. If you do not find the program to be worthy enough to register, please drop us a line and tell us why. Our registered users may be able to benefit, and we may be able to create a product better suiting your requirements. G.L. Alston JULY, 1991 Collect! is copyrighted material (c) 1991 G.L. Alston All rights reserved. DOS and MS-DOS are registered trademarks of Microsoft Corp., Redmond, Washington. IBM is a registered trademark of International Business Machines, Armonk, New York. REGISTRATION / ORDER FORM NAME:________________________________________________________ ADDRESS:_____________________________________________________ CITY/STATE/ZIP:______________________________________________ Product: COLLECT! Version: 1.0 VGA NUMBER of COPIES:____________________________________________ x $25.00 / copy: ___$________________________________________ TOTAL: ___$________________________________________ MEDIA TYPE: 3.5" 5.25" (circle one) Make cheques payable to: L.J. Alston Collect! is shipped first class U.S. Mail. Allow up to 15 working days for delivery.